Player Matchup

Ganesha
Ganesha
Silver I
Jadakiss LOX 2
Ganesha
Silver I
Level 122
God Stats
128W - 114L
1,518 SR
Queue Stats
191W - 196L
1,163 MMR
Solo
Vulcan
Vulcan
Silver I
TheIllest0101
Vulcan
Silver I
Level 136
God Stats
14W - 24L
1,473 SR
Queue Stats
61W - 85L
1,160 MMR
Solo
Hou Yi
Hou Yi
Bronze I
backwoodsty
Hou Yi
Bronze I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,106 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,497 SR
1,143 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,468 SR
1,007 MMR
Tiamat
Tiamat
Silver IV
CheatahC4
Tiamat
Silver IV
Level 137
God Stats
2W - 11L
1,265 SR
Queue Stats
503W - 594L
686 MMR
Solo
Ymir
Ymir
Bronze IV
Colquitto
Ymir
Bronze IV
Level 66
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 12L
1,167 MMR
Party 1
Chernobog
Chernobog
Bronze IV
Playboii MMXX
Chernobog
Bronze IV
Level 64
God Stats
0W - 4L
1,332 SR
Queue Stats
5W - 19L
1,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
10,668
711
10,009
20,333
23,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 4
10,319
688
16,212
6,159
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
5 / 5 / 2
10,343
690
7,480
11,426
4,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AnubisAresZeusMedusaGilgamesh

VS

Bans
NoxAphroditeThanatosMorgan Le FayXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CheatahC4
Tiamat
14
3 / 5 / 4
9,572
638
11,946
12,288
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
13
1 / 3 / 7
9,710
647
5,945
15,269
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Playboii MMXX
Chernobog
13
4 / 2 / 4
9,348
623
10,466
10,925
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
8
9
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CheatahC4
Tiamat
3
5
4
1
L
Ymir
1
3
7
1.5
W
1
3
9
1.83
L
Chernobog
Playboii MMXX
Chernobog
4
2
4
3
W
4
1
4
6
W
Hou Yi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
28,357
37,918
Taken
38,482
30,431
Mitigated
26,920
7,950
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CheatahC4
Tiamat
11,946
825
0
2,769
12,288
6,844
0
8,670
3,618
43,288
3,205
L
Ymir
5,945
1,428
392
2,105
15,269
16,758
128
10,188
5,081
16,599
0
W
10,009
505
338
4,185
20,333
23,871
635
8,129
12,204
30,230
0
L
Chernobog
Playboii MMXX
Chernobog
10,466
5,963
143
2,194
10,925
3,318
380
8,014
2,911
0
35,903
W
16,212
6,219
0
491
6,159
2,346
806
3,654
2,505
45,996
0
W
Hou Yi
7,480
2,653
0
2,936
11,426
4,214
926
6,043
5,383
0
22,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
28,630
143
Minions Killed
168
3
Camps Cleared
10
810,961
Distance Traveled
727,962
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,572
638
82
5
10
251,123
5
L
Ymir
9,710
647
21
1
0
236,319
0
W
Ganesha
10,668
711
5
0
0
256,452
1
L
Chernobog
9,348
623
65
4
0
240,520
1
W
Vulcan
10,319
688
85
6
2
306,378
4
W
Hou Yi
10,343
690
53
4
1
248,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role