Player Matchup

Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
BadussyAssassin
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,451 Elo+
Party 1
Geb
Geb
BlG_T0nka
Geb
Level 28
God Stats
3W - 0L
1,679 SR
Queue Stats
68W - 67L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Failtank
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 3
Nox
Nox
TwoFaceAaron
Nox
Level 63
God Stats
3W - 3L
1,332 SR
Queue Stats
107W - 143L
1,401 Elo+
Party 3
Team Averages
Level 59
1,502 SR
1,443 Elo+

VS

Team Averages
Level 58
1,460 SR
1,435 Elo+
Chernobog
Chernobog
DiabeticBatman
Chernobog
Level 24
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Discordia
Discordia
Mk3jZ89
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,458 Elo+
Solo
Horus
Horus
PrimeNostalgia
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,500 Elo+
Party 2
Hera
Hera
Stormraiser
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,283 Elo+
Party 2
Hachiman
Hachiman
junktron
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 3 / 16
10,509
751
5,243
25,633
37,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 3 / 11
11,438
817
14,999
14,404
8,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 19
10,113
722
12,892
23,467
33,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Failtank
Sun Wukong
16
4 / 3 / 13
10,202
729
13,208
20,746
26,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 3 / 13
10,168
726
15,905
11,936
7,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DiabeticBatman
Chernobog
18
6 / 4 / 4
10,097
721
14,222
13,181
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Mk3jZ89
Discordia
16
1 / 4 / 7
9,567
683
17,806
11,127
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 9
8,791
628
7,185
17,036
21,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 8
9,590
685
15,270
14,506
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
junktron
Hachiman
18
5 / 4 / 10
10,320
737
22,559
13,026
5,005
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
23
Kills
17
17
Deaths
23
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
16
3.33
W
9
3
11
4.83
W
3
5
19
2.5
L
Chernobog
DiabeticBatman
Chernobog
6
4
4
2
W
Sun Wukong
Failtank
Sun Wukong
4
3
13
3.5
L
Discordia
Mk3jZ89
Discordia
1
4
7
1.13
L
1
5
9
1.1
L
4
6
8
1.33
W
5
3
13
3.83
L
Hachiman
junktron
Hachiman
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
77,042
96,186
Taken
68,876
114,186
Mitigated
41,873
39,327
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,243
2,555
12,715
10,281
25,633
37,922
725
6,320
19,135
0
11,406
W
14,999
1,284
3,299
2,296
14,404
8,690
1,642
6,310
7,501
0
34,901
W
12,892
2,214
735
1,744
23,467
33,587
674
7,565
15,591
23,656
0
L
Chernobog
DiabeticBatman
Chernobog
14,222
9,147
535
2,067
13,181
6,210
696
6,904
6,277
0
19,796
W
Sun Wukong
Failtank
Sun Wukong
13,208
2,570
2,162
2,057
20,746
26,810
1,803
6,819
13,749
0
32,996
L
Discordia
Mk3jZ89
Discordia
17,806
2,468
2,072
1,389
11,127
3,687
364
2,995
8,132
42,250
0
L
7,185
3,682
9,584
6,974
17,036
21,339
441
5,820
11,216
166
10,449
L
15,270
3,029
1,040
2,229
14,506
5,632
158
7,695
6,811
20,632
0
W
15,905
1,075
2,887
1,151
11,936
7,177
799
5,121
6,581
32,719
0
L
Hachiman
junktron
Hachiman
22,559
11,645
2,154
1,649
13,026
5,005
1,304
5,383
7,643
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
48,365
113
Minions Killed
120
0
Camps Cleared
0
1,295,897
Distance Traveled
1,139,789
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,509
751
5
0
0
248,525
1
W
Thor
11,438
817
27
2
0
252,640
1
W
Geb
10,113
722
18
1
0
276,715
0
L
Chernobog
10,097
721
14
1
0
218,496
2
W
Sun Wukong
10,202
729
40
3
0
254,658
0
L
Discordia
9,567
683
56
4
0
229,701
0
L
Horus
8,791
628
7
1
0
249,914
0
L
Hera
9,590
685
11
1
0
229,904
0
W
Nox
10,168
726
23
2
0
263,359
0
L
Hachiman
10,320
737
32
2
0
211,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role