Player Matchup

Mulan
Mulan
Im-B1ackSanta
Mulan
Level 58
God Stats
4W - 2L
1,669 SR
Queue Stats
44W - 44L
1,450 Elo+
Party 2
Anhur
Anhur
John_fridge
Anhur
Level 89
God Stats
12W - 11L
1,485 SR
Queue Stats
74W - 71L
1,444 Elo+
Solo
Achilles
Achilles
LumpyOctopus429
Achilles
Level 114
God Stats
7W - 4L
1,522 SR
Queue Stats
536W - 544L
1,422 Elo+
Party 1
Poseidon
Poseidon
SweetStruggle
Poseidon
Level 89
God Stats
2W - 3L
1,146 SR
Queue Stats
124W - 122L
1,454 Elo+
Party 2
Charybdis
Charybdis
WackyChan69
Charybdis
Level 116
God Stats
3W - 5L
1,399 SR
Queue Stats
538W - 533L
1,426 Elo+
Party 1
Team Averages
Level 93
1,444 SR
1,439 Elo+

VS

Team Averages
Level 87
1,430 SR
1,366 Elo+
Chaac
Chaac
AMERICAN_THYCOON
Chaac
Level 98
God Stats
3W - 8L
1,398 SR
Queue Stats
146W - 207L
1,315 Elo+
Party 3
Raijin
Raijin
BoomerSailor_
Raijin
Level 63
God Stats
1W - 2L
1,167 SR
Queue Stats
83W - 121L
1,360 Elo+
Party 3
Cupid
Cupid
TeHFurby
Cupid
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
247W - 255L
1,363 Elo+
Solo
Sobek
Sobek
XxBurger-BladexX
Sobek
Level 88
God Stats
26W - 28L
1,568 SR
Queue Stats
464W - 561L
1,357 Elo+
Solo
Bastet
Bastet
dirty dimer
Bastet
Level 67
God Stats
57W - 40L
1,516 SR
Queue Stats
161W - 147L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,713
540
6,104
9,013
6,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 3
7,855
436
4,468
8,379
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
15
4 / 3 / 3
9,310
517
7,166
11,250
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SweetStruggle
Poseidon
16
5 / 3 / 8
10,043
558
12,212
11,246
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
WackyChan69
Charybdis
17
9 / 4 / 3
11,102
617
13,954
12,876
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,340
463
6,490
12,896
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 8 / 5
8,007
445
7,338
15,239
4,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
TeHFurby
Cupid
16
2 / 4 / 5
9,532
530
7,233
10,697
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 5
7,988
444
5,766
17,781
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
13
3 / 3 / 2
7,845
436
5,923
10,449
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
21
Kills
13
13
Deaths
21
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
2
8
5
0.56
W
2
1
4
4
W
1
2
3
1.25
W
Achilles
4
3
3
1.83
W
Poseidon
SweetStruggle
Poseidon
5
3
8
3
L
Cupid
TeHFurby
Cupid
2
4
5
1.13
W
Charybdis
WackyChan69
Charybdis
9
4
3
2.63
L
2
4
5
1.13
L
Bastet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
32,750
52,764
Taken
67,062
22,781
Mitigated
43,327
15,798
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,490
809
194
4,953
12,896
13,195
0
1,596
11,300
0
39,297
L
7,338
989
293
3,876
15,239
4,437
0
3,060
12,179
44,740
0
W
6,104
1,230
0
2,509
9,013
6,807
182
683
7,760
0
52,504
W
4,468
1,364
0
2,717
8,379
1,893
0
1,150
7,229
0
33,066
W
Achilles
7,166
1,612
222
2,846
11,250
7,120
0
2,430
8,697
9,529
53,810
W
Poseidon
SweetStruggle
Poseidon
12,212
1,579
0
3,008
11,246
2,890
0
3,130
8,076
73,627
0
L
Cupid
TeHFurby
Cupid
7,233
3,692
100
3,495
10,697
3,189
1,197
1,154
9,543
0
76,107
W
Charybdis
WackyChan69
Charybdis
13,954
6,039
0
4,496
12,876
4,071
2,056
5,711
7,073
0
70,041
L
5,766
296
591
5,538
17,781
19,491
0
4,298
13,483
26,951
0
L
Bastet
5,923
1,316
0
3,558
10,449
3,015
45
3,234
7,215
0
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
41,712
493
Minions Killed
396
0
Camps Cleared
0
1,643,360
Distance Traveled
1,706,487
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,340
463
62
3
0
337,838
0
L
Raijin
8,007
445
65
4
0
291,158
4
W
Mulan
9,713
540
110
6
0
316,845
2
W
Anhur
7,855
436
66
4
0
341,938
13
W
Achilles
9,310
517
93
5
0
371,139
0
W
Poseidon
10,043
558
106
6
0
326,940
1
L
Cupid
9,532
530
163
9
0
309,877
1
W
Charybdis
11,102
617
118
7
0
286,498
0
L
Sobek
7,988
444
33
2
0
358,042
4
L
Bastet
7,845
436
73
4
0
409,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role