Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BagleNagle
Janus
Level 148
God Stats
1W - 2L
1,420 SR
Queue Stats
42W - 39L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Bladepoint
Nu Wa
Level 105
God Stats
1W - 1L
1,601 SR
Queue Stats
67W - 52L
1,613 Elo+
Solo
Chaac
Chaac
Busta Buu
Chaac
Level 159
God Stats
4W - 1L
1,738 SR
Queue Stats
173W - 144L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
SaltyBoyPC
Baron Samedi
Level 145
God Stats
0W - 1L
1,585 SR
Queue Stats
80W - 73L
1,532 Elo+
Party 2
Team Averages
Level 141
1,569 SR
1,547 Elo+

VS

Team Averages
Level 121
1,542 SR
1,589 Elo+
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Jaxos
Chiron
Level 148
God Stats
4W - 1L
1,564 SR
Queue Stats
73W - 80L
1,561 Elo+
Party 3
Chang'e
Chang'e
Jess88
Chang'e
Level 128
God Stats
18W - 10L
1,541 SR
Queue Stats
96W - 101L
1,562 Elo+
Party 3
Nike
Nike
KayKayModae
Nike
Level 60
God Stats
1W - 0L
1,531 SR
Queue Stats
19W - 9L
1,668 Elo+
Party 1
Sobek
Sobek
UnknownJin
Sobek
Level 128
God Stats
1W - 0L
1,575 SR
Queue Stats
55W - 28L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 2 / 1
6,856
686
11,449
4,851
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
14
1 / 5 / 0
7,597
760
3,511
7,022
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
0 / 5 / 2
6,114
611
6,619
6,578
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Busta Buu
Chaac
13
1 / 2 / 0
6,584
658
6,237
9,505
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SaltyBoyPC
Baron Samedi
12
1 / 4 / 1
6,230
623
6,457
6,537
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 1 / 7
7,854
785
4,778
8,733
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Jaxos
Chiron
15
8 / 1 / 2
8,693
869
9,973
9,439
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jess88
Chang'e
16
4 / 0 / 11
8,733
873
5,515
6,949
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 2 / 3
6,742
674
2,688
9,173
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
14
4 / 0 / 7
8,966
897
5,827
11,547
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
18
18
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
1
0.75
W
Nemesis
 
Nemesis
2
1
7
5.5
L
Janus
1
5
0
0.2
L
Nu Wa
0
5
2
0.2
L
Chaac
Busta Buu
Chaac
1
2
0
0.5
W
Chiron
Jaxos
Chiron
8
1
2
9
W
Chang'e
Jess88
Chang'e
4
0
11
9.5
W
0
2
3
0.75
L
Baron Samedi
SaltyBoyPC
Baron Samedi
1
4
1
0.38
W
Sobek
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
28,781
34,493
Taken
45,841
17,443
Mitigated
29,950
7,485
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,449
4,289
0
0
4,851
1,834
0
1,332
3,482
28,213
0
W
Nemesis
 
Nemesis
4,778
1,227
0
565
8,733
4,291
46
5,141
3,230
0
27,264
L
Janus
3,511
64
0
965
7,022
2,351
0
2,201
4,742
30,974
0
L
Nu Wa
6,619
1,412
0
163
6,578
2,195
0
2,727
3,808
16,100
0
L
Chaac
Busta Buu
Chaac
6,237
1,142
0
3,372
9,505
5,779
0
3,134
6,173
0
22,559
W
Chiron
Jaxos
Chiron
9,973
3,981
453
1,964
9,439
3,906
657
5,734
3,032
0
31,982
W
Chang'e
Jess88
Chang'e
5,515
504
3,877
3,880
6,949
2,825
256
4,066
2,479
25,315
0
W
2,688
484
410
2,110
9,173
6,356
63
4,610
4,035
0
24,851
L
Baron Samedi
SaltyBoyPC
Baron Samedi
6,457
633
1,204
1,781
6,537
5,284
0
2,563
3,945
17,810
0
W
Sobek
5,827
589
245
5,264
11,547
12,572
0
6,713
4,019
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
40,988
235
Minions Killed
255
10
Camps Cleared
8
891,206
Distance Traveled
969,868
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,856
686
51
5
4
202,244
6
W
Nemesis
7,854
785
66
7
3
214,186
3
L
Janus
7,597
760
86
9
2
157,820
3
L
Nu Wa
6,114
611
30
3
0
163,381
4
L
Chaac
6,584
658
45
5
2
197,338
2
W
Chiron
8,693
869
56
6
1
191,157
1
W
Chang'e
8,733
873
54
5
3
202,434
4
W
Nike
6,742
674
58
6
1
178,144
0
L
Baron Samedi
6,230
623
23
2
2
170,423
0
W
Sobek
8,966
897
21
2
0
183,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role