Player Matchup

Arachne
Arachne
Hunterishouyi
Arachne
Level 52
God Stats
2W - 0L
1,661 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 4
Ra
Ra
RIPRULEJR
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 264L
1,448 Elo+
Party 1
Artemis
Artemis
SteuerRiese80
Artemis
Level 24
God Stats
2W - 3L
1,517 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 4
Xing Tian
Xing Tian
TwiningMage
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 4
Neith
Neith
o_0_iceboy
Neith
Level 48
God Stats
12W - 16L
1,417 SR
Queue Stats
151W - 163L
1,453 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,475 Elo+

VS

Team Averages
Level 43
1,349 SR
1,335 Elo+
Achilles
Achilles
Compti
Achilles
Level 18
God Stats
23W - 24L
1,410 SR
Queue Stats
28W - 34L
1,352 Elo+
Party 2
Amaterasu
Amaterasu
Roguekeybarer
Amaterasu
Level 43
God Stats
1W - 2L
1,368 SR
Queue Stats
14W - 28L
1,243 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stigssssssssss
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,519 SR
Queue Stats
278W - 251L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
TimeSage096
Hun Batz
Level 29
God Stats
0W - 2L
1,088 SR
Queue Stats
7W - 15L
1,253 Elo+
Party 3
Danzaburou
Danzaburou
jPageyy
Danzaburou
Level 18
God Stats
13W - 17L
1,360 SR
Queue Stats
72W - 64L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
5 / 1 / 3
9,553
531
6,549
13,765
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 6
9,814
545
13,068
11,131
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
12 / 1 / 2
10,755
598
13,695
8,120
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TwiningMage
Xing Tian
13
0 / 4 / 5
8,142
452
2,943
11,614
11,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
14
5 / 3 / 9
9,773
543
7,842
8,997
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Compti
Achilles
10
0 / 5 / 4
6,992
388
2,931
12,443
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Roguekeybarer
Amaterasu
11
0 / 8 / 0
6,840
380
1,856
14,529
6,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Stigssssssssss
Morgan Le Fay
14
8 / 6 / 1
8,629
479
16,789
13,699
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TimeSage096
Hun Batz
11
1 / 7 / 0
7,385
410
3,254
11,319
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
jPageyy
Danzaburou
13
4 / 4 / 5
8,449
469
6,662
13,939
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
29
Kills
13
13
Deaths
30
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Compti
Achilles
0
5
4
0.4
W
Arachne
5
1
3
6.5
W
7
4
6
2.5
L
Amaterasu
Roguekeybarer
Amaterasu
0
8
0
0
W
Artemis
12
1
2
13
L
Morgan Le Fay
Stigssssssssss
Morgan Le Fay
8
6
1
1.42
L
Hun Batz
TimeSage096
Hun Batz
1
7
0
0.14
W
Xing Tian
TwiningMage
Xing Tian
0
4
5
0.63
L
Danzaburou
jPageyy
Danzaburou
4
4
5
1.63
W
Neith
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
31,492
53,627
Taken
65,929
25,693
Mitigated
31,290
14,625
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Compti
Achilles
2,931
556
0
1,356
12,443
12,775
119
3,626
8,817
1,063
22,077
W
Arachne
6,549
4,620
320
7,375
13,765
4,657
2,216
2,344
11,325
0
52,456
W
13,068
2,184
584
3,226
11,131
3,635
1,286
6,359
4,284
49,056
0
L
Amaterasu
Roguekeybarer
Amaterasu
1,856
776
0
3,093
14,529
6,357
699
934
13,595
0
32,252
W
Artemis
13,695
9,455
0
0
8,120
3,029
3,609
362
7,740
0
56,948
L
Morgan Le Fay
Stigssssssssss
Morgan Le Fay
16,789
2,231
0
2,102
13,699
4,572
203
6,541
7,158
54,158
0
L
Hun Batz
TimeSage096
Hun Batz
3,254
987
94
2,132
11,319
3,394
0
315
11,004
0
27,808
W
Xing Tian
TwiningMage
Xing Tian
2,943
168
226
1,569
11,614
11,383
606
2,471
8,969
28,658
0
L
Danzaburou
jPageyy
Danzaburou
6,662
2,477
0
4,020
13,939
4,192
100
4,595
9,344
0
49,625
W
Neith
7,842
2,704
0
1,325
8,997
2,989
2,172
4,608
4,197
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
38,295
384
Minions Killed
322
0
Camps Cleared
0
1,610,071
Distance Traveled
1,529,372
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,992
388
31
2
0
339,888
0
W
Arachne
9,553
531
95
5
0
359,375
0
W
Ra
9,814
545
74
4
0
316,488
0
L
Amaterasu
6,840
380
59
3
0
318,792
1
W
Artemis
10,755
598
93
5
0
306,824
0
L
Morgan Le Fay
8,629
479
88
5
0
284,918
4
L
Hun Batz
7,385
410
63
4
0
284,110
0
W
Xing Tian
8,142
452
54
3
0
299,546
0
L
Danzaburou
8,449
469
81
5
0
301,664
7
W
Neith
9,773
543
68
4
0
327,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role