Player Matchup

Ra
Ra
BLack X V1PER
Ra
Level 125
God Stats
3W - 2L
1,632 SR
Queue Stats
21W - 18L
1,606 Elo+
Party 1
Achilles
Achilles
Gryphi
Achilles
Level 126
God Stats
3W - 1L
1,662 SR
Queue Stats
12W - 13L
1,563 Elo+
Party 1
Khepri
Khepri
Loot Cream
Khepri
Level 127
God Stats
1W - 5L
1,601 SR
Queue Stats
17W - 20L
1,551 Elo+
Party 1
Medusa
Medusa
MeThumpDaddy
Medusa
Level 108
God Stats
2W - 1L
1,775 SR
Queue Stats
11W - 12L
1,566 Elo+
Party 1
Bastet
Bastet
RJromperstomper
Bastet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,551 Elo+

VS

Team Averages
Level 137
1,622 SR
1,535 Elo+
Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BaseAmoeba9290
Ullr
Level 160
God Stats
77W - 88L
1,641 SR
Queue Stats
220W - 252L
1,480 Elo+
Party 2
Horus
Horus
DaniG2701
Horus
Level 128
God Stats
59W - 69L
1,495 SR
Queue Stats
675W - 644L
1,566 Elo+
Solo
Thanatos
Thanatos
Gratefulmeat47
Thanatos
Level 146
God Stats
10W - 8L
1,547 SR
Queue Stats
155W - 180L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
Shadowolf2599
Ah Puch
Level 139
God Stats
35W - 16L
1,924 SR
Queue Stats
369W - 358L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,028
469
7,830
10,927
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Gryphi
Achilles
14
0 / 2 / 0
7,976
532
6,413
10,074
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Loot Cream
Khepri
10
1 / 4 / 6
7,182
479
5,366
14,590
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
8 / 3 / 0
8,538
569
10,907
9,942
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 4
6,931
462
5,196
11,679
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 10
7,333
489
6,068
14,337
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 2
8,016
534
5,065
8,623
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
DaniG2701
Horus
15
1 / 0 / 1
8,269
551
5,337
9,578
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
10 / 0 / 2
9,377
625
10,037
8,923
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
13
4 / 4 / 6
7,858
524
13,052
11,938
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
18
18
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
4
10
1.5
L
2
7
3
0.5
W
2
4
2
0.75
W
Horus
DaniG2701
Horus
1
0
1
1.5
W
Thanatos
10
0
2
11
L
Achilles
Gryphi
Achilles
0
2
0
0
L
Khepri
Loot Cream
Khepri
1
4
6
1
L
Medusa
8
3
0
2.67
L
1
2
4
1.5
W
Ah Puch
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
39,559
57,212
Taken
53,399
32,872
Mitigated
29,032
14,339
Healing
29,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,068
2,603
343
3,031
14,337
10,345
0
4,081
9,968
22,496
0
L
7,830
636
488
2,521
10,927
3,935
42
7,168
3,759
41,411
0
W
5,065
1,530
0
740
8,623
2,665
1,844
1,823
6,694
0
53,394
W
Horus
DaniG2701
Horus
5,337
2,688
0
5,852
9,578
8,385
0
589
7,924
0
51,498
W
Thanatos
10,037
2,389
0
14,307
8,923
3,596
0
690
8,186
0
67,483
L
Achilles
Gryphi
Achilles
6,413
1,541
0
2,943
10,074
7,290
0
0
9,276
5,167
50,884
L
Khepri
Loot Cream
Khepri
5,366
655
498
1,902
14,590
13,673
0
7,183
7,407
21,195
0
L
Medusa
10,907
4,360
0
2,377
9,942
4,055
910
1,746
8,196
0
57,199
L
5,196
1,508
286
3,324
11,679
3,919
0
3,090
8,589
0
39,474
W
Ah Puch
13,052
476
0
5,622
11,938
4,041
0
5,826
5,740
47,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
40,853
417
Minions Killed
416
0
Camps Cleared
0
1,446,572
Distance Traveled
1,477,791
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,333
489
30
2
0
274,481
4
L
Ra
7,028
469
81
5
0
281,722
3
W
Ullr
8,016
534
106
7
0
276,789
3
W
Horus
8,269
551
85
6
0
312,569
7
W
Thanatos
9,377
625
116
8
0
343,703
4
L
Achilles
7,976
532
114
8
0
284,313
5
L
Khepri
7,182
479
22
1
0
290,079
2
L
Medusa
8,538
569
111
7
0
264,195
1
L
Bastet
6,931
462
89
6
0
326,263
0
W
Ah Puch
7,858
524
79
5
0
270,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role