Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Darth_Revan50
Ra
Level 113
God Stats
2W - 3L
1,516 SR
Queue Stats
53W - 55L
1,556 Elo+
Party 2
Ravana
Ravana
Drawste
Ravana
Level 95
God Stats
0W - 3L
1,845 SR
Queue Stats
76W - 70L
1,537 Elo+
Solo
Chang'e
Chang'e
ItsgunnyNA
Chang'e
Level 128
God Stats
0W - 2L
1,383 SR
Queue Stats
86W - 77L
1,574 Elo+
Party 2
Atlas
Atlas
JrodRider
Atlas
Level 158
God Stats
8W - 7L
1,342 SR
Queue Stats
250W - 236L
1,520 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,537 Elo+

VS

Team Averages
Level 114
1,573 SR
1,562 Elo+
Skadi
Skadi
GMAN-23-
Skadi
Level 143
God Stats
14W - 7L
1,661 SR
Queue Stats
1,288W - 1,242L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
SgtKojaku
Ne Zha
Level 115
God Stats
10W - 4L
1,753 SR
Queue Stats
37W - 28L
1,577 Elo+
Solo
Hercules
Hercules
WAXA1
Hercules
Level 104
God Stats
17W - 14L
1,520 SR
Queue Stats
458W - 477L
1,449 Elo+
Party 1
Hera
Hera
edrblowout
Hera
Level 99
God Stats
20W - 19L
1,469 SR
Queue Stats
406W - 382L
1,606 Elo+
Solo
Cthulhu
Cthulhu
xSoulxBabyx13
Cthulhu
Level 109
God Stats
27W - 36L
1,464 SR
Queue Stats
671W - 659L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 1 / 0
10,344
493
4,460
8,265
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 1
9,414
448
4,982
13,788
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Drawste
Ravana
19
4 / 2 / 3
11,600
552
17,860
15,088
17,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
ItsgunnyNA
Chang'e
19
2 / 3 / 2
10,628
506
7,223
14,904
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
JrodRider
Atlas
13
1 / 4 / 1
8,710
415
4,181
16,460
14,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GMAN-23-
Skadi
20
2 / 1 / 5
11,972
570
7,534
8,266
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
SgtKojaku
Ne Zha
18
6 / 5 / 6
11,279
537
12,963
15,142
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
WAXA1
Hercules
17
2 / 3 / 2
10,932
521
5,952
16,366
15,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 10
11,952
569
13,517
9,709
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
2 / 0 / 12
10,444
497
10,790
12,717
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
12
Kills
17
17
Deaths
12
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
L
3
7
1
0.5
L
Ravana
Drawste
Ravana
4
2
3
2.75
W
Skadi
GMAN-23-
Skadi
2
1
5
4.5
L
Chang'e
ItsgunnyNA
Chang'e
2
3
2
1
L
Atlas
JrodRider
Atlas
1
4
1
0.38
W
Ne Zha
SgtKojaku
Ne Zha
6
5
6
1.8
W
Hercules
WAXA1
Hercules
2
3
2
1
W
5
3
10
3.33
W
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,706
Damage
50,756
68,505
Taken
62,200
47,027
Mitigated
44,335
28,538
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,460
1,727
0
3,701
8,265
3,145
0
2,975
5,290
0
72,205
L
4,982
557
2,062
3,071
13,788
6,103
0
5,908
7,880
80,894
0
L
Ravana
Drawste
Ravana
17,860
3,689
0
6,153
15,088
17,572
134
2,806
11,774
0
82,010
W
Skadi
GMAN-23-
Skadi
7,534
2,702
0
2,256
8,266
3,119
320
1,744
6,459
0
105,800
L
Chang'e
ItsgunnyNA
Chang'e
7,223
772
1,796
7,449
14,904
5,933
0
4,284
10,620
82,216
0
L
Atlas
JrodRider
Atlas
4,181
1,537
2,155
2,151
16,460
14,274
0
8,334
8,126
14,956
0
W
Ne Zha
SgtKojaku
Ne Zha
12,963
3,464
0
5,722
15,142
8,029
0
2,951
11,865
0
99,968
W
Hercules
WAXA1
Hercules
5,952
2,364
0
4,854
16,366
15,167
169
1,183
13,916
0
66,415
W
13,517
4,914
0
689
9,709
4,221
0
4,163
5,442
97,411
0
W
Cthulhu
10,790
409
1,500
4,668
12,717
13,799
0
6,670
5,964
42,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,696
Gold Earned
56,579
644
Minions Killed
733
0
Camps Cleared
0
1,988,623
Distance Traveled
2,063,173
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,344
493
158
8
0
319,355
7
L
Ra
9,414
448
174
8
0
387,432
8
L
Ravana
11,600
552
161
8
0
426,334
10
W
Skadi
11,972
570
200
10
0
402,980
6
L
Chang'e
10,628
506
140
7
0
438,380
2
L
Atlas
8,710
415
11
1
0
417,122
8
W
Ne Zha
11,279
537
136
6
0
399,930
0
W
Hercules
10,932
521
146
7
0
400,453
1
W
Hera
11,952
569
197
9
0
406,761
5
W
Cthulhu
10,444
497
54
3
0
453,049
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role