Player Matchup

Bastet
Bastet
BomberBom_21
Bastet
Level 91
God Stats
15W - 9L
1,676 SR
Queue Stats
527W - 510L
1,509 Elo+
Party 1
Medusa
Medusa
Chasedneek7
Medusa
Level 107
God Stats
3W - 2L
1,678 SR
Queue Stats
594W - 550L
1,522 Elo+
Solo
Poseidon
Poseidon
OhneGummiBrummi
Poseidon
Level 58
God Stats
3W - 5L
1,452 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Mulan
Mulan
othv
Mulan
Level 56
God Stats
24W - 24L
1,494 SR
Queue Stats
195W - 197L
1,481 Elo+
Party 1
Khepri
Khepri
yuku797
Khepri
Level 67
God Stats
162W - 153L
1,559 SR
Queue Stats
288W - 292L
1,455 Elo+
Party 1
Team Averages
Level 76
1,572 SR
1,486 Elo+

VS

Team Averages
Level 105
1,552 SR
1,533 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Lautsprechermann
Zhong Kui
Level 128
God Stats
28W - 13L
1,688 SR
Queue Stats
82W - 73L
1,555 Elo+
Party 2
Medusa
Medusa
delsin646
Medusa
Level 97
God Stats
3W - 8L
1,478 SR
Queue Stats
140W - 142L
1,523 Elo+
Party 3
Loki
Loki
pandaboy662
Loki
Level 131
God Stats
14W - 8L
1,626 SR
Queue Stats
199W - 181L
1,588 Elo+
Party 2
Bacchus
Bacchus
tired_Cookie
Bacchus
Level 82
God Stats
4W - 6L
1,466 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 4 / 3
8,433
527
10,364
14,090
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
7
0 / 2 / 0
5,730
358
1,459
3,021
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
15
4 / 6 / 1
8,820
551
7,728
8,338
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
othv
Mulan
14
3 / 1 / 0
8,539
534
9,291
12,047
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
yuku797
Khepri
12
0 / 1 / 1
7,363
460
1,827
7,472
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 2
8,192
512
8,139
10,665
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Zhong Kui
15
7 / 1 / 3
9,349
584
9,105
10,310
7,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
delsin646
Medusa
16
2 / 0 / 1
9,228
577
4,661
7,760
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 4
8,197
512
5,475
10,851
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
tired_Cookie
Bacchus
12
2 / 2 / 6
8,235
515
4,444
12,508
15,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
14
14
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
L
Bastet
2
4
3
0.88
L
Medusa
0
2
0
0
W
Zhong Kui
7
1
3
8.5
L
Poseidon
4
6
1
0.75
W
Medusa
delsin646
Medusa
2
0
1
2.5
L
Mulan
othv
Mulan
3
1
0
3
W
2
4
4
1
W
Bacchus
tired_Cookie
Bacchus
2
2
6
2.5
L
Khepri
yuku797
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
31,824
44,968
Taken
52,094
21,622
Mitigated
39,500
13,047
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,139
2,446
0
3,147
10,665
9,771
0
271
9,759
3,406
41,990
L
Bastet
10,364
1,507
0
5,221
14,090
4,545
0
3,931
10,159
0
57,155
L
Medusa
1,459
384
0
786
3,021
685
0
784
2,237
0
22,389
W
Zhong Kui
9,105
1,041
0
4,139
10,310
7,645
718
3,285
6,980
54,848
0
L
Poseidon
7,728
877
0
670
8,338
2,232
0
4,243
4,095
60,456
0
W
Medusa
delsin646
Medusa
4,661
1,870
0
2,747
7,760
2,821
3,046
2,406
5,354
0
76,829
L
Mulan
othv
Mulan
9,291
1,577
0
5,343
12,047
7,799
92
1,843
10,204
3,231
51,811
W
5,475
1,095
0
4,090
10,851
3,433
521
1,247
9,565
0
49,993
W
Bacchus
tired_Cookie
Bacchus
4,444
547
0
1,936
12,508
15,830
14
2,908
9,520
24,733
0
L
Khepri
yuku797
Khepri
1,827
62
98
929
7,472
6,361
248
3,192
4,280
27,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
43,201
422
Minions Killed
495
0
Camps Cleared
0
1,416,962
Distance Traveled
1,606,574
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,192
512
106
7
0
322,666
0
L
Bastet
8,433
527
99
6
0
366,302
5
L
Medusa
5,730
358
46
3
0
127,936
0
W
Zhong Kui
9,349
584
125
8
0
319,066
5
L
Poseidon
8,820
551
119
7
0
293,190
4
W
Medusa
9,228
577
134
8
0
330,131
4
L
Mulan
8,539
534
113
7
0
307,905
3
W
Loki
8,197
512
94
6
0
316,412
0
W
Bacchus
8,235
515
36
2
0
318,299
7
L
Khepri
7,363
460
45
3
0
321,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role