Player Matchup

Chaac
Chaac
Digzar
Chaac
Level 64
God Stats
7W - 4L
1,593 SR
Queue Stats
154W - 150L
1,572 Elo+
Party 1
Scylla
Scylla
Hotmayobunny1
Scylla
Level 42
God Stats
34W - 31L
1,499 SR
Queue Stats
242W - 242L
1,466 Elo+
Party 1
Atlas
Atlas
JBHRoger
Atlas
Level 87
God Stats
6W - 1L
1,851 SR
Queue Stats
159W - 200L
1,473 Elo+
Party 2
Terra
Terra
TheAbbu
Terra
Level 33
God Stats
16W - 25L
1,451 SR
Queue Stats
156W - 218L
1,404 Elo+
Party 2
Izanami
Izanami
Ustinim80
Izanami
Level 38
God Stats
58W - 47L
1,539 SR
Queue Stats
219W - 217L
1,477 Elo+
Party 1
Team Averages
Level 53
1,587 SR
1,478 Elo+

VS

Team Averages
Level 58
1,566 SR
1,544 Elo+
Ra
Ra
BigSteppa420
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,406 Elo+
Party 3
Sobek
Sobek
Errmmm
Sobek
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,497 Elo+
Party 3
King Arthur
King Arthur
Mistruf
King Arthur
Level 68
God Stats
1W - 2L
1,580 SR
Queue Stats
18W - 15L
1,601 Elo+
Party 3
Artemis
Artemis
ThePLT
Artemis
Level 100
God Stats
4W - 6L
1,595 SR
Queue Stats
74W - 68L
1,542 Elo+
Solo
Hou Yi
Hou Yi
cage072
Hou Yi
Level 15
God Stats
1W - 1L
1,657 SR
Queue Stats
9W - 6L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Digzar
Chaac
20
17 / 6 / 14
17,748
1,183
40,678
38,397
63,791
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 17
14,437
962
20,192
16,354
10,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
JBHRoger
Atlas
20
7 / 12 / 20
15,385
1,026
34,835
40,593
59,360
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
TheAbbu
Terra
20
0 / 2 / 24
13,447
896
5,041
21,559
35,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ustinim80
Izanami
20
6 / 7 / 17
15,564
1,038
47,296
25,512
14,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 16
13,584
906
16,013
19,290
9,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Errmmm
Sobek
20
1 / 5 / 17
13,371
891
18,402
43,543
77,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Mistruf
King Arthur
20
12 / 8 / 11
16,551
1,103
25,478
39,032
50,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ThePLT
Artemis
20
7 / 7 / 13
15,219
1,015
49,089
25,362
12,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
cage072
Hou Yi
20
7 / 7 / 16
14,591
973
27,750
25,973
13,438
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
102
35
Kills
29
30
Deaths
35
92
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
8
16
1.25
W
Chaac
Digzar
Chaac
17
6
14
4
L
Sobek
Errmmm
Sobek
1
5
17
1.9
W
5
3
17
4.5
W
Atlas
JBHRoger
Atlas
7
12
20
1.42
L
King Arthur
Mistruf
King Arthur
12
8
11
2.19
W
Terra
TheAbbu
Terra
0
2
24
6
L
Artemis
ThePLT
Artemis
7
7
13
1.93
W
Izanami
Ustinim80
Izanami
6
7
17
2.07
L
Hou Yi
cage072
Hou Yi
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,042
Damage
136,732
142,415
Taken
153,200
183,922
Mitigated
163,456
42,138
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,013
1,381
6,132
2,299
19,290
9,710
0
8,287
10,521
40,196
0
W
Chaac
Digzar
Chaac
40,678
7,107
1,259
15,219
38,397
63,791
0
9,177
29,220
0
57,227
L
Sobek
Errmmm
Sobek
18,402
1,100
0
2,401
43,543
77,414
0
16,014
25,442
31,106
0
W
20,192
2,112
0
0
16,354
10,925
0
3,705
12,649
35,479
0
W
Atlas
JBHRoger
Atlas
34,835
9,341
0
3,358
40,593
59,360
0
11,167
29,426
60,322
0
L
King Arthur
Mistruf
King Arthur
25,478
3,015
0
125
39,032
50,753
0
10,658
27,445
7,021
42,908
W
Terra
TheAbbu
Terra
5,041
100
11,755
4,925
21,559
35,378
0
6,578
14,981
7,044
0
L
Artemis
ThePLT
Artemis
49,089
21,756
0
1,522
25,362
12,141
0
11,331
13,173
0
94,020
W
Izanami
Ustinim80
Izanami
47,296
40,912
0
5,622
25,512
14,468
0
7,409
18,103
0
120,161
L
Hou Yi
cage072
Hou Yi
27,750
18,356
0
4,104
25,973
13,438
0
11,103
14,137
0
51,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,581
Gold Earned
73,316
296
Minions Killed
290
7
Camps Cleared
8
1,448,091
Distance Traveled
1,407,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,584
906
59
4
0
269,478
0
W
Chaac
17,748
1,183
43
3
1
313,209
0
L
Sobek
13,371
891
31
2
2
301,593
1
W
Scylla
14,437
962
24
2
0
313,575
0
W
Atlas
15,385
1,026
52
3
3
255,071
1
L
King Arthur
16,551
1,103
59
4
3
307,004
0
W
Terra
13,447
896
3
0
0
313,173
0
L
Artemis
15,219
1,015
86
6
2
263,934
0
W
Izanami
15,564
1,038
174
12
3
253,063
0
L
Hou Yi
14,591
973
55
4
1
265,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role