Player Matchup

Tsukuyomi
Tsukuyomi
BestGuyOnTeam
Tsukuyomi
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 43L
1,392 Elo+
Party 2
Pele
Pele
CrazyWitch00
Pele
Level 37
God Stats
3W - 1L
1,925 SR
Queue Stats
37W - 31L
1,328 Elo+
Party 1
King Arthur
King Arthur
DouglasElswick
King Arthur
Level 64
God Stats
2W - 1L
1,683 SR
Queue Stats
16W - 10L
1,369 Elo+
Solo
Izanami
Izanami
EveOfTheEnd
Izanami
Level 114
God Stats
17W - 7L
1,685 SR
Queue Stats
159W - 172L
1,471 Elo+
Party 2
Hel
Hel
KaiSatatoru
Hel
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
22W - 13L
1,411 Elo+
Party 1
Team Averages
Level 74
1,620 SR
1,394 Elo+

VS

Team Averages
Level 97
1,476 SR
1,424 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BassScorpion382
Sol
Level 40
God Stats
15W - 9L
1,554 SR
Queue Stats
142W - 136L
1,402 Elo+
Solo
Artemis
Artemis
ESPRE550
Artemis
Level 141
God Stats
34W - 34L
1,518 SR
Queue Stats
453W - 460L
1,395 Elo+
Solo
Apollo
Apollo
IOskyStylesI
Apollo
Level 69
God Stats
13W - 19L
1,455 SR
Queue Stats
367W - 386L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Orlandc10
Gilgamesh
Level 108
God Stats
9W - 13L
1,354 SR
Queue Stats
351W - 395L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BestGuyOnTeam
Tsukuyomi
17
2 / 6 / 3
10,727
488
12,478
18,568
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 0
8,385
381
5,470
15,836
4,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
DouglasElswick
King Arthur
15
0 / 8 / 1
9,360
425
7,997
20,877
23,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
EveOfTheEnd
Izanami
19
6 / 7 / 3
12,381
563
17,589
19,666
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 10 / 2
8,741
397
5,579
14,447
3,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 1 / 8
13,498
614
13,680
20,856
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 4 / 11
13,362
607
16,625
18,253
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ESPRE550
Artemis
20
9 / 0 / 6
13,799
627
14,917
13,405
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
10 / 2 / 13
14,099
641
15,291
22,743
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Orlandc10
Gilgamesh
17
4 / 4 / 21
12,704
577
11,505
24,352
24,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
11
Kills
40
40
Deaths
11
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
1
8
14
W
7
4
11
3.13
L
Tsukuyomi
BestGuyOnTeam
Tsukuyomi
2
6
3
0.58
L
2
9
0
0.22
L
King Arthur
DouglasElswick
King Arthur
0
8
1
0.06
W
Artemis
ESPRE550
Artemis
9
0
6
12
L
Izanami
EveOfTheEnd
Izanami
6
7
3
1.07
W
Apollo
10
2
13
8.25
L
1
10
2
0.2
W
Gilgamesh
Orlandc10
Gilgamesh
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
72,018
89,394
Taken
99,609
47,590
Mitigated
56,264
14,451
Healing
36,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,680
4,216
0
2,965
20,856
8,685
806
1,549
19,307
0
103,236
W
16,625
5,756
0
6,769
18,253
7,153
3,840
1,636
16,617
65,580
5,621
L
Tsukuyomi
BestGuyOnTeam
Tsukuyomi
12,478
2,302
0
4,890
18,568
7,187
0
3,451
15,117
0
66,816
L
5,470
1,011
119
665
15,836
4,859
2,133
2,290
13,546
0
25,053
L
King Arthur
DouglasElswick
King Arthur
7,997
507
0
2,135
20,877
23,743
0
2,353
18,524
9,247
41,449
W
Artemis
ESPRE550
Artemis
14,917
6,184
0
3,511
13,405
6,785
5,140
1,180
12,225
0
97,955
L
Izanami
EveOfTheEnd
Izanami
17,589
14,615
0
2,959
19,666
8,028
70
5,929
13,737
0
99,483
W
Apollo
15,291
10,773
0
15,145
22,743
9,160
1,900
4,495
18,248
0
107,904
L
5,579
685
1,981
1,702
14,447
3,773
1,247
1,884
12,563
43,221
0
W
Gilgamesh
Orlandc10
Gilgamesh
11,505
2,039
623
7,729
24,352
24,481
1,267
4,003
20,349
285
52,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
67,462
505
Minions Killed
588
0
Camps Cleared
0
1,796,879
Distance Traveled
2,049,073
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,498
614
136
6
0
472,060
5
W
Sol
13,362
607
112
5
0
403,007
4
L
Tsukuyomi
10,727
488
104
5
0
417,151
0
L
Pele
8,385
381
49
2
0
373,758
0
L
King Arthur
9,360
425
104
5
0
355,906
5
W
Artemis
13,799
627
142
6
0
402,205
2
L
Izanami
12,381
563
164
7
0
336,823
2
W
Apollo
14,099
641
142
6
0
398,226
0
L
Hel
8,741
397
84
4
0
313,241
1
W
Gilgamesh
12,704
577
56
3
0
373,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role