Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DavisHavok33
Zeus
Level 109
God Stats
16W - 11L
1,551 SR
Queue Stats
141W - 132L
1,478 Elo+
Party 1
Set
Set
kmschmidt
Set
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,132 Elo+
Solo
Sylvanus
Sylvanus
shortCIRCUITz54
Sylvanus
Level 109
God Stats
5W - 5L
1,699 SR
Queue Stats
201W - 211L
1,490 Elo+
Solo
Hou Yi
Hou Yi
toxicomiraojete
Hou Yi
Level 114
God Stats
7W - 6L
1,447 SR
Queue Stats
271W - 245L
1,405 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,401 Elo+

VS

Team Averages
Level 122
1,543 SR
1,471 Elo+
Zeus
Zeus
AcidPROTEUS24
Zeus
Level 145
God Stats
29W - 28L
1,534 SR
Queue Stats
158W - 163L
1,455 Elo+
Solo
Cupid
Cupid
DA DIRTY
Cupid
Level 159
God Stats
33W - 25L
1,550 SR
Queue Stats
286W - 297L
1,482 Elo+
Solo
Geb
Geb
Ferni2509
Geb
Level 69
God Stats
4W - 0L
1,480 SR
Queue Stats
203W - 199L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Ryanwakeplay
Kukulkan
Level 129
God Stats
29W - 13L
1,587 SR
Queue Stats
1,306W - 1,309L
1,498 Elo+
Solo
Chaac
Chaac
Storm_Darkness_-
Chaac
Level 106
God Stats
7W - 10L
1,563 SR
Queue Stats
348W - 324L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 0 / 1
8,519
852
4,419
4,278
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,797
880
10,194
8,200
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 1
8,094
809
4,376
7,930
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
15
0 / 6 / 1
8,497
850
4,285
22,267
13,184
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 0
8,500
850
5,700
18,084
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

160

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,124
1,012
22,582
5,944
2,400
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DA DIRTY
Cupid
16
2 / 0 / 11
9,613
961
10,552
5,534
2,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 9
9,319
932
5,728
7,854
9,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Ryanwakeplay
Kukulkan
16
3 / 0 / 7
9,526
953
7,461
5,343
2,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 8
10,589
1,059
10,283
8,209
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
1
Kills
15
15
Deaths
1
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
1
0.5
W
4
1
11
9.5
W
Cupid
DA DIRTY
Cupid
2
0
11
7.5
L
1
1
0
1
W
2
0
9
6.5
W
Kukulkan
Ryanwakeplay
Kukulkan
3
0
7
6.5
W
4
0
8
8
L
0
4
1
0.13
L
Sylvanus
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
56,606
60,759
Taken
32,884
29,097
Mitigated
21,218
7,475
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,419
100
0
853
4,278
1,519
0
1,713
2,523
25,269
0
W
22,582
1,494
231
1,477
5,944
2,400
0
3,661
2,283
40,720
0
W
Cupid
DA DIRTY
Cupid
10,552
4,389
636
1,123
5,534
2,051
0
2,683
2,851
0
26,581
L
10,194
122
0
55
8,200
3,373
0
4,555
3,597
30,713
0
W
5,728
326
1,208
1,970
7,854
9,009
0
4,724
3,130
23,855
0
W
Kukulkan
Ryanwakeplay
Kukulkan
7,461
530
0
500
5,343
2,133
0
3,193
2,150
25,327
0
W
10,283
1,333
0
4,525
8,209
5,625
0
4,637
3,572
0
33,800
L
4,376
1,250
0
973
7,930
2,984
0
4,473
3,345
0
6,281
L
Sylvanus
4,285
966
2,414
3,159
22,267
13,184
0
13,860
7,976
12,153
0
L
5,700
2,621
0
21
18,084
8,037
0
11,170
6,797
0
27,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
49,171
173
Minions Killed
233
4
Camps Cleared
14
752,654
Distance Traveled
974,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,519
852
59
6
2
129,643
0
W
Zeus
10,124
1,012
61
6
1
188,150
0
W
Cupid
9,613
961
43
4
2
209,467
1
L
Zeus
8,797
880
56
6
0
146,027
1
W
Geb
9,319
932
30
3
1
196,234
0
W
Kukulkan
9,526
953
48
5
1
191,529
1
W
Chaac
10,589
1,059
51
5
9
189,030
3
L
Set
8,094
809
5
1
0
147,652
0
L
Sylvanus
8,497
850
16
2
1
152,446
2
L
Hou Yi
8,500
850
37
4
1
176,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role