Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alexxtentress
Scylla
Level 146
God Stats
0W - 2L
1,495 SR
Queue Stats
65W - 62L
1,508 Elo+
Solo
Neith
Neith
End3rS
Neith
Level 118
God Stats
12W - 9L
1,537 SR
Queue Stats
249W - 256L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
End3rsA
Cliodhna
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 306L
1,546 Elo+
Party 2
Ra
Ra
twood
Ra
Level 104
God Stats
5W - 3L
1,428 SR
Queue Stats
115W - 133L
1,441 Elo+
Party 2
Team Averages
Level 127
1,492 SR
1,508 Elo+

VS

Team Averages
Level 116
1,608 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
BruunBenjamin
Tsukuyomi
Level 104
God Stats
3W - 2L
1,466 SR
Queue Stats
224W - 203L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Eggydarkness
Hou Yi
Level 159
God Stats
1W - 3L
1,680 SR
Queue Stats
193W - 172L
1,537 Elo+
Party 1
Tiamat
Tiamat
MongoMat3621
Tiamat
Level 48
God Stats
3W - 0L
1,672 SR
Queue Stats
39W - 27L
1,547 Elo+
Party 1
Izanami
Izanami
axelportug
Izanami
Level 123
God Stats
8W - 1L
1,834 SR
Queue Stats
475W - 507L
1,556 Elo+
Solo
Terra
Terra
baldtuna
Terra
Level 148
God Stats
2W - 5L
1,387 SR
Queue Stats
192W - 195L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 9 / 18
11,687
687
17,629
19,521
8,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 4 / 13
13,745
809
16,836
10,690
3,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
End3rS
Neith
20
8 / 5 / 13
13,325
784
29,032
19,463
7,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
End3rsA
Cliodhna
19
6 / 8 / 12
12,849
756
16,165
19,349
7,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
20
3 / 6 / 15
12,964
763
16,080
18,962
7,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BruunBenjamin
Tsukuyomi
20
6 / 6 / 15
13,226
778
17,468
25,736
11,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
20
13 / 5 / 10
14,368
845
18,608
19,314
8,372
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
18
2 / 8 / 13
12,041
708
18,244
21,248
13,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
axelportug
Izanami
20
7 / 5 / 9
13,199
776
12,851
19,403
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
baldtuna
Terra
20
4 / 5 / 22
13,502
794
13,599
30,211
46,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
101
29
Kills
32
32
Deaths
29
71
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
9
18
1.33
L
9
4
13
3.88
W
Tsukuyomi
BruunBenjamin
Tsukuyomi
6
6
15
2.25
W
Hou Yi
13
5
10
3.6
L
Neith
End3rS
Neith
8
5
13
2.9
L
Cliodhna
End3rsA
Cliodhna
6
8
12
1.5
W
Tiamat
2
8
13
1.06
W
Izanami
axelportug
Izanami
7
5
9
2.3
W
Terra
baldtuna
Terra
4
5
22
3
L
Ra
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,742
Damage
80,770
87,985
Taken
115,912
35,352
Mitigated
87,043
32,428
Healing
40,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,629
10,440
742
2,392
19,521
8,330
1,025
5,243
14,278
0
26,496
L
16,836
1,193
1,430
1,118
10,690
3,719
256
2,993
7,697
29,801
0
W
Tsukuyomi
BruunBenjamin
Tsukuyomi
17,468
2,019
1,375
5,065
25,736
11,154
1,388
6,854
18,882
0
45,486
W
Hou Yi
18,608
8,261
456
2,215
19,314
8,372
1,885
4,600
14,714
0
39,701
L
Neith
End3rS
Neith
29,032
9,448
2,035
4,468
19,463
7,798
1,718
7,765
11,698
0
53,645
L
Cliodhna
End3rsA
Cliodhna
16,165
3,003
1,567
1,630
19,349
7,563
2,204
8,975
10,374
0
28,892
W
Tiamat
18,244
963
2,577
3,135
21,248
13,433
499
6,236
15,012
37,277
0
W
Izanami
axelportug
Izanami
12,851
5,336
1,508
1,669
19,403
7,702
3,050
6,340
13,063
0
42,328
W
Terra
baldtuna
Terra
13,599
464
13,015
9,451
30,211
46,382
509
8,886
21,325
18,953
0
L
Ra
16,080
415
10,823
6,223
18,962
7,942
90
6,867
12,095
46,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,570
Gold Earned
66,336
192
Minions Killed
198
0
Camps Cleared
0
1,459,089
Distance Traveled
1,467,195
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,687
687
20
1
0
249,936
1
L
Scylla
13,745
809
30
2
0
246,196
0
W
Tsukuyomi
13,226
778
47
3
0
334,728
2
W
Hou Yi
14,368
845
37
2
0
278,094
0
L
Neith
13,325
784
51
3
0
311,368
2
L
Cliodhna
12,849
756
21
1
0
306,074
0
W
Tiamat
12,041
708
43
3
0
280,018
0
W
Izanami
13,199
776
66
4
0
263,638
0
W
Terra
13,502
794
5
0
0
310,717
0
L
Ra
12,964
763
70
4
0
345,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role