Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Michael34
Apollo
Level 125
God Stats
9W - 8L
1,597 SR
Queue Stats
224W - 170L
1,649 Elo+
Party 1
Athena
Athena
MinahSounrei
Athena
Level 105
God Stats
34W - 31L
1,582 SR
Queue Stats
332W - 322L
1,536 Elo+
Party 3
Anubis
Anubis
TacoShavings
Anubis
Level 93
God Stats
121W - 78L
1,639 SR
Queue Stats
486W - 492L
1,509 Elo+
Party 3
Team Averages
Level 116
1,563 SR
1,539 Elo+

VS

Team Averages
Level 108
1,493 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AltLit
Sylvanus
Level 126
God Stats
2W - 4L
1,266 SR
Queue Stats
197W - 192L
1,560 Elo+
Solo
Sobek
Sobek
IDONTGOPOSITIVE
Sobek
Level 125
God Stats
17W - 14L
1,562 SR
Queue Stats
165W - 139L
1,527 Elo+
Party 2
Rama
Rama
Neftalii
Rama
Level 103
God Stats
3W - 0L
1,485 SR
Queue Stats
273W - 259L
1,507 Elo+
Solo
Eset
Eset
dababyBestRapper
Eset
Level 120
God Stats
4W - 4L
1,649 SR
Queue Stats
377W - 365L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 0
5,781
526
3,896
5,838
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
 
Cliodhna
9
1 / 5 / 1
5,427
493
4,097
8,699
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Michael34
Apollo
11
1 / 2 / 0
6,239
567
4,737
5,927
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 5 / 2
5,386
490
2,229
10,382
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
9
1 / 6 / 2
5,802
527
7,373
9,181
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 0 / 5
7,125
648
7,707
7,646
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
AltLit
Sylvanus
10
2 / 1 / 8
6,343
577
4,566
9,378
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
6,415
583
3,144
7,998
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
10
3 / 1 / 2
6,525
593
4,501
5,730
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 2 / 7
7,000
636
8,419
5,979
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
Cliodhna
 
Cliodhna
1
5
1
0.3
W
Bastet
 
Bastet
8
0
5
10.5
W
Sylvanus
AltLit
Sylvanus
2
1
8
6
W
1
1
3
2.5
L
Apollo
Michael34
Apollo
1
2
0
0.5
L
Athena
1
5
2
0.4
W
Rama
3
1
2
4
L
Anubis
1
6
2
0.33
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
28,337
40,027
Taken
36,731
18,797
Mitigated
17,674
11,279
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,896
1,719
0
506
5,838
4,493
0
2,363
2,980
21,280
3,120
L
Cliodhna
 
Cliodhna
4,097
654
0
2,674
8,699
2,287
0
2,511
5,991
0
25,443
W
Bastet
 
Bastet
7,707
1,962
0
3,844
7,646
2,288
0
2,393
5,253
0
34,656
W
Sylvanus
AltLit
Sylvanus
4,566
1,730
2,843
4,572
9,378
6,195
0
3,144
6,234
18,366
0
W
3,144
667
0
4,880
7,998
5,871
0
2,657
5,341
26,638
0
L
Apollo
Michael34
Apollo
4,737
2,986
0
2,013
5,927
1,714
0
1,204
4,699
0
42,591
L
Athena
2,229
681
308
2,607
10,382
6,264
0
4,798
5,498
12,255
0
W
Rama
4,501
4,276
0
1,029
5,730
1,656
0
1,190
4,540
0
39,912
L
Anubis
7,373
497
0
3,171
9,181
4,039
78
4,099
4,730
36,290
0
W
8,419
1,371
293
1,256
5,979
1,664
387
3,638
2,341
38,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
33,408
300
Minions Killed
289
0
Camps Cleared
0
930,751
Distance Traveled
1,015,855
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,781
526
57
5
0
201,457
4
L
Cliodhna
5,427
493
49
4
0
158,608
0
W
Bastet
7,125
648
66
6
0
259,099
1
W
Sylvanus
6,343
577
33
3
0
181,913
0
W
Sobek
6,415
583
46
4
0
198,840
4
L
Apollo
6,239
567
88
8
0
203,878
2
L
Athena
5,386
490
34
3
0
194,145
3
W
Rama
6,525
593
77
7
0
174,184
3
L
Anubis
5,802
527
72
7
0
172,663
2
W
Eset
7,000
636
67
6
0
201,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role