Player Matchup

Anubis
Anubis
Bronze IV
Colquitto
Anubis
Bronze IV
Level 66
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 12L
1,342 MMR
Party 2
Artio
Artio
Silver I
FNxQ3w
Artio
Silver I
Level 121
God Stats
10W - 13L
1,467 SR
Queue Stats
546W - 568L
1,127 MMR
Solo
Chernobog
Chernobog
Bronze IV
Playboii MMXX
Chernobog
Bronze IV
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 19L
1,342 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,470 SR
1,270 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,628 SR
1,319 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
FMJimmY
Discordia
Silver II
Level 115
God Stats
9W - 10L
1,674 SR
Queue Stats
68W - 80L
1,255 MMR
Solo
Xbalanque
Xbalanque
Silver II
danragnar
Xbalanque
Silver II
Level 141
God Stats
8W - 5L
1,709 SR
Queue Stats
158W - 233L
1,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Colquitto
Anubis
16
4 / 9 / 2
12,523
626
12,861
16,932
7,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
FNxQ3w
Artio
15
4 / 7 / 3
12,614
631
13,914
23,826
26,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chernobog
Playboii MMXX
Chernobog
15
3 / 8 / 3
11,818
591
11,436
17,375
5,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NoxHerculesAresSol

VS

Bans
BastetZeusGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 2 / 16
14,947
747
14,592
21,861
29,161
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
FMJimmY
Discordia
19
10 / 1 / 11
14,202
710
20,734
12,224
4,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
danragnar
Xbalanque
17
7 / 8 / 11
13,349
667
17,351
21,046
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
24
24
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
16
7.5
L
Anubis
Colquitto
Anubis
4
9
2
0.56
W
Discordia
FMJimmY
Discordia
10
1
11
15.5
L
Artio
FNxQ3w
Artio
4
7
3
0.79
L
Chernobog
Playboii MMXX
Chernobog
3
8
3
0.56
W
Xbalanque
danragnar
Xbalanque
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
52,677
58,133
Taken
55,131
39,944
Mitigated
38,612
9,023
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,592
1,168
675
2,582
21,861
29,161
42
6,661
14,689
38,208
0
L
Anubis
Colquitto
Anubis
12,861
561
28
2,394
16,932
7,837
0
10,469
6,463
42,643
0
W
Discordia
FMJimmY
Discordia
20,734
796
0
2,343
12,224
4,376
575
7,494
4,122
72,277
0
L
Artio
FNxQ3w
Artio
13,914
1,145
303
4,831
23,826
26,161
0
12,649
11,177
27,060
0
L
Chernobog
Playboii MMXX
Chernobog
11,436
6,431
101
1,366
17,375
5,946
0
12,559
4,816
0
42,687
W
Xbalanque
danragnar
Xbalanque
17,351
9,177
947
3,249
21,046
5,075
1,963
11,843
8,673
0
56,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
42,498
184
Minions Killed
233
6
Camps Cleared
10
877,803
Distance Traveled
1,078,063
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,947
747
38
2
1
387,133
2
L
Anubis
12,523
626
73
4
3
262,321
0
W
Discordia
14,202
710
115
6
8
367,449
2
L
Artio
12,614
631
21
1
0
331,275
0
L
Chernobog
11,818
591
90
5
3
284,207
1
W
Xbalanque
13,349
667
80
4
1
323,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role