Player Matchup

Da Ji
Da Ji
AlfaKeniWon
Da Ji
Level 87
God Stats
8W - 12L
1,358 SR
Queue Stats
236W - 330L
1,330 Elo+
Solo
Hades
Hades
SOY_JERDY_PR
Hades
Level 17
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 1
Neith
Neith
jABo_oFFiciAl
Neith
Level 37
God Stats
4W - 3L
1,523 SR
Queue Stats
39W - 48L
1,347 Elo+
Party 1
Team Averages
Level 47
1,515 SR
1,390 Elo+

VS

Team Averages
Level 76
1,494 SR
1,378 Elo+
Heimdallr
Heimdallr
BuhlockA
Heimdallr
Level 80
God Stats
5W - 2L
1,513 SR
Queue Stats
70W - 60L
1,421 Elo+
Party 2
Bacchus
Bacchus
DrStRaNgE24
Bacchus
Level 105
God Stats
11W - 23L
1,452 SR
Queue Stats
332W - 467L
1,330 Elo+
Party 2
Aphrodite
Aphrodite
briatoreflavio83
Aphrodite
Level 42
God Stats
121W - 134L
1,518 SR
Queue Stats
177W - 230L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
9,753
650
9,463
12,204
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 4
9,307
620
5,731
16,356
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 6
9,063
604
10,269
10,904
2,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuhlockA
Heimdallr
17
11 / 1 / 4
11,906
794
18,291
11,411
4,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DrStRaNgE24
Bacchus
14
3 / 5 / 10
10,088
673
9,597
13,027
11,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
15
1 / 3 / 11
10,038
669
5,885
9,091
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
15
15
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
Heimdallr
BuhlockA
Heimdallr
11
1
4
13
W
Bacchus
DrStRaNgE24
Bacchus
3
5
10
1.6
L
2
5
4
0.8
W
Aphrodite
1
3
11
2.17
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
33,773
39,464
Taken
33,529
16,203
Mitigated
18,282
8,219
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,463
1,756
0
817
12,204
4,669
192
4,577
7,311
0
25,930
W
Heimdallr
BuhlockA
Heimdallr
18,291
11,288
0
4,014
11,411
4,148
1,315
1,166
10,171
0
53,304
W
Bacchus
DrStRaNgE24
Bacchus
9,597
581
152
1,787
13,027
11,293
122
3,092
9,531
19,516
0
L
5,731
155
246
3,962
16,356
8,594
245
6,095
9,796
22,577
0
W
Aphrodite
5,885
122
4,234
4,431
9,091
2,841
914
2,044
6,902
37,531
0
L
10,269
4,513
326
2,868
10,904
2,940
75
4,376
6,283
0
39,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
32,032
141
Minions Killed
169
6
Camps Cleared
7
893,525
Distance Traveled
798,733
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,753
650
29
2
5
266,755
4
W
Heimdallr
11,906
794
68
5
3
251,875
4
W
Bacchus
10,088
673
28
2
1
272,270
1
L
Hades
9,307
620
50
3
0
338,698
1
W
Aphrodite
10,038
669
73
5
3
274,588
5
L
Neith
9,063
604
62
4
1
288,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role