Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dejobro1
Kukulkan
Level 114
God Stats
44W - 34L
1,626 SR
Queue Stats
92W - 88L
1,460 Elo+
Solo
Izanami
Izanami
RecycLeD_CereAl
Izanami
Level 145
God Stats
14W - 10L
1,590 SR
Queue Stats
415W - 389L
1,449 Elo+
Solo
Mulan
Mulan
flaviosalinas75-
Mulan
Level 124
God Stats
17W - 15L
1,565 SR
Queue Stats
600W - 571L
1,453 Elo+
Party 2
Ravana
Ravana
radec9995
Ravana
Level 120
God Stats
23W - 18L
1,551 SR
Queue Stats
492W - 468L
1,464 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,465 Elo+

VS

Team Averages
Level 75
1,503 SR
1,492 Elo+
The Morrigan
The Morrigan
Daylight Dawn
The Morrigan
Level 115
God Stats
0W - 2L
1,208 SR
Queue Stats
109W - 81L
1,522 Elo+
Solo
Bacchus
Bacchus
Dirgeofsomnus
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 40L
1,545 Elo+
Party 1
Charybdis
Charybdis
ManiacalMadness
Charybdis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,491 Elo+
Party 1
Achilles
Achilles
Merlin44444
Achilles
Level 58
God Stats
8W - 9L
1,529 SR
Queue Stats
106W - 125L
1,447 Elo+
Solo
Mercury
Mercury
nellynell__1
Mercury
Level 69
God Stats
2W - 1L
1,777 SR
Queue Stats
261W - 262L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 6
7,455
533
6,095
7,331
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dejobro1
Kukulkan
15
3 / 0 / 6
8,797
628
3,857
3,672
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 6
8,065
576
10,166
9,115
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 5
8,524
609
5,348
11,432
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
radec9995
Ravana
12
5 / 2 / 6
7,560
540
4,948
5,779
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daylight Dawn
The Morrigan
11
1 / 6 / 0
6,647
475
3,955
8,140
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
9
0 / 4 / 4
6,052
432
5,161
13,517
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ManiacalMadness
Charybdis
9
2 / 6 / 1
5,990
428
5,337
10,114
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Merlin44444
Achilles
1
0 / 0 / 0
2,586
185
0
0
0
Mercury
nellynell__1
Mercury
13
4 / 5 / 1
7,139
510
4,733
10,973
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
7
7
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
L
The Morrigan
Daylight Dawn
The Morrigan
1
6
0
0.17
W
Kukulkan
Dejobro1
Kukulkan
3
0
6
6
L
Bacchus
0
4
4
0.5
L
Charybdis
ManiacalMadness
Charybdis
2
6
1
0.42
L
Achilles
Merlin44444
Achilles
0
0
0
0
W
4
3
6
2.33
W
6
1
5
8.5
L
Mercury
nellynell__1
Mercury
4
5
1
0.9
W
Ravana
radec9995
Ravana
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
19,186
37,329
Taken
42,744
24,568
Mitigated
18,157
8,776
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,095
285
700
830
7,331
7,947
143
972
6,320
34,000
0
L
The Morrigan
Daylight Dawn
The Morrigan
3,955
567
0
1,374
8,140
2,609
0
2,879
5,148
30,720
1,594
W
Kukulkan
Dejobro1
Kukulkan
3,857
700
0
289
3,672
1,437
687
650
2,908
63,733
0
L
Bacchus
5,161
1,174
326
4,920
13,517
9,477
0
2,183
11,190
13,349
0
L
Charybdis
ManiacalMadness
Charybdis
5,337
2,841
0
1,871
10,114
2,396
651
1,942
8,051
0
33,610
L
Achilles
Merlin44444
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
10,166
7,462
0
1,469
9,115
3,003
866
2,527
6,588
0
58,643
W
5,348
688
0
3,468
11,432
9,065
38
2,869
8,483
2,461
29,717
L
Mercury
nellynell__1
Mercury
4,733
1,482
0
3,005
10,973
3,675
0
3,431
7,460
0
35,712
W
Ravana
radec9995
Ravana
4,948
1,027
0
2,020
5,779
3,116
134
1,209
4,463
184
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
28,414
426
Minions Killed
233
0
Camps Cleared
0
1,411,793
Distance Traveled
987,360
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,455
533
70
5
0
290,894
4
L
The Morrigan
6,647
475
78
6
0
207,612
4
W
Kukulkan
8,797
628
140
10
0
278,507
4
L
Bacchus
6,052
432
13
1
0
273,896
1
L
Charybdis
5,990
428
67
5
0
231,742
1
L
Achilles
2,586
185
0
0
0
0
0
W
Izanami
8,065
576
102
7
0
246,958
2
W
Mulan
8,524
609
50
4
0
287,424
4
L
Mercury
7,139
510
75
5
0
274,110
2
W
Ravana
7,560
540
64
5
0
308,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role