Player Matchup

Anhur
Anhur
BeGateinIt
Anhur
Level 160
God Stats
2W - 3L
1,569 SR
Queue Stats
431W - 419L
1,589 Elo+
Party 1
Da Ji
Da Ji
Mastah Nut
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 65L
1,470 Elo+
Solo
Zeus
Zeus
N9NETYME
Zeus
Level 160
God Stats
26W - 18L
1,530 SR
Queue Stats
635W - 634L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
Tims1937
Zhong Kui
Level 159
God Stats
3W - 3L
1,757 SR
Queue Stats
216W - 216L
1,545 Elo+
Solo
Cabrakan
Cabrakan
shorty118
Cabrakan
Level 135
God Stats
4W - 5L
1,437 SR
Queue Stats
262W - 245L
1,548 Elo+
Party 1
Team Averages
Level 148
1,559 SR
1,549 Elo+

VS

Team Averages
Level 133
1,562 SR
1,543 Elo+
Cthulhu
Cthulhu
PecHoRuLo_9
Cthulhu
Level 141
God Stats
9W - 3L
1,525 SR
Queue Stats
754W - 745L
1,514 Elo+
Solo
Jormungandr
Jormungandr
PooF_508
Jormungandr
Level 127
God Stats
3W - 2L
1,506 SR
Queue Stats
403W - 358L
1,536 Elo+
Solo
Nu Wa
Nu Wa
dulux16
Nu Wa
Level 144
God Stats
11W - 8L
1,532 SR
Queue Stats
472W - 449L
1,523 Elo+
Solo
Chaac
Chaac
kbrich27
Chaac
Level 144
God Stats
48W - 30L
1,607 SR
Queue Stats
2,375W - 2,392L
1,532 Elo+
Solo
Raijin
Raijin
nikomodius
Raijin
Level 107
God Stats
1W - 0L
1,640 SR
Queue Stats
51W - 36L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 8 / 8
10,988
785
9,749
12,855
4,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
16
6 / 8 / 10
10,435
745
11,077
14,580
6,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
18
4 / 4 / 12
10,913
780
16,840
7,793
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Tims1937
Zhong Kui
18
3 / 5 / 13
10,970
784
16,418
18,285
19,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
shorty118
Cabrakan
18
6 / 4 / 13
11,692
835
8,723
17,881
25,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PecHoRuLo_9
Cthulhu
17
6 / 6 / 13
11,384
813
9,055
18,815
16,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
PooF_508
Jormungandr
19
7 / 5 / 11
11,659
833
8,338
20,218
22,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
dulux16
Nu Wa
20
3 / 4 / 15
11,953
854
18,107
13,010
6,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
kbrich27
Chaac
18
6 / 6 / 10
11,528
823
10,325
18,274
22,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
nikomodius
Raijin
18
6 / 5 / 13
11,789
842
14,195
11,145
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
26
Kills
28
29
Deaths
26
56
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
8
8
1.38
L
Da Ji
6
8
10
1.38
L
Zeus
4
4
12
2.5
W
Cthulhu
PecHoRuLo_9
Cthulhu
6
6
13
2.08
W
Jormungandr
PooF_508
Jormungandr
7
5
11
2.5
L
Zhong Kui
Tims1937
Zhong Kui
3
5
13
1.9
W
Nu Wa
dulux16
Nu Wa
3
4
15
2.63
W
Chaac
kbrich27
Chaac
6
6
10
1.83
W
Raijin
nikomodius
Raijin
6
5
13
2.5
L
Cabrakan
shorty118
Cabrakan
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,807
Damage
60,020
71,394
Taken
81,462
58,891
Mitigated
74,357
20,862
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,749
4,478
226
608
12,855
4,904
17
9,363
3,042
0
23,289
L
Da Ji
11,077
2,125
1,133
2,508
14,580
6,665
1,687
9,918
4,261
0
14,054
L
Zeus
16,840
206
1,273
462
7,793
3,153
948
5,603
1,984
46,249
0
W
Cthulhu
PecHoRuLo_9
Cthulhu
9,055
510
2,087
4,163
18,815
16,991
698
7,216
11,599
15,434
0
W
Jormungandr
PooF_508
Jormungandr
8,338
1,481
1,459
4,596
20,218
22,758
346
10,052
10,166
22,346
0
L
Zhong Kui
Tims1937
Zhong Kui
16,418
1,124
1,653
6,663
18,285
19,010
706
11,525
6,119
43,223
0
W
Nu Wa
dulux16
Nu Wa
18,107
4,880
2,920
3,597
13,010
6,302
2,766
7,552
5,458
53,972
0
W
Chaac
kbrich27
Chaac
10,325
980
999
2,222
18,274
22,833
46
8,922
9,352
0
22,523
W
Raijin
nikomodius
Raijin
14,195
1,382
729
1,480
11,145
5,473
1,684
8,239
2,906
19,772
0
L
Cabrakan
shorty118
Cabrakan
8,723
682
921
5,415
17,881
25,159
368
10,949
6,293
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,998
Gold Earned
58,313
173
Minions Killed
147
0
Camps Cleared
0
1,183,015
Distance Traveled
1,263,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,988
785
24
2
0
223,055
2
L
Da Ji
10,435
745
2
0
0
212,588
2
L
Zeus
10,913
780
70
5
0
268,424
0
W
Cthulhu
11,384
813
13
1
0
253,581
0
W
Jormungandr
11,659
833
16
1
0
234,373
0
L
Zhong Kui
10,970
784
54
4
0
240,676
0
W
Nu Wa
11,953
854
78
6
0
248,669
3
W
Chaac
11,528
823
19
1
0
272,309
0
W
Raijin
11,789
842
21
2
0
254,205
0
L
Cabrakan
11,692
835
23
2
0
238,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role