Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
BigGlizzyGeb
Skadi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 44L
1,566 Elo+
Party 2
He Bo
He Bo
BigTaTaTsunade
He Bo
Level 44
God Stats
1W - 0L
1,256 SR
Queue Stats
175W - 150L
1,523 Elo+
Party 2
Atlas
Atlas
LegendaryDooDoo
Atlas
Level 20
God Stats
2W - 4L
1,279 SR
Queue Stats
43W - 47L
1,501 Elo+
Party 2
Scylla
Scylla
wainy661
Scylla
Level 118
God Stats
2W - 1L
1,544 SR
Queue Stats
43W - 58L
1,499 Elo+
Party 3
Team Averages
Level 46
1,416 SR
1,518 Elo+

VS

Team Averages
Level 125
1,484 SR
1,494 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Captainducky376
Anhur
Level 158
God Stats
8W - 16L
1,252 SR
Queue Stats
760W - 774L
1,508 Elo+
Party 1
Izanami
Izanami
SinNoodle
Izanami
Level 69
God Stats
55W - 65L
1,470 SR
Queue Stats
364W - 415L
1,422 Elo+
Solo
Hel
Hel
stepbrò
Hel
Level 152
God Stats
0W - 1L
1,697 SR
Queue Stats
65W - 55L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 1 / 0
6,083
608
5,195
9,168
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 2 / 2
6,189
619
4,691
3,824
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
5,921
592
2,565
5,519
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 7
5,621
562
2,342
2,617
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
wainy661
Scylla
11
6 / 1 / 1
6,558
656
5,692
4,496
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 1 / 1
5,936
594
3,808
6,031
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
 
Vamana
9
0 / 1 / 0
5,202
520
3,782
6,282
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 0
5,302
530
3,155
6,348
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SinNoodle
Izanami
8
1 / 5 / 2
5,082
508
2,840
6,515
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 2
4,663
466
1,402
5,671
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
6
6
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
1
0
1
L
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
Vamana
 
Vamana
0
1
0
0
W
6
2
2
3.5
W
2
2
1
1.25
L
1
4
0
0.25
W
2
0
7
5.5
L
Izanami
SinNoodle
Izanami
1
5
2
0.4
L
1
6
2
0.33
W
Scylla
wainy661
Scylla
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
14,987
25,624
Taken
30,847
7,922
Mitigated
12,126
12,277
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,195
1,784
0
5,575
9,168
3,882
0
1,794
6,998
0
37,654
L
Ao Kuang
 
Ao Kuang
3,808
1,399
0
2,325
6,031
2,183
0
1,978
3,928
16,265
5,359
L
Vamana
 
Vamana
3,782
1,478
0
2,413
6,282
4,941
0
0
5,662
0
26,307
W
4,691
2,413
0
1,168
3,824
877
714
671
3,107
0
30,123
W
2,565
223
0
2,928
5,519
1,213
0
1,101
4,328
39,520
0
L
3,155
1,217
0
1,221
6,348
2,006
624
3,949
2,157
0
25,745
W
2,342
1,089
0
899
2,617
1,120
310
362
2,227
8,871
0
L
Izanami
SinNoodle
Izanami
2,840
1,705
0
1,132
6,515
1,420
0
1,760
4,737
0
18,113
L
1,402
249
440
1,008
5,671
1,576
0
2,554
3,071
16,325
0
W
Scylla
wainy661
Scylla
5,692
598
0
1,707
4,496
830
0
739
3,757
31,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
26,185
298
Minions Killed
239
0
Camps Cleared
0
956,054
Distance Traveled
910,267
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,083
608
88
9
0
196,072
0
L
Ao Kuang
5,936
594
40
4
0
189,433
0
L
Vamana
5,202
520
61
6
0
187,409
0
W
Skadi
6,189
619
53
5
0
189,133
1
W
He Bo
5,921
592
81
8
0
205,811
0
L
Anhur
5,302
530
65
7
0
173,563
2
W
Atlas
5,621
562
9
1
0
181,653
1
L
Izanami
5,082
508
47
5
0
182,915
1
L
Hel
4,663
466
26
3
0
176,947
3
W
Scylla
6,558
656
67
7
0
183,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role