Player Matchup

King Arthur
King Arthur
BLU8804
King Arthur
Level 119
God Stats
3W - 1L
1,626 SR
Queue Stats
225W - 226L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Engli x RoSe
Nu Wa
Level 97
God Stats
9W - 2L
1,749 SR
Queue Stats
168W - 153L
1,534 Elo+
Party 4
Freya
Freya
Mr NewVegas23
Freya
Level 107
God Stats
2W - 4L
1,544 SR
Queue Stats
281W - 268L
1,451 Elo+
Party 4
Xbalanque
Xbalanque
Paynful4nl
Xbalanque
Level 107
God Stats
6W - 3L
1,699 SR
Queue Stats
426W - 368L
1,538 Elo+
Party 4
Sobek
Sobek
untouchablue2
Sobek
Level 104
God Stats
2W - 0L
1,778 SR
Queue Stats
67W - 65L
1,409 Elo+
Party 2
Team Averages
Level 107
1,679 SR
1,480 Elo+

VS

Team Averages
Level 108
1,597 SR
1,483 Elo+
Achilles
Achilles
Lord_Tymeris
Achilles
Level 108
God Stats
1W - 3L
1,615 SR
Queue Stats
2W - 7L
1,374 Elo+
Party 3
Heimdallr
Heimdallr
Memeioli
Heimdallr
Level 113
God Stats
0W - 2L
1,392 SR
Queue Stats
214W - 217L
1,452 Elo+
Party 1
Nemesis
Nemesis
PynkTurtle2
Nemesis
Level 129
God Stats
4W - 7L
1,539 SR
Queue Stats
59W - 55L
1,539 Elo+
Party 3
Khepri
Khepri
Quake Inferno
Khepri
Level 62
God Stats
1W - 2L
1,737 SR
Queue Stats
36W - 42L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 127
God Stats
6W - 4L
1,700 SR
Queue Stats
42W - 49L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLU8804
King Arthur
16
2 / 4 / 1
10,202
537
13,252
16,965
12,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 7
10,444
550
6,497
6,369
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 4
11,079
583
16,835
14,096
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Paynful4nl
Xbalanque
16
5 / 3 / 3
9,725
512
11,576
11,889
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 7
8,683
457
2,836
12,359
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lord_Tymeris
Achilles
16
3 / 1 / 0
9,584
504
7,488
15,580
15,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Memeioli
Heimdallr
13
1 / 4 / 0
7,850
413
7,982
12,867
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PynkTurtle2
Nemesis
17
4 / 4 / 4
10,360
545
9,700
14,399
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 2
7,943
418
2,392
14,580
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
16
3 / 4 / 3
9,978
525
9,632
13,607
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
11
11
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BLU8804
King Arthur
2
4
1
0.63
W
2
1
7
5.5
L
Achilles
Lord_Tymeris
Achilles
3
1
0
3
L
Heimdallr
Memeioli
Heimdallr
1
4
0
0.25
W
8
3
4
3.33
W
Xbalanque
Paynful4nl
Xbalanque
5
3
3
2.17
L
Nemesis
PynkTurtle2
Nemesis
4
4
4
1.5
L
0
4
2
0.25
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
3
4
3
1.13
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,996
Damage
37,194
61,678
Taken
71,033
34,991
Mitigated
45,032
25,218
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BLU8804
King Arthur
13,252
2,269
0
4,148
16,965
12,360
0
886
14,937
7,096
66,032
W
6,497
1,249
0
1,380
6,369
2,077
512
2,976
3,393
64,226
0
L
Achilles
Lord_Tymeris
Achilles
7,488
2,564
0
4,950
15,580
15,823
240
1,612
13,824
133
55,011
L
Heimdallr
Memeioli
Heimdallr
7,982
3,040
0
3,530
12,867
4,107
1,390
4,730
8,033
0
55,505
W
16,835
4,915
0
8,736
14,096
5,284
0
3,402
10,694
78,534
0
W
Xbalanque
Paynful4nl
Xbalanque
11,576
6,659
0
5,681
11,889
3,759
910
2,655
9,234
0
91,069
L
Nemesis
PynkTurtle2
Nemesis
9,700
4,469
0
6,271
14,399
6,933
365
6,840
7,406
0
68,962
L
2,392
49
0
872
14,580
12,013
78
6,233
8,222
26,873
0
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
9,632
734
382
3,997
13,607
6,156
244
7,540
5,817
70,302
0
W
2,836
269
72
5,201
12,359
11,511
234
2,313
10,046
20,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
45,715
589
Minions Killed
530
0
Camps Cleared
0
1,867,573
Distance Traveled
1,771,274
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,202
537
144
8
0
346,979
8
W
Nu Wa
10,444
550
141
7
0
345,790
4
L
Achilles
9,584
504
127
7
0
351,467
1
L
Heimdallr
7,850
413
90
5
0
318,002
2
W
Freya
11,079
583
114
6
0
434,673
4
W
Xbalanque
9,725
512
153
8
0
323,110
3
L
Nemesis
10,360
545
138
7
0
402,144
5
L
Khepri
7,943
418
46
2
0
356,836
0
L
Baron Samedi
9,978
525
129
7
0
342,825
4
W
Sobek
8,683
457
37
2
0
417,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role