Player Matchup

Kukulkan
Kukulkan
BigBulubsBarquis
Kukulkan
Level 29
God Stats
9W - 5L
1,672 SR
Queue Stats
117W - 81L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
MRNUGGET27
Sun Wukong
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 151L
1,562 Elo+
Party 1
Anhur
Anhur
NickyTheSteevs
Anhur
Level 104
God Stats
14W - 12L
1,587 SR
Queue Stats
581W - 579L
1,624 Elo+
Party 1
Team Averages
Level 71
1,586 SR
1,563 Elo+

VS

Team Averages
Level 45
1,529 SR
1,581 Elo+
Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Karri Str55
Kukulkan
Level 15
God Stats
0W - 1L
1,546 SR
Queue Stats
12W - 3L
1,709 Elo+
Party 2
Neith
Neith
iTsHn Emilio
Neith
Level 6
God Stats
6W - 10L
1,540 SR
Queue Stats
6W - 10L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
12,687
705
11,625
12,026
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MRNUGGET27
Sun Wukong
17
9 / 3 / 12
13,594
755
11,938
19,168
18,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 6 / 14
13,885
771
20,676
19,133
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 9 / 5
10,634
591
6,620
19,426
20,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Karri Str55
Kukulkan
17
9 / 6 / 1
13,101
728
25,198
13,814
4,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 3
11,031
613
7,770
14,545
3,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
13
13
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
9
5
0.5
W
6
4
11
2.88
L
Kukulkan
Karri Str55
Kukulkan
9
6
1
1.58
W
Sun Wukong
MRNUGGET27
Sun Wukong
9
3
12
5
W
10
6
14
2.83
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
39,588
50,327
Taken
47,785
32,562
Mitigated
28,204
13,196
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,620
770
0
1,092
19,426
20,565
0
4,191
14,614
0
12,983
W
11,625
1,508
0
1,987
12,026
5,352
1,288
7,883
4,143
47,138
0
L
Kukulkan
Karri Str55
Kukulkan
25,198
215
139
2,177
13,814
4,217
270
2,948
10,571
72,879
0
W
Sun Wukong
MRNUGGET27
Sun Wukong
11,938
2,150
0
4,880
19,168
18,295
480
6,796
12,372
0
50,421
W
20,676
10,668
0
6,329
19,133
8,915
1,145
11,186
7,947
0
55,371
L
7,770
2,726
0
874
14,545
3,422
0
4,559
9,685
0
24,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
34,766
214
Minions Killed
157
12
Camps Cleared
2
973,346
Distance Traveled
853,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,634
591
10
1
0
255,040
1
W
Kukulkan
12,687
705
91
5
2
305,373
0
L
Kukulkan
13,101
728
103
6
2
329,323
2
W
Sun Wukong
13,594
755
67
4
2
370,282
2
W
Anhur
13,885
771
56
3
8
297,691
3
L
Neith
11,031
613
44
2
0
269,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role