Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Akizarun
Baron Samedi
Level 159
God Stats
7W - 6L
1,583 SR
Queue Stats
449W - 524L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Nelsondl1
Gilgamesh
Level 158
God Stats
5W - 0L
1,569 SR
Queue Stats
115W - 124L
1,518 Elo+
Solo
Anhur
Anhur
pontblak
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,369 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,462 Elo+

VS

Team Averages
Level 133
1,497 SR
1,435 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CaptnBlack
Olorun
Level 141
God Stats
9W - 11L
1,551 SR
Queue Stats
273W - 375L
1,398 Elo+
Party 2
Da Ji
Da Ji
GawenGriffin
Da Ji
Level 157
God Stats
3W - 6L
1,435 SR
Queue Stats
359W - 489L
1,402 Elo+
Party 2
Thor
Thor
OKovard
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 2 / 15
8,945
895
13,440
13,619
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
 
Geb
14
4 / 3 / 14
8,762
876
7,435
16,387
18,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
Akizarun
Baron Samedi
15
2 / 1 / 12
9,232
923
9,268
14,500
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Nelsondl1
Gilgamesh
16
8 / 1 / 11
9,988
999
15,958
16,664
22,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
pontblak
Anhur
16
2 / 1 / 15
8,993
899
5,128
5,507
2,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 4 / 4
7,755
776
14,553
10,545
4,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
12
0 / 4 / 4
7,084
708
7,706
11,162
5,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
CaptnBlack
Olorun
14
0 / 3 / 3
7,383
738
6,846
7,966
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 1
8,160
816
9,011
16,453
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
OKovard
Thor
12
0 / 6 / 2
7,173
717
4,580
9,310
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
20
Kills
7
8
Deaths
20
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
2
15
5.75
W
Geb
 
Geb
4
3
14
3.67
L
Skadi
 
Skadi
2
4
4
1
L
Kali
 
Kali
0
4
4
0.5
W
Baron Samedi
Akizarun
Baron Samedi
2
1
12
8
L
Olorun
CaptnBlack
Olorun
0
3
3
0.5
L
5
3
1
1.83
W
Gilgamesh
Nelsondl1
Gilgamesh
8
1
11
13.5
L
Thor
OKovard
Thor
0
6
2
0.17
W
Anhur
pontblak
Anhur
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,229
Damage
42,696
66,677
Taken
55,436
61,607
Mitigated
26,628
30,039
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,440
3,884
2,396
6,950
13,619
6,582
947
618
12,883
0
21,552
W
Geb
 
Geb
7,435
506
989
2,442
16,387
18,429
185
1,798
14,419
13,047
0
L
Skadi
 
Skadi
14,553
7,233
1,393
1,231
10,545
4,405
884
3,478
6,874
0
25,187
L
Kali
 
Kali
7,706
2,447
764
3,241
11,162
5,772
0
3,724
7,226
0
14,547
W
Baron Samedi
Akizarun
Baron Samedi
9,268
781
5,655
5,930
14,500
11,788
1,126
1,521
12,667
17,826
0
L
Olorun
CaptnBlack
Olorun
6,846
2,052
5,506
2,706
7,966
4,343
354
1,941
5,934
17,606
0
L
9,011
1,780
686
5,788
16,453
8,467
196
4,454
11,534
0
9,172
W
Gilgamesh
Nelsondl1
Gilgamesh
15,958
3,087
591
4,375
16,664
22,237
610
2,151
14,284
0
25,572
L
Thor
OKovard
Thor
4,580
301
896
135
9,310
3,641
229
3,106
6,071
0
10,268
W
Anhur
pontblak
Anhur
5,128
3,259
0
711
5,507
2,571
1,883
758
4,678
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
37,555
92
Minions Killed
77
0
Camps Cleared
0
1,038,417
Distance Traveled
890,150
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,945
895
15
2
0
231,964
1
W
Geb
8,762
876
10
1
0
180,869
0
L
Skadi
7,755
776
28
3
0
165,598
0
L
Kali
7,084
708
11
1
0
186,687
0
W
Baron Samedi
9,232
923
20
2
0
218,291
4
L
Olorun
7,383
738
22
2
0
169,235
0
L
Da Ji
8,160
816
5
1
0
190,054
0
W
Gilgamesh
9,988
999
10
1
0
213,458
0
L
Thor
7,173
717
11
1
0
178,576
3
W
Anhur
8,993
899
37
4
0
193,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role