Player Matchup

Janus
Janus
GALERORDVALL
Janus
Level 64
God Stats
8W - 11L
1,187 SR
Queue Stats
40W - 59L
1,366 Elo+
Solo
Hachiman
Hachiman
TTV RoaddHog
Hachiman
Level 79
God Stats
3W - 2L
1,602 SR
Queue Stats
40W - 43L
1,410 Elo+
Solo
Chaac
Chaac
YOU FREEKOUT 21
Chaac
Level 125
God Stats
66W - 48L
1,613 SR
Queue Stats
317W - 298L
1,559 Elo+
Solo
Terra
Terra
eren_isdatitan
Terra
Level 64
God Stats
1W - 1L
1,837 SR
Queue Stats
91W - 92L
1,411 Elo+
Party 2
Tiamat
Tiamat
rapterking9000
Tiamat
Level 65
God Stats
4W - 6L
1,425 SR
Queue Stats
69W - 79L
1,329 Elo+
Party 2
Team Averages
Level 79
1,533 SR
1,415 Elo+

VS

Team Averages
Level 101
1,422 SR
1,440 Elo+
Agni
Agni
CounterPradox
Agni
Level 96
God Stats
2W - 1L
1,492 SR
Queue Stats
21W - 29L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
HolguinPROX
Cthulhu
Level 104
God Stats
2W - 0L
1,309 SR
Queue Stats
31W - 28L
1,427 Elo+
Party 3
Bastet
Bastet
Will0FStain
Bastet
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 93L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
angelsdeath726
Hou Yi
Level 77
God Stats
1W - 1L
1,361 SR
Queue Stats
108W - 141L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
xRaySama
Ao Kuang
Level 124
God Stats
3W - 2L
1,447 SR
Queue Stats
441W - 421L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 4
11,112
483
12,626
16,624
6,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TTV RoaddHog
Hachiman
16
4 / 8 / 4
10,197
443
15,023
18,309
6,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 5
11,205
487
20,233
28,483
33,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 5 / 5
10,185
443
8,119
23,391
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 9 / 4
10,166
442
16,202
22,105
12,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
11,417
496
12,596
16,317
6,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
HolguinPROX
Cthulhu
16
4 / 2 / 13
11,300
491
13,613
26,213
25,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
18
6 / 3 / 15
11,704
509
18,637
17,367
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 5 / 10
9,970
433
11,292
16,434
6,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
xRaySama
Ao Kuang
20
13 / 2 / 3
13,924
605
25,688
28,234
12,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
35
35
Deaths
19
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
7
3
1.07
L
6
9
4
0.89
W
Cthulhu
HolguinPROX
Cthulhu
4
2
13
5.25
L
Hachiman
TTV RoaddHog
Hachiman
4
8
4
0.75
W
Bastet
6
3
15
4.5
L
3
4
5
1.38
W
6
5
10
2.2
L
4
5
5
1.3
L
2
9
4
0.44
W
Ao Kuang
xRaySama
Ao Kuang
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,203
Damage
81,826
108,912
Taken
104,565
81,221
Mitigated
56,901
34,490
Healing
40,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,596
347
0
2,218
16,317
6,246
1,177
7,774
8,261
85,747
0
L
12,626
425
0
1,063
16,624
6,293
880
8,678
7,946
52,000
0
W
Cthulhu
HolguinPROX
Cthulhu
13,613
1,123
1,111
7,394
26,213
25,305
0
10,456
15,070
48,679
0
L
Hachiman
TTV RoaddHog
Hachiman
15,023
8,676
371
3,205
18,309
6,192
714
7,163
11,146
0
61,886
W
Bastet
18,637
6,070
0
7,516
17,367
6,277
0
5,869
11,156
0
71,153
L
20,233
4,835
0
14,634
28,483
33,015
49
15,575
12,908
0
82,265
W
11,292
4,163
0
3,620
16,434
6,078
58
6,106
9,928
0
42,324
L
8,119
1,634
4,559
5,378
23,391
23,691
350
12,242
11,149
20,247
0
L
16,202
1,361
190
5,090
22,105
12,030
94
8,239
13,866
59,060
0
W
Ao Kuang
xRaySama
Ao Kuang
25,688
8,240
0
18,280
28,234
12,995
5,440
5,666
21,467
115,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
58,315
450
Minions Killed
548
0
Camps Cleared
0
2,033,999
Distance Traveled
2,215,662
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,417
496
136
6
0
420,247
6
L
Janus
11,112
483
90
4
0
458,736
4
W
Cthulhu
11,300
491
72
3
0
471,158
1
L
Hachiman
10,197
443
88
4
0
403,163
3
W
Bastet
11,704
509
99
4
0
495,171
4
L
Chaac
11,205
487
149
6
0
399,515
3
W
Hou Yi
9,970
433
57
2
0
409,317
0
L
Terra
10,185
443
28
1
0
411,539
1
L
Tiamat
10,166
442
95
4
0
361,046
0
W
Ao Kuang
13,924
605
184
8
0
419,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role