Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Aregondk
Freya
Level 138
God Stats
4W - 1L
1,803 SR
Queue Stats
23W - 16L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
DOVEYYYYY
Danzaburou
Level 136
God Stats
8W - 6L
1,535 SR
Queue Stats
393W - 383L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
ShyRole
Sylvanus
Level 121
God Stats
2W - 1L
1,639 SR
Queue Stats
17W - 6L
1,742 Elo+
Party 1
Hercules
Hercules
oii JacobbxLaaa
Hercules
Level 136
God Stats
9W - 11L
1,473 SR
Queue Stats
669W - 655L
1,519 Elo+
Party 2
Team Averages
Level 133
1,590 SR
1,577 Elo+

VS

Team Averages
Level 132
1,604 SR
1,493 Elo+
Chaac
Chaac
DirtyVaV
Chaac
Level 125
God Stats
5W - 3L
1,679 SR
Queue Stats
67W - 71L
1,486 Elo+
Party 4
Skadi
Skadi
Geirolfr
Skadi
Level 120
God Stats
108W - 99L
1,496 SR
Queue Stats
344W - 370L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Josew1000
Gilgamesh
Level 148
God Stats
23W - 12L
1,692 SR
Queue Stats
127W - 115L
1,511 Elo+
Party 3
Agni
Agni
Reex3
Agni
Level 127
God Stats
13W - 12L
1,590 SR
Queue Stats
129W - 116L
1,521 Elo+
Party 3
Khepri
Khepri
godNeptun
Khepri
Level 140
God Stats
1W - 3L
1,562 SR
Queue Stats
46W - 56L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 6 / 4
8,721
545
7,437
15,117
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Aregondk
Freya
16
8 / 3 / 1
9,774
611
8,075
13,627
5,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
DOVEYYYYY
Danzaburou
19
8 / 0 / 3
11,546
722
14,066
9,525
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ShyRole
Sylvanus
13
1 / 1 / 9
8,920
558
4,823
10,623
10,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
16
3 / 1 / 2
9,741
609
7,295
13,311
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DirtyVaV
Chaac
13
1 / 6 / 3
8,071
504
11,331
17,293
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Geirolfr
Skadi
13
2 / 6 / 1
7,864
492
5,423
10,224
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Josew1000
Gilgamesh
14
7 / 2 / 4
8,777
549
9,667
11,874
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Reex3
Agni
13
1 / 4 / 2
7,997
500
10,075
8,419
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
godNeptun
Khepri
10
0 / 4 / 1
6,512
407
1,920
8,946
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
11
11
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
6
4
0.67
W
Freya
Aregondk
Freya
8
3
1
2.83
W
Danzaburou
DOVEYYYYY
Danzaburou
8
0
3
9.5
L
Chaac
DirtyVaV
Chaac
1
6
3
0.42
L
Skadi
Geirolfr
Skadi
2
6
1
0.42
L
Gilgamesh
Josew1000
Gilgamesh
7
2
4
4.5
L
Agni
Reex3
Agni
1
4
2
0.5
W
Sylvanus
ShyRole
Sylvanus
1
1
9
5.5
L
Khepri
godNeptun
Khepri
0
4
1
0.13
W
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,696
Damage
38,416
62,203
Taken
56,756
35,183
Mitigated
27,565
28,909
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,437
3,763
0
6,200
15,117
5,062
0
599
14,103
0
48,761
W
Freya
Aregondk
Freya
8,075
2,449
0
7,581
13,627
5,463
599
6,603
6,651
55,755
0
W
Danzaburou
DOVEYYYYY
Danzaburou
14,066
7,320
0
3,625
9,525
3,968
2,646
1,472
7,964
0
116,076
L
Chaac
DirtyVaV
Chaac
11,331
1,256
0
5,411
17,293
12,565
374
1,306
15,365
4,629
47,735
L
Skadi
Geirolfr
Skadi
5,423
2,617
0
1,231
10,224
1,176
0
818
9,406
0
43,475
L
Gilgamesh
Josew1000
Gilgamesh
9,667
2,658
0
3,593
11,874
4,725
138
2,630
9,127
0
42,710
L
Agni
Reex3
Agni
10,075
342
0
538
8,419
2,623
0
5,138
3,281
58,825
0
W
Sylvanus
ShyRole
Sylvanus
4,823
1,401
1,723
4,442
10,623
10,066
235
3,020
7,481
23,265
0
L
Khepri
godNeptun
Khepri
1,920
108
0
912
8,946
6,476
0
3,006
5,940
17,421
0
W
Hercules
7,295
1,027
0
5,338
13,311
10,624
0
779
11,681
0
58,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
39,221
539
Minions Killed
412
0
Camps Cleared
0
1,574,158
Distance Traveled
1,508,818
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,721
545
90
6
0
316,733
0
W
Freya
9,774
611
105
7
0
305,341
0
W
Danzaburou
11,546
722
183
11
0
310,782
0
L
Chaac
8,071
504
106
7
0
288,516
3
L
Skadi
7,864
492
87
5
0
255,158
0
L
Gilgamesh
8,777
549
77
5
0
333,009
2
L
Agni
7,997
500
119
7
0
317,967
3
W
Sylvanus
8,920
558
34
2
0
303,689
0
L
Khepri
6,512
407
23
1
0
314,168
6
W
Hercules
9,741
609
127
8
0
337,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role