Player Matchup

Gilgamesh
Gilgamesh
Gh0st Boomer
Gilgamesh
Level 149
God Stats
12W - 18L
1,480 SR
Queue Stats
232W - 227L
1,418 Elo+
Solo
Ares
Ares
LeonKennedy69RPD
Ares
Level 124
God Stats
3W - 6L
1,608 SR
Queue Stats
310W - 350L
1,474 Elo+
Party 2
Neith
Neith
Shad0wWarri0r17
Neith
Level 113
God Stats
8W - 11L
1,514 SR
Queue Stats
584W - 571L
1,444 Elo+
Solo
Janus
Janus
haribo1237
Janus
Level 108
God Stats
14W - 12L
1,513 SR
Queue Stats
712W - 769L
1,479 Elo+
Party 2
Cerberus
Cerberus
miike13
Cerberus
Level 82
God Stats
74W - 61L
1,550 SR
Queue Stats
439W - 469L
1,449 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,453 Elo+

VS

Team Averages
Level 106
1,452 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Caranava47
Serqet
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
437W - 397L
1,541 Elo+
Solo
Scylla
Scylla
Doinkovan
Scylla
Level 106
God Stats
9W - 20L
1,349 SR
Queue Stats
107W - 107L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
TomasG115_
Zhong Kui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,433 Elo+
Party 1
Ymir
Ymir
ovojose
Ymir
Level 69
God Stats
6W - 9L
1,413 SR
Queue Stats
22W - 33L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gh0st Boomer
Gilgamesh
18
11 / 5 / 2
11,237
535
16,613
20,870
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 8
9,729
463
8,130
22,213
20,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 11
9,795
466
10,714
10,836
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
2 / 10 / 5
9,185
437
7,623
14,923
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
miike13
Cerberus
14
2 / 1 / 12
9,536
454
10,423
20,907
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
13 / 2 / 6
12,127
577
26,435
19,587
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Caranava47
Serqet
17
6 / 3 / 4
10,032
478
8,767
14,636
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Doinkovan
Scylla
14
0 / 5 / 10
8,895
424
10,079
11,403
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TomasG115_
Zhong Kui
18
7 / 3 / 3
11,558
550
18,784
18,797
16,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
ovojose
Ymir
14
0 / 5 / 3
8,777
418
2,948
17,649
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
18
Kills
26
26
Deaths
18
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
2
6
8
W
Serqet
Caranava47
Serqet
6
3
4
2.67
W
Scylla
Doinkovan
Scylla
0
5
10
1
L
Gilgamesh
Gh0st Boomer
Gilgamesh
11
5
2
2.4
L
2
6
8
1
L
1
4
11
1.63
W
Zhong Kui
TomasG115_
Zhong Kui
7
3
3
2.83
L
Janus
2
10
5
0.45
L
Cerberus
miike13
Cerberus
2
1
12
8
W
Ymir
ovojose
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,503
Damage
67,013
89,749
Taken
82,072
59,121
Mitigated
46,774
20,419
Healing
30,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,435
7,133
0
12,608
19,587
7,120
0
5,029
14,442
0
100,957
W
Serqet
Caranava47
Serqet
8,767
1,599
0
4,363
14,636
4,909
0
3,256
11,380
0
53,508
W
Scylla
Doinkovan
Scylla
10,079
156
0
2,203
11,403
3,242
427
5,894
5,055
50,890
0
L
Gilgamesh
Gh0st Boomer
Gilgamesh
16,613
5,464
0
4,776
20,870
8,920
978
4,984
15,628
0
70,143
L
8,130
607
0
2,521
22,213
20,332
409
11,313
10,900
34,093
0
L
10,714
4,156
0
1,943
10,836
4,838
264
1,728
9,108
0
59,844
W
Zhong Kui
TomasG115_
Zhong Kui
18,784
3,360
0
8,704
18,797
16,551
1,094
5,810
12,938
73,676
8,944
L
Janus
7,623
208
0
1,274
14,923
4,463
0
4,595
10,328
51,034
0
L
Cerberus
miike13
Cerberus
10,423
457
437
9,468
20,907
20,568
0
7,890
13,017
40,662
0
W
Ymir
ovojose
Ymir
2,948
478
131
2,218
17,649
14,952
470
5,552
12,081
39,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
51,389
423
Minions Killed
491
0
Camps Cleared
0
1,914,431
Distance Traveled
1,987,619
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,127
577
122
6
0
461,097
3
W
Serqet
10,032
478
86
4
0
458,468
3
W
Scylla
8,895
424
80
4
0
348,599
4
L
Gilgamesh
11,237
535
98
5
0
446,188
11
L
Ares
9,729
463
44
2
0
375,816
2
L
Neith
9,795
466
113
5
0
370,157
9
W
Zhong Kui
11,558
550
130
6
0
377,951
0
L
Janus
9,185
437
95
5
0
341,240
2
L
Cerberus
9,536
454
73
3
0
381,030
3
W
Ymir
8,777
418
73
3
0
341,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role