Player Matchup

Mulan
Mulan
Gokuisdead
Mulan
Level 101
God Stats
16W - 9L
1,552 SR
Queue Stats
603W - 606L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
HeadHunchoEli
Xing Tian
Level 46
God Stats
2W - 6L
1,387 SR
Queue Stats
150W - 159L
1,488 Elo+
Party 2
Hera
Hera
MoeVersace
Hera
Level 49
God Stats
10W - 11L
1,542 SR
Queue Stats
154W - 163L
1,528 Elo+
Solo
Awilix
Awilix
UnderZealous0
Awilix
Level 97
God Stats
14W - 13L
1,565 SR
Queue Stats
573W - 584L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zeshirow
Ah Muzen Cab
Level 48
God Stats
3W - 2L
1,688 SR
Queue Stats
96W - 113L
1,508 Elo+
Solo
Team Averages
Level 68
1,547 SR
1,518 Elo+

VS

Team Averages
Level 40
1,477 SR
1,517 Elo+
Bellona
Bellona
LothbrokBjorn
Bellona
Level 49
God Stats
11W - 12L
1,407 SR
Queue Stats
49W - 55L
1,518 Elo+
Solo
Medusa
Medusa
PapaPrototype
Medusa
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 170L
1,448 Elo+
Solo
Merlin
Merlin
PerpetuallyBad
Merlin
Level 26
God Stats
2W - 2L
1,573 SR
Queue Stats
30W - 38L
1,528 Elo+
Party 1
Bacchus
Bacchus
RubberDuckyBoi
Bacchus
Level 41
God Stats
13W - 8L
1,645 SR
Queue Stats
122W - 108L
1,548 Elo+
Party 1
Kali
Kali
alottadot
Kali
Level 41
God Stats
3W - 5L
1,260 SR
Queue Stats
134W - 106L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 5 / 2
7,578
505
7,106
15,085
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
HeadHunchoEli
Xing Tian
10
0 / 0 / 6
6,653
444
3,399
9,986
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 5
7,780
519
7,669
7,923
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 1
8,437
562
7,223
10,879
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Zeshirow
Ah Muzen Cab
11
2 / 6 / 1
6,956
464
5,366
9,857
2,460
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
5 / 1 / 3
9,661
644
12,584
12,949
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 3 / 3
7,821
521
7,375
9,190
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 5
8,876
592
5,237
5,790
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 7
8,044
536
5,103
12,305
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
15
8 / 1 / 4
9,634
642
7,184
9,478
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
19
19
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
5
2
0.4
L
Xing Tian
HeadHunchoEli
Xing Tian
0
0
6
3
W
Bellona
5
1
3
6.5
L
2
4
5
1.13
W
3
3
3
1.5
W
2
2
5
2.25
W
1
3
7
1.5
L
5
4
1
1.38
L
Ah Muzen Cab
Zeshirow
Ah Muzen Cab
2
6
1
0.42
W
Kali
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
37,483
53,730
Taken
49,712
24,236
Mitigated
30,447
16,536
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,106
1,375
0
4,249
15,085
8,510
0
2,266
11,817
2,173
39,675
L
Xing Tian
HeadHunchoEli
Xing Tian
3,399
425
675
3,321
9,986
7,075
0
3,317
6,517
14,645
0
W
Bellona
12,584
3,773
0
4,316
12,949
9,993
0
1,527
10,749
7,477
53,651
L
7,669
2,560
0
2,146
7,923
2,253
0
2,720
4,897
45,472
0
W
7,375
2,949
0
2,236
9,190
2,760
926
1,219
7,907
0
60,421
W
5,237
218
0
70
5,790
2,025
0
3,396
2,252
55,124
0
W
5,103
752
1,018
3,740
12,305
11,514
90
3,469
8,729
17,281
0
L
7,223
3,160
0
4,118
10,879
3,938
0
1,818
8,843
0
54,733
L
Ah Muzen Cab
Zeshirow
Ah Muzen Cab
5,366
1,907
0
2,027
9,857
2,460
0
1,254
8,601
0
36,255
W
Kali
7,184
3,517
0
4,357
9,478
4,155
0
1,856
7,582
0
60,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
44,036
360
Minions Killed
486
0
Camps Cleared
0
1,468,877
Distance Traveled
1,494,570
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,578
505
94
6
0
299,012
5
L
Xing Tian
6,653
444
21
1
0
293,821
6
W
Bellona
9,661
644
129
9
0
304,971
5
L
Hera
7,780
519
92
6
0
254,478
6
W
Medusa
7,821
521
112
7
0
246,630
3
W
Merlin
8,876
592
110
7
0
286,776
8
W
Bacchus
8,044
536
33
2
0
307,725
8
L
Awilix
8,437
562
94
6
0
318,373
3
L
Ah Muzen Cab
6,956
464
59
4
0
303,193
2
W
Kali
9,634
642
102
7
0
348,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role