Player Matchup

Bacchus
Bacchus
FibrousLawyer38
Bacchus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 1
Bastet
Bastet
MarriedWhistler
Bastet
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 1
Raijin
Raijin
MatCursi2003
Raijin
Level 97
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 1
Team Averages
Level 78
1,490 SR
1,301 Elo+

VS

Team Averages
Level 22
1,470 SR
1,341 Elo+
Loki
Loki
L0B097
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Apollo
Apollo
chuty
Apollo
Level 34
God Stats
2W - 3L
1,601 SR
Queue Stats
16W - 19L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
manueh81
Sylvanus
Level 20
God Stats
1W - 2L
1,309 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 17
10,550
812
7,346
11,665
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 3 / 11
10,353
796
17,491
15,280
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
13
9 / 4 / 9
10,171
782
14,359
9,932
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
L0B097
Loki
10
0 / 8 / 7
8,067
621
7,396
11,588
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
chuty
Apollo
13
5 / 8 / 2
9,379
721
10,310
16,215
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
manueh81
Sylvanus
12
3 / 6 / 5
9,485
730
6,847
17,297
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
8
9
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Loki
L0B097
Loki
0
8
7
0.44
W
9
3
11
4.83
W
Raijin
9
4
9
3.38
L
Apollo
chuty
Apollo
5
8
2
0.75
L
Sylvanus
manueh81
Sylvanus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
24,553
36,877
Taken
45,100
28,299
Mitigated
28,793
10,175
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
629
910
1,854
11,665
16,258
0
2,072
9,119
11,155
0
L
Loki
L0B097
Loki
7,396
1,650
315
1,563
11,588
7,699
0
4,559
6,806
0
19,605
W
17,491
4,528
0
6,886
15,280
8,200
964
3,178
11,847
0
41,659
W
Raijin
14,359
1,626
0
525
9,932
3,841
884
2,297
7,470
36,817
0
L
Apollo
chuty
Apollo
10,310
6,306
0
2,295
16,215
5,565
0
7,291
8,515
0
29,827
L
Sylvanus
manueh81
Sylvanus
6,847
1,412
1,416
5,830
17,297
15,529
0
10,072
6,860
12,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
26,931
109
Minions Killed
89
8
Camps Cleared
2
699,072
Distance Traveled
588,633
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,550
812
4
0
0
250,908
1
L
Loki
8,067
621
23
2
0
202,991
2
W
Bastet
10,353
796
46
4
8
250,741
3
W
Raijin
10,171
782
59
5
0
197,423
4
L
Apollo
9,379
721
51
4
2
197,546
4
L
Sylvanus
9,485
730
15
1
0
188,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role