Player Matchup

Hercules
Hercules
Azaroth97
Hercules
Level 115
God Stats
16W - 11L
1,648 SR
Queue Stats
738W - 694L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
LegoBro2
Gilgamesh
Level 128
God Stats
5W - 4L
1,571 SR
Queue Stats
312W - 300L
1,569 Elo+
Party 3
Cabrakan
Cabrakan
Osakana373
Cabrakan
Level 73
God Stats
1W - 2L
1,316 SR
Queue Stats
337W - 320L
1,551 Elo+
Solo
The Morrigan
The Morrigan
ParaCyte
The Morrigan
Level 160
God Stats
3W - 8L
1,547 SR
Queue Stats
362W - 345L
1,597 Elo+
Party 2
Neith
Neith
SmiteKing7
Neith
Level 104
God Stats
4W - 1L
1,635 SR
Queue Stats
168W - 164L
1,601 Elo+
Party 3
Team Averages
Level 116
1,543 SR
1,581 Elo+

VS

Team Averages
Level 135
1,540 SR
1,550 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cremedy
Skadi
Level 129
God Stats
13W - 15L
1,533 SR
Queue Stats
133W - 126L
1,525 Elo+
Solo
Hercules
Hercules
ItsFran26
Hercules
Level 102
God Stats
5W - 5L
1,614 SR
Queue Stats
163W - 145L
1,588 Elo+
Party 4
Bacchus
Bacchus
oLaF-EvO
Bacchus
Level 127
God Stats
1W - 2L
1,554 SR
Queue Stats
98W - 65L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azaroth97
Hercules
5
1 / 0 / 2
3,394
679
1,078
1,227
443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
LegoBro2
Gilgamesh
6
1 / 1 / 0
3,626
725
3,347
4,563
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Osakana373
Cabrakan
5
0 / 0 / 2
3,353
671
1,085
2,514
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ParaCyte
The Morrigan
7
1 / 0 / 0
3,781
756
571
1,054
352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
6
2 / 0 / 1
3,698
740
1,856
1,517
437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
3,684
737
43
1,740
407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
 
Persephone
1
0 / 0 / 0
927
185
0
0
0
Skadi
Cremedy
Skadi
6
0 / 2 / 0
3,178
636
957
2,394
337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ItsFran26
Hercules
6
1 / 1 / 0
3,734
747
2,949
4,637
2,228
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
oLaF-EvO
Bacchus
3
0 / 2 / 0
2,852
570
385
2,877
1,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Persephone
 
Persephone
0
0
0
0
W
Hercules
Azaroth97
Hercules
1
0
2
2
L
Skadi
Cremedy
Skadi
0
2
0
0
L
Hercules
ItsFran26
Hercules
1
1
0
1
W
Gilgamesh
LegoBro2
Gilgamesh
1
1
0
1
W
Cabrakan
Osakana373
Cabrakan
0
0
2
1
W
The Morrigan
ParaCyte
The Morrigan
1
0
0
1
W
Neith
2
0
1
2.5
L
Bacchus
oLaF-EvO
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,937
Damage
4,334
10,875
Taken
11,648
3,946
Mitigated
4,316
4,783
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
43
0
0
1,244
1,740
407
0
256
1,484
0
17,862
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Azaroth97
Hercules
1,078
379
143
185
1,227
443
0
129
1,098
0
5,336
L
Skadi
Cremedy
Skadi
957
590
0
491
2,394
337
0
87
2,307
0
13,437
L
Hercules
ItsFran26
Hercules
2,949
1,196
0
2,080
4,637
2,228
0
154
4,020
0
16,882
W
Gilgamesh
LegoBro2
Gilgamesh
3,347
1,050
0
2,183
4,563
1,841
0
0
4,563
0
14,883
W
Cabrakan
Osakana373
Cabrakan
1,085
104
0
1,398
2,514
873
0
0
2,514
13,463
0
W
The Morrigan
ParaCyte
The Morrigan
571
248
0
417
1,054
352
0
148
906
20,680
2,982
W
Neith
1,856
911
0
457
1,517
437
0
108
1,409
0
13,753
L
Bacchus
oLaF-EvO
Bacchus
385
30
0
643
2,877
1,344
0
1,121
1,756
2,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,852
Gold Earned
14,375
166
Minions Killed
123
0
Camps Cleared
0
524,067
Distance Traveled
375,683
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,684
737
52
10
0
98,264
1
L
Persephone
927
185
0
0
0
0
0
W
Hercules
3,394
679
15
3
0
107,939
3
L
Skadi
3,178
636
30
6
0
96,534
2
L
Hercules
3,734
747
38
8
0
104,857
1
W
Gilgamesh
3,626
725
37
7
0
112,127
1
W
Cabrakan
3,353
671
27
5
0
104,723
2
W
The Morrigan
3,781
756
54
11
0
92,838
2
W
Neith
3,698
740
33
7
0
106,440
2
L
Bacchus
2,852
570
3
1
0
76,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role