Player Matchup

Bastet
Bastet
THERANEMAN23
Bastet
Level 90
God Stats
2W - 1L
1,775 SR
Queue Stats
9W - 13L
1,560 Elo+
Solo
Thor
Thor
Telriel
Thor
Level 115
God Stats
3W - 5L
1,327 SR
Queue Stats
526W - 486L
1,551 Elo+
Solo
Geb
Geb
The Prodi9y
Geb
Level 144
God Stats
14W - 3L
1,786 SR
Queue Stats
119W - 91L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Whitefox1980
Morgan Le Fay
Level 124
God Stats
14W - 25L
1,400 SR
Queue Stats
143W - 138L
1,578 Elo+
Solo
Hou Yi
Hou Yi
xl PepaxDD lx
Hou Yi
Level 127
God Stats
18W - 10L
1,717 SR
Queue Stats
563W - 483L
1,593 Elo+
Solo
Team Averages
Level 120
1,601 SR
1,566 Elo+

VS

Team Averages
Level 132
1,596 SR
1,520 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GooberMcfarland
Loki
Level 88
God Stats
5W - 7L
1,608 SR
Queue Stats
465W - 366L
1,521 Elo+
Solo
Cthulhu
Cthulhu
PurpsAgod
Cthulhu
Level 155
God Stats
1W - 1L
1,785 SR
Queue Stats
8W - 13L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
Skeeeeeder
Hou Yi
Level 102
God Stats
0W - 1L
1,537 SR
Queue Stats
98W - 118L
1,449 Elo+
Party 1
Janus
Janus
waxdabasaurus
Janus
Level 157
God Stats
3W - 1L
1,551 SR
Queue Stats
66W - 74L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
2 / 2 / 3
5,690
569
2,268
6,349
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Telriel
Thor
12
3 / 0 / 1
6,733
673
2,421
3,233
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 4
5,656
566
2,711
6,156
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Whitefox1980
Morgan Le Fay
11
2 / 0 / 1
6,204
620
3,830
4,189
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 1
5,597
560
3,192
5,387
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 0
5,625
563
958
4,351
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 1
5,225
523
3,143
6,339
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
PurpsAgod
Cthulhu
6
1 / 2 / 1
4,522
452
2,973
7,453
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Skeeeeeder
Hou Yi
7
0 / 3 / 0
4,497
450
2,532
4,965
1,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,267
527
1,520
4,139
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
1
1
1
1.5
L
Cthulhu
PurpsAgod
Cthulhu
1
2
1
0.75
L
Hou Yi
Skeeeeeder
Hou Yi
0
3
0
0
W
Bastet
2
2
3
1.75
W
Thor
Telriel
Thor
3
0
1
3.5
W
2
0
4
4
W
Morgan Le Fay
Whitefox1980
Morgan Le Fay
2
0
1
2.5
L
1
3
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,422
Damage
11,126
25,314
Taken
27,247
9,199
Mitigated
10,080
9,537
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
958
63
0
656
4,351
2,701
0
0
4,167
35,323
0
L
3,143
624
0
2,374
6,339
2,091
0
1,894
4,406
0
28,489
L
Cthulhu
PurpsAgod
Cthulhu
2,973
647
254
1,925
7,453
3,092
0
2,309
5,102
13,068
0
L
Hou Yi
Skeeeeeder
Hou Yi
2,532
1,471
0
647
4,965
1,170
70
612
4,314
0
18,036
W
Bastet
2,268
455
0
1,996
6,349
1,682
274
807
5,404
0
22,946
W
Thor
Telriel
Thor
2,421
486
0
1,514
3,233
1,340
234
784
2,275
0
34,673
W
2,711
739
0
2,001
6,156
3,511
54
2,020
4,136
12,292
0
W
Morgan Le Fay
Whitefox1980
Morgan Le Fay
3,830
733
0
2,044
4,189
1,381
824
545
3,580
38,076
0
L
1,520
0
0
500
4,139
1,026
0
1,726
2,413
26,391
0
W
3,192
1,246
0
1,982
5,387
1,285
0
981
4,406
0
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
25,136
305
Minions Killed
272
0
Camps Cleared
0
966,332
Distance Traveled
951,496
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,625
563
88
9
0
196,492
2
L
Loki
5,225
523
50
5
0
228,084
1
L
Cthulhu
4,522
452
20
2
0
177,642
0
L
Hou Yi
4,497
450
46
5
0
180,321
3
W
Bastet
5,690
569
56
6
0
196,271
0
W
Thor
6,733
673
79
8
0
195,909
2
W
Geb
5,656
566
15
2
0
214,018
4
W
Morgan Le Fay
6,204
620
80
8
0
179,856
2
L
Janus
5,267
527
68
7
0
168,957
1
W
Hou Yi
5,597
560
75
8
0
180,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role