Player Matchup

Hou Yi
Hou Yi
Bronze V
 
Hou Yi
Bronze V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
GreedySage
Cerberus
Bronze I
Level 108
God Stats
1W - 2L
1,611 SR
Queue Stats
67W - 97L
320 MMR
Solo
Chang'e
Chang'e
Silver V
cynefyl
Chang'e
Silver V
Level 160
God Stats
2W - 8L
1,203 SR
Queue Stats
212W - 234L
426 MMR
Solo
Scylla
Scylla
Silver V
posedion11
Scylla
Silver V
Level 87
God Stats
9W - 19L
1,483 SR
Queue Stats
20W - 46L
577 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,460 SR
865 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,473 SR
797 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
DarthDarius95
Sobek
Bronze III
Level 115
God Stats
3W - 1L
1,417 SR
Queue Stats
58W - 88L
-36 MMR
Solo
Chaac
Chaac
Silver V
ShomA1985
Chaac
Silver V
Level 142
God Stats
24W - 30L
1,524 SR
Queue Stats
574W - 569L
607 MMR
Solo
Vulcan
Vulcan
Silver V
霏雨修隐
Vulcan
Silver V
Level 139
God Stats
11W - 15L
1,426 SR
Queue Stats
38W - 70L
414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 3 / 0
7,756
517
5,413
7,587
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
12
1 / 5 / 0
7,115
474
3,491
11,013
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GreedySage
Cerberus
10
0 / 5 / 2
6,500
433
4,222
12,051
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
cynefyl
Chang'e
14
5 / 1 / 1
8,680
579
9,154
11,562
4,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
posedion11
Scylla
10
0 / 4 / 1
6,314
421
5,720
6,424
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetIzanamiAthena

VS

Bans
UllrThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 4
8,498
567
6,858
8,289
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
13
3 / 1 / 5
8,180
545
6,422
11,499
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 0 / 8
7,982
532
4,217
11,747
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
ShomA1985
Chaac
13
1 / 4 / 1
7,562
504
5,541
10,219
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
13
4 / 2 / 4
7,973
532
8,346
6,045
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
10
Kills
17
18
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
0
1.33
L
Apollo
 
Apollo
1
5
0
0.2
W
Neith
 
Neith
5
3
4
2.33
W
Fenrir
 
Fenrir
3
1
5
5.5
W
4
0
8
8
L
Cerberus
GreedySage
Cerberus
0
5
2
0.2
W
Chaac
ShomA1985
Chaac
1
4
1
0.38
L
Chang'e
cynefyl
Chang'e
5
1
1
5.5
L
Scylla
posedion11
Scylla
0
4
1
0.13
W
Vulcan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
31,384
48,637
Taken
47,799
18,579
Mitigated
25,361
17,358
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,413
2,724
0
2,377
7,587
1,910
1,121
1,903
5,684
0
42,457
L
Apollo
 
Apollo
3,491
1,769
0
3,832
11,013
4,233
0
1,447
9,566
0
51,025
W
Neith
 
Neith
6,858
2,723
0
2,829
8,289
3,116
55
1,550
6,655
0
65,205
W
Fenrir
 
Fenrir
6,422
1,407
0
4,029
11,499
4,197
0
5,234
6,091
0
43,806
W
4,217
440
0
3,820
11,747
11,034
0
4,106
7,517
19,255
0
L
Cerberus
GreedySage
Cerberus
4,222
132
0
2,547
12,051
6,146
0
3,656
8,395
20,169
0
W
Chaac
ShomA1985
Chaac
5,541
1,703
0
2,954
10,219
4,791
450
4,298
5,921
0
46,911
L
Chang'e
cynefyl
Chang'e
9,154
1,063
466
6,731
11,562
4,614
144
2,342
9,220
55,670
0
L
Scylla
posedion11
Scylla
5,720
419
0
1,405
6,424
1,676
0
3,215
3,209
28,565
0
W
Vulcan
8,346
3,812
0
1,453
6,045
2,223
0
3,372
2,449
51,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
40,195
383
Minions Killed
420
0
Camps Cleared
0
1,344,672
Distance Traveled
1,443,249
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,756
517
69
5
0
263,830
2
L
Apollo
7,115
474
87
6
0
246,622
3
W
Neith
8,498
567
129
9
0
253,181
2
W
Fenrir
8,180
545
81
5
0
312,031
2
W
Sobek
7,982
532
16
1
0
288,841
2
L
Cerberus
6,500
433
60
4
0
284,113
7
W
Chaac
7,562
504
98
7
0
289,706
3
L
Chang'e
8,680
579
107
7
0
273,874
0
L
Scylla
6,314
421
60
4
0
276,233
6
W
Vulcan
7,973
532
96
6
0
299,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role