Player Matchup

Erlang Shen
Erlang Shen
Jertox
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Odin
Odin
Nexusblood
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,261 Elo+
Solo
Sobek
Sobek
Pulo_420
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SaigoNoMugetsu27
Zhong Kui
Level 67
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 3L
1,744 Elo+
Party 3
Raijin
Raijin
Stupko
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,587 Elo+
Party 1
Team Averages
Level 47
1,540 SR
1,518 Elo+

VS

Team Averages
Level 111
1,589 SR
1,508 Elo+
Apollo
Apollo
ChrisundKira
Apollo
Level 156
God Stats
2W - 3L
1,315 SR
Queue Stats
655W - 714L
1,447 Elo+
Solo
Cerberus
Cerberus
GravityDuck
Cerberus
Level 28
God Stats
5W - 0L
1,858 SR
Queue Stats
127W - 64L
1,622 Elo+
Party 2
Neith
Neith
StonedSaiyaJ
Neith
Level 149
God Stats
3W - 1L
1,726 SR
Queue Stats
47W - 52L
1,426 Elo+
Solo
Achilles
Achilles
ichigokurosaki10
Achilles
Level 136
God Stats
4W - 5L
1,408 SR
Queue Stats
421W - 433L
1,456 Elo+
Solo
Ah Puch
Ah Puch
interzeptic
Ah Puch
Level 87
God Stats
7W - 3L
1,639 SR
Queue Stats
414W - 331L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jertox
Erlang Shen
11
0 / 9 / 1
6,197
689
5,580
10,772
4,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 5 / 3
8,252
917
3,549
8,836
7,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Sobek
Pulo_420
Sobek
12
2 / 8 / 1
8,008
890
3,990
15,743
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
14
1 / 8 / 1
7,746
861
10,018
15,337
11,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Stupko
Raijin
12
0 / 5 / 2
6,675
742
6,757
7,507
2,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
11 / 1 / 11
9,501
1,056
6,868
6,750
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
GravityDuck
Cerberus
15
7 / 2 / 25
9,929
1,103
9,448
15,782
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 1 / 21
8,894
988
9,115
6,811
3,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 18
8,308
923
8,242
16,000
14,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
interzeptic
Ah Puch
16
9 / 1 / 20
9,681
1,076
22,146
8,212
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
130
6
Kills
35
35
Deaths
7
8
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
1
11
16.5
W
Cerberus
GravityDuck
Cerberus
7
2
25
9.75
L
Erlang Shen
Jertox
Erlang Shen
0
9
1
0.06
L
3
5
3
0.9
L
Sobek
Pulo_420
Sobek
2
8
1
0.31
L
Zhong Kui
1
8
1
0.19
W
5
1
21
15.5
L
Raijin
Stupko
Raijin
0
5
2
0.2
W
3
2
18
6
W
Ah Puch
interzeptic
Ah Puch
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
55,819
58,195
Taken
53,555
43,759
Mitigated
41,551
10,590
Healing
28,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,868
2,804
2,757
3,317
6,750
3,536
2,924
3,622
3,128
0
25,152
W
Cerberus
GravityDuck
Cerberus
9,448
734
1,916
4,928
15,782
16,803
665
5,670
10,112
15,743
0
L
Erlang Shen
Jertox
Erlang Shen
5,580
1,481
0
115
10,772
4,323
0
5,738
4,957
0
6,425
L
3,549
460
676
931
8,836
7,525
0
4,501
4,168
0
5,641
L
Sobek
Pulo_420
Sobek
3,990
190
455
1,634
15,743
17,790
0
9,289
6,214
9,178
0
L
Zhong Kui
10,018
997
55
4,968
15,337
11,511
0
8,552
6,473
31,012
0
W
9,115
2,915
1,307
2,260
6,811
3,288
545
2,248
4,563
0
19,210
L
Raijin
Stupko
Raijin
6,757
832
377
1,379
7,507
2,610
0
3,514
3,788
14,187
0
W
8,242
2,053
1,746
6,072
16,000
14,294
448
5,836
10,164
0
11,058
W
Ah Puch
interzeptic
Ah Puch
22,146
1,451
1,435
2,945
8,212
3,630
879
3,389
4,823
36,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
46,313
98
Minions Killed
105
0
Camps Cleared
0
713,041
Distance Traveled
942,690
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,501
1,056
32
4
0
179,705
0
W
Cerberus
9,929
1,103
16
2
0
186,768
0
L
Erlang Shen
6,197
689
4
0
0
132,651
0
L
Odin
8,252
917
5
1
0
182,869
0
L
Sobek
8,008
890
9
1
0
136,194
0
L
Zhong Kui
7,746
861
47
5
0
141,489
0
W
Neith
8,894
988
24
3
0
191,334
1
L
Raijin
6,675
742
33
4
0
119,838
0
W
Achilles
8,308
923
3
0
0
197,803
0
W
Ah Puch
9,681
1,076
30
3
0
187,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role