Player Matchup

Camazotz
Camazotz
ArchimeR
Camazotz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,504 Elo+
Party 2
Ymir
Ymir
GymBoss0stap
Ymir
Level 17
God Stats
0W - 4L
1,297 SR
Queue Stats
4W - 10L
1,365 Elo+
Party 2
Discordia
Discordia
ISKIZZO
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
NemoN0body
Hou Yi
Level 83
God Stats
14W - 8L
1,616 SR
Queue Stats
166W - 144L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
Rockwheel01
Amaterasu
Level 90
God Stats
11W - 9L
1,441 SR
Queue Stats
90W - 91L
1,473 Elo+
Party 1
Team Averages
Level 52
1,471 SR
1,467 Elo+

VS

Team Averages
Level 104
1,638 SR
1,603 Elo+
Merlin
Merlin
DT_ZEUSS
Merlin
Level 160
God Stats
6W - 3L
1,633 SR
Queue Stats
112W - 80L
1,695 Elo+
Party 3
Thor
Thor
Raneuan
Thor
Level 114
God Stats
10W - 10L
1,461 SR
Queue Stats
840W - 742L
1,591 Elo+
Party 3
Mulan
Mulan
byCasyo
Mulan
Level 46
God Stats
7W - 1L
1,715 SR
Queue Stats
77W - 49L
1,634 Elo+
Party 3
Olorun
Olorun
iClosed-I
Olorun
Level 155
God Stats
7W - 3L
1,804 SR
Queue Stats
253W - 194L
1,619 Elo+
Party 3
Bakasura
Bakasura
xCatharsys
Bakasura
Level 43
God Stats
7W - 5L
1,575 SR
Queue Stats
104W - 101L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ArchimeR
Camazotz
19
3 / 5 / 4
12,227
489
10,764
25,749
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 9 / 2
9,275
371
5,785
27,797
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
ISKIZZO
Discordia
19
3 / 5 / 3
12,016
481
15,231
16,478
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
NemoN0body
Hou Yi
19
5 / 11 / 2
12,117
485
12,097
23,873
8,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Rockwheel01
Amaterasu
20
5 / 6 / 6
13,109
524
16,671
29,508
31,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DT_ZEUSS
Merlin
20
2 / 3 / 13
13,622
545
18,064
13,714
5,138
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Raneuan
Thor
20
13 / 3 / 8
13,928
557
18,173
20,120
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
byCasyo
Mulan
19
6 / 5 / 9
13,121
525
18,026
20,516
23,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
iClosed-I
Olorun
20
10 / 2 / 14
15,336
613
30,369
23,361
10,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
xCatharsys
Bakasura
20
5 / 3 / 8
13,862
554
11,278
19,485
11,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
36
36
Deaths
16
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ArchimeR
Camazotz
3
5
4
1
W
Merlin
DT_ZEUSS
Merlin
2
3
13
2.83
L
0
9
2
0.11
L
Discordia
ISKIZZO
Discordia
3
5
3
0.9
L
Hou Yi
NemoN0body
Hou Yi
5
11
2
0.55
W
Thor
Raneuan
Thor
13
3
8
5.67
L
Amaterasu
Rockwheel01
Amaterasu
5
6
6
1.33
W
Mulan
byCasyo
Mulan
6
5
9
2.1
W
Olorun
iClosed-I
Olorun
10
2
14
8.5
W
Bakasura
xCatharsys
Bakasura
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
95,910
123,405
Taken
97,196
71,253
Mitigated
63,720
34,616
Healing
40,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ArchimeR
Camazotz
10,764
2,422
0
13,098
25,749
9,043
0
7,126
17,762
0
79,655
W
Merlin
DT_ZEUSS
Merlin
18,064
277
92
3,263
13,714
5,138
1,235
4,895
8,640
108,567
0
L
5,785
697
0
5,040
27,797
16,189
259
18,153
9,317
24,283
0
L
Discordia
ISKIZZO
Discordia
15,231
671
273
2,398
16,478
6,257
189
4,736
10,793
93,571
0
L
Hou Yi
NemoN0body
Hou Yi
12,097
6,859
0
6,760
23,873
8,742
1,181
9,984
13,240
0
78,789
W
Thor
Raneuan
Thor
18,173
2,997
537
3,716
20,120
13,127
896
6,133
13,783
0
71,677
L
Amaterasu
Rockwheel01
Amaterasu
16,671
6,731
0
7,047
29,508
31,022
0
7,705
19,880
0
79,489
W
Mulan
byCasyo
Mulan
18,026
4,142
0
7,262
20,516
23,645
847
3,562
16,165
0
71,681
W
Olorun
iClosed-I
Olorun
30,369
20,119
1,214
16,176
23,361
10,046
5,532
4,757
18,551
147,890
0
W
Bakasura
xCatharsys
Bakasura
11,278
8,274
0
7,754
19,485
11,764
751
2,858
16,533
0
87,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
69,869
612
Minions Killed
727
0
Camps Cleared
0
2,232,775
Distance Traveled
2,452,973
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,227
489
120
5
0
487,557
7
W
Merlin
13,622
545
166
7
0
491,465
7
L
Ymir
9,275
371
38
2
0
403,171
0
L
Discordia
12,016
481
160
6
0
435,569
2
L
Hou Yi
12,117
485
137
5
0
410,481
2
W
Thor
13,928
557
93
4
0
491,397
6
L
Amaterasu
13,109
524
157
6
0
495,997
10
W
Mulan
13,121
525
118
5
0
468,148
8
W
Olorun
15,336
613
194
8
0
458,091
5
W
Bakasura
13,862
554
156
6
0
543,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role