Player Matchup

Anubis
Anubis
BrisRedEyes
Anubis
Level 46
God Stats
4W - 1L
1,442 SR
Queue Stats
10W - 11L
1,290 Elo+
Solo
Izanami
Izanami
EvilPaysBetter
Izanami
Level 77
God Stats
12W - 31L
1,261 SR
Queue Stats
197W - 319L
1,477 Elo+
Solo
Achilles
Achilles
Imperfect Lord
Achilles
Level 142
God Stats
1W - 1L
1,761 SR
Queue Stats
485W - 520L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Kwantinkus
Sun Wukong
Level 64
God Stats
24W - 35L
1,420 SR
Queue Stats
411W - 521L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
scalpinskin
Jormungandr
Level 61
God Stats
20W - 32L
1,389 SR
Queue Stats
328W - 434L
1,353 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,371 Elo+

VS

Team Averages
Level 70
1,418 SR
1,345 Elo+
Discordia
Discordia
ICeman6978
Discordia
Level 101
God Stats
25W - 20L
1,580 SR
Queue Stats
245W - 251L
1,546 Elo+
Solo
Ravana
Ravana
JohnNate
Ravana
Level 81
God Stats
1W - 1L
1,215 SR
Queue Stats
5W - 15L
1,179 Elo+
Party 2
Ymir
Ymir
RansomReigns
Ymir
Level 79
God Stats
35W - 18L
1,651 SR
Queue Stats
188W - 193L
1,520 Elo+
Solo
Skadi
Skadi
VoltTheCorgi
Skadi
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,339 Elo+
Solo
Merlin
Merlin
omfgwtfsmh
Merlin
Level 15
God Stats
3W - 8L
1,142 SR
Queue Stats
4W - 13L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 4 / 2
9,873
898
2,595
9,995
3,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 4
11,169
1,015
12,967
13,703
3,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
16
1 / 6 / 3
9,772
888
9,128
15,593
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Kwantinkus
Sun Wukong
17
4 / 6 / 2
11,111
1,010
12,888
19,869
13,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
scalpinskin
Jormungandr
18
1 / 7 / 6
11,389
1,035
13,344
20,313
9,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

124

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ICeman6978
Discordia
18
6 / 0 / 16
12,148
1,104
14,091
5,082
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
JohnNate
Ravana
18
9 / 2 / 9
12,168
1,106
11,757
11,788
5,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 20
12,473
1,134
10,945
17,106
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 4 / 14
11,918
1,083
23,363
12,961
4,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
omfgwtfsmh
Merlin
18
4 / 2 / 17
11,661
1,060
15,451
9,260
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
9
Kills
28
28
Deaths
9
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
2
0.5
L
2
5
4
0.8
W
Discordia
ICeman6978
Discordia
6
0
16
14
L
Achilles
1
6
3
0.42
W
Ravana
JohnNate
Ravana
9
2
9
6.75
L
Sun Wukong
Kwantinkus
Sun Wukong
4
6
2
0.83
W
3
1
20
13
W
6
4
14
3.25
W
Merlin
omfgwtfsmh
Merlin
4
2
17
6.25
L
Jormungandr
scalpinskin
Jormungandr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
75,607
79,473
Taken
56,197
40,686
Mitigated
31,982
6,155
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,595
171
284
1,467
9,995
3,682
0
4,087
5,908
12,765
0
L
12,967
10,641
0
0
13,703
3,450
0
5,827
7,876
0
49,520
W
Discordia
ICeman6978
Discordia
14,091
2,379
0
149
5,082
1,827
0
1,451
3,557
36,095
0
L
Achilles
9,128
3,423
0
2,143
15,593
10,700
0
6,410
9,183
0
12,403
W
Ravana
JohnNate
Ravana
11,757
4,106
0
868
11,788
5,329
0
3,344
8,282
0
27,308
L
Sun Wukong
Kwantinkus
Sun Wukong
12,888
2,162
0
720
19,869
13,786
0
11,199
8,670
383
28,266
W
10,945
1,714
0
1,564
17,106
15,909
0
3,915
13,015
23,770
0
W
23,363
13,747
0
0
12,961
4,976
0
4,274
8,471
0
42,248
W
Merlin
omfgwtfsmh
Merlin
15,451
1,379
0
706
9,260
3,941
0
3,077
6,142
44,446
0
L
Jormungandr
scalpinskin
Jormungandr
13,344
4,265
0
1,541
20,313
9,068
0
12,964
7,349
52,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
60,368
233
Minions Killed
219
6
Camps Cleared
11
872,257
Distance Traveled
1,057,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,873
898
23
2
1
109,848
0
L
Izanami
11,169
1,015
95
9
1
189,892
1
W
Discordia
12,148
1,104
60
5
1
199,615
0
L
Achilles
9,772
888
3
0
1
140,114
0
W
Ravana
12,168
1,106
21
2
5
240,978
0
L
Sun Wukong
11,111
1,010
35
3
0
228,643
1
W
Ymir
12,473
1,134
27
2
0
231,168
0
W
Skadi
11,918
1,083
50
5
5
176,920
0
W
Merlin
11,661
1,060
61
6
0
208,452
1
L
Jormungandr
11,389
1,035
77
7
3
203,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role