Player Matchup

Bastet
Bastet
CMdaGod
Bastet
Level 123
God Stats
7W - 2L
1,654 SR
Queue Stats
359W - 357L
1,434 Elo+
Party 2
Atlas
Atlas
XShadowTwinsX
Atlas
Level 107
God Stats
11W - 5L
1,660 SR
Queue Stats
161W - 134L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
ara-ara_noteYT
Gilgamesh
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 126L
1,452 Elo+
Party 3
Hades
Hades
huddini21
Hades
Level 104
God Stats
33W - 27L
1,588 SR
Queue Stats
280W - 295L
1,438 Elo+
Party 2
Charybdis
Charybdis
thereekster187
Charybdis
Level 109
God Stats
4W - 6L
1,450 SR
Queue Stats
620W - 601L
1,447 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,452 Elo+

VS

Team Averages
Level 104
1,489 SR
1,432 Elo+
Tiamat
Tiamat
HauntedxDragon
Tiamat
Level 87
God Stats
7W - 11L
1,385 SR
Queue Stats
204W - 214L
1,465 Elo+
Solo
Sylvanus
Sylvanus
M3G A MILLI3358
Sylvanus
Level 98
God Stats
1W - 3L
1,533 SR
Queue Stats
275W - 284L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
h00krnd
Ne Zha
Level 129
God Stats
3W - 5L
1,499 SR
Queue Stats
485W - 478L
1,440 Elo+
Party 1
Cerberus
Cerberus
jroc7836
Cerberus
Level 107
God Stats
4W - 12L
1,517 SR
Queue Stats
354W - 348L
1,423 Elo+
Party 1
Medusa
Medusa
wh0caares
Medusa
Level 101
God Stats
7W - 15L
1,512 SR
Queue Stats
238W - 252L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CMdaGod
Bastet
15
7 / 2 / 2
9,269
618
12,082
12,820
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 8
8,691
579
7,767
13,452
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ara-ara_noteYT
Gilgamesh
14
4 / 2 / 0
8,475
565
8,850
14,425
8,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
huddini21
Hades
15
3 / 2 / 3
9,338
623
5,885
6,706
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
thereekster187
Charybdis
16
9 / 2 / 7
10,017
668
13,298
11,163
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,552
570
7,707
10,926
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
10
0 / 7 / 5
6,849
457
4,330
14,925
10,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
h00krnd
Ne Zha
13
7 / 6 / 1
8,027
535
10,088
13,696
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jroc7836
Cerberus
12
1 / 3 / 4
7,280
485
7,852
13,077
12,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
wh0caares
Medusa
11
0 / 4 / 1
6,223
415
5,442
10,055
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
25
Kills
11
11
Deaths
25
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
CMdaGod
Bastet
7
2
2
4
L
3
5
3
0.9
L
Sylvanus
0
7
5
0.36
W
2
3
8
2
W
Gilgamesh
ara-ara_noteYT
Gilgamesh
4
2
0
2
L
Ne Zha
h00krnd
Ne Zha
7
6
1
1.25
W
Hades
huddini21
Hades
3
2
3
2.25
L
Cerberus
jroc7836
Cerberus
1
3
4
1
W
Charybdis
thereekster187
Charybdis
9
2
7
6.25
L
Medusa
wh0caares
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
35,419
58,566
Taken
62,679
25,463
Mitigated
35,761
23,494
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CMdaGod
Bastet
12,082
4,594
0
5,599
12,820
3,874
133
5,308
7,284
0
59,529
L
7,707
450
0
2,482
10,926
6,175
0
4,355
6,230
52,771
0
L
Sylvanus
4,330
1,437
756
2,394
14,925
10,862
0
3,230
11,657
18,260
0
W
7,767
3,063
2,019
4,681
13,452
6,570
687
4,585
8,755
28,050
0
W
Gilgamesh
ara-ara_noteYT
Gilgamesh
8,850
2,567
0
2,933
14,425
8,540
0
5,520
8,893
2,339
40,953
L
Ne Zha
h00krnd
Ne Zha
10,088
2,095
0
4,923
13,696
4,782
0
2,159
11,525
0
45,517
W
Hades
huddini21
Hades
5,885
190
325
3,083
6,706
2,594
1,138
2,573
3,942
58,748
0
L
Cerberus
jroc7836
Cerberus
7,852
645
0
2,697
13,077
12,200
0
2,744
10,299
35,486
0
W
Charybdis
thereekster187
Charybdis
13,298
8,342
0
4,854
11,163
3,885
556
1,352
9,803
0
73,593
L
Medusa
wh0caares
Medusa
5,442
2,308
0
1,060
10,055
1,742
0
1,202
8,853
0
34,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
36,931
485
Minions Killed
376
0
Camps Cleared
0
1,538,191
Distance Traveled
1,337,856
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,269
618
84
6
0
362,002
7
L
Tiamat
8,552
570
127
8
0
237,734
3
L
Sylvanus
6,849
457
35
2
0
258,675
3
W
Atlas
8,691
579
48
3
0
293,819
1
W
Gilgamesh
8,475
565
91
6
0
302,163
3
L
Ne Zha
8,027
535
74
5
0
304,334
0
W
Hades
9,338
623
141
9
0
312,887
1
L
Cerberus
7,280
485
78
5
0
276,683
1
W
Charybdis
10,017
668
121
8
0
267,320
6
L
Medusa
6,223
415
62
4
0
260,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role