Player Matchup

Discordia
Discordia
BeGateinIt
Discordia
Level 160
God Stats
7W - 6L
1,562 SR
Queue Stats
431W - 419L
1,577 Elo+
Party 1
Poseidon
Poseidon
N9NETYME
Poseidon
Level 160
God Stats
8W - 18L
1,408 SR
Queue Stats
635W - 634L
1,578 Elo+
Party 1
Janus
Janus
Phaser Clouds
Janus
Level 106
God Stats
3W - 5L
1,398 SR
Queue Stats
339W - 312L
1,511 Elo+
Party 2
Bellona
Bellona
Scurvbag
Bellona
Level 126
God Stats
4W - 3L
1,648 SR
Queue Stats
424W - 394L
1,513 Elo+
Party 2
Pele
Pele
shorty118
Pele
Level 135
God Stats
2W - 2L
1,511 SR
Queue Stats
262W - 245L
1,537 Elo+
Party 1
Team Averages
Level 137
1,505 SR
1,543 Elo+

VS

Team Averages
Level 104
1,538 SR
1,525 Elo+
Chronos
Chronos
BiGbossSmith-007
Chronos
Level 154
God Stats
14W - 5L
1,740 SR
Queue Stats
848W - 831L
1,534 Elo+
Solo
Ymir
Ymir
JaiiKun
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,584 Elo+
Party 4
Izanami
Izanami
Shakeable
Izanami
Level 79
God Stats
15W - 10L
1,594 SR
Queue Stats
382W - 411L
1,496 Elo+
Party 3
Ao Kuang
Ao Kuang
TRYFORUS
Ao Kuang
Level 128
God Stats
1W - 4L
1,356 SR
Queue Stats
539W - 528L
1,528 Elo+
Party 3
Ganesha
Ganesha
Tropic-Man24
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeGateinIt
Discordia
20
10 / 4 / 18
13,099
873
20,476
15,389
6,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
N9NETYME
Poseidon
18
5 / 3 / 22
11,587
772
17,374
9,294
3,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 17
12,082
805
19,239
8,925
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Scurvbag
Bellona
18
5 / 7 / 23
12,512
834
12,933
21,245
21,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
19
8 / 5 / 15
12,419
828
16,861
18,677
10,634
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,360
691
8,800
16,194
7,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
JaiiKun
Ymir
15
2 / 8 / 6
9,646
643
6,529
23,031
29,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Shakeable
Izanami
17
7 / 9 / 4
11,202
747
19,397
16,822
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TRYFORUS
Ao Kuang
20
8 / 8 / 5
12,625
842
12,470
22,470
12,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Tropic-Man24
Ganesha
18
0 / 5 / 16
10,866
724
9,774
19,340
27,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
58
34
Kills
20
21
Deaths
34
95
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeGateinIt
Discordia
10
4
18
4.75
L
3
4
7
1.63
L
Ymir
JaiiKun
Ymir
2
8
6
0.63
W
Poseidon
N9NETYME
Poseidon
5
3
22
5.33
W
6
2
17
7.25
W
Bellona
Scurvbag
Bellona
5
7
23
2.36
L
Izanami
Shakeable
Izanami
7
9
4
1
L
Ao Kuang
TRYFORUS
Ao Kuang
8
8
5
1.31
L
Ganesha
Tropic-Man24
Ganesha
0
5
16
1.6
W
Pele
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,883
Damage
56,970
73,530
Taken
97,857
45,127
Mitigated
83,202
24,479
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeGateinIt
Discordia
20,476
2,358
967
3,466
15,389
6,002
1,339
6,745
8,644
43,539
0
L
8,800
1,705
3,008
5,522
16,194
7,282
759
11,451
4,743
27,171
0
L
Ymir
JaiiKun
Ymir
6,529
217
578
2,136
23,031
29,552
0
11,198
11,833
13,646
0
W
Poseidon
N9NETYME
Poseidon
17,374
2,867
140
1,724
9,294
3,311
799
5,458
3,836
35,007
0
W
19,239
1,207
1,925
2,538
8,925
3,656
1,438
4,454
4,471
42,464
0
W
Bellona
Scurvbag
Bellona
12,933
5,878
4,798
4,478
21,245
21,524
1,654
11,760
9,485
0
22,641
L
Izanami
Shakeable
Izanami
19,397
13,838
612
2,428
16,822
6,241
0
10,847
5,975
0
31,833
L
Ao Kuang
TRYFORUS
Ao Kuang
12,470
3,072
1,134
6,984
22,470
12,304
634
13,542
8,928
26,060
0
L
Ganesha
Tropic-Man24
Ganesha
9,774
530
1,359
3,744
19,340
27,823
254
10,051
9,289
26,444
0
W
Pele
16,861
4,512
385
4,058
18,677
10,634
670
9,156
9,521
0
21,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,699
Gold Earned
54,699
159
Minions Killed
136
0
Camps Cleared
0
1,388,284
Distance Traveled
1,257,372
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,099
873
46
3
0
277,009
0
L
Chronos
10,360
691
38
3
0
309,306
3
L
Ymir
9,646
643
14
1
0
230,631
1
W
Poseidon
11,587
772
39
3
0
295,524
0
W
Janus
12,082
805
41
3
0
282,103
0
W
Bellona
12,512
834
22
1
0
258,494
1
L
Izanami
11,202
747
45
3
0
203,080
0
L
Ao Kuang
12,625
842
38
3
0
245,720
4
L
Ganesha
10,866
724
1
0
0
268,635
2
W
Pele
12,419
828
11
1
0
275,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role