Player Matchup

Achilles
Achilles
Godfreyboy
Achilles
Level 128
God Stats
2W - 1L
1,493 SR
Queue Stats
143W - 94L
1,551 Elo+
Party 1
Awilix
Awilix
LamaZmia PR1110
Awilix
Level 145
God Stats
4W - 4L
1,535 SR
Queue Stats
313W - 335L
1,491 Elo+
Solo
Cthulhu
Cthulhu
PrincessPurplBoy
Cthulhu
Level 147
God Stats
1W - 1L
1,121 SR
Queue Stats
154W - 144L
1,451 Elo+
Party 1
Team Averages
Level 140
1,383 SR
1,498 Elo+

VS

Team Averages
Level 87
1,382 SR
1,480 Elo+
Gilgamesh
Gilgamesh
AndyTroya_PR
Gilgamesh
Level 101
God Stats
4W - 11L
1,146 SR
Queue Stats
283W - 247L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
SlyDJ Swag 15
Baron Samedi
Level 60
God Stats
27W - 23L
1,501 SR
Queue Stats
149W - 133L
1,501 Elo+
Party 2
Bastet
Bastet
x CrazBacon
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 157L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godfreyboy
Achilles
20
11 / 1 / 12
18,228
651
27,929
26,143
41,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 12 / 16
18,035
644
22,692
33,029
23,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 3 / 16
19,043
680
29,216
39,267
43,433
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyTroya_PR
Gilgamesh
18
1 / 8 / 11
16,165
577
21,794
28,499
35,305
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SlyDJ Swag 15
Baron Samedi
20
6 / 6 / 10
17,086
610
29,318
29,021
14,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
19
9 / 13 / 7
17,490
625
29,217
34,899
14,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
27
Kills
16
16
Deaths
27
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndyTroya_PR
Gilgamesh
1
8
11
0.81
W
Achilles
Godfreyboy
Achilles
11
1
12
17
W
7
12
16
1.25
W
9
3
16
5.67
L
Baron Samedi
SlyDJ Swag 15
Baron Samedi
6
6
10
1.83
L
Bastet
9
13
7
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,837
Damage
80,329
98,439
Taken
92,419
108,942
Mitigated
65,073
25,940
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndyTroya_PR
Gilgamesh
21,794
3,693
186
4,023
28,499
35,305
0
10,020
16,746
0
63,921
W
Achilles
Godfreyboy
Achilles
27,929
6,241
0
6,276
26,143
41,922
1,206
5,707
20,436
16,252
59,071
W
22,692
9,138
0
5,172
33,029
23,587
0
11,983
21,046
0
75,618
W
29,216
1,496
293
14,199
39,267
43,433
412
12,895
26,372
94,905
0
L
Baron Samedi
SlyDJ Swag 15
Baron Samedi
29,318
2,233
5,074
14,825
29,021
14,858
1,018
12,336
15,586
97,785
0
L
Bastet
29,217
8,678
294
7,655
34,899
14,910
1,340
11,231
22,204
0
78,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
50,741
315
Minions Killed
291
12
Camps Cleared
12
1,460,339
Distance Traveled
1,380,091
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,165
577
71
3
4
513,416
6
W
Achilles
18,228
651
87
3
2
511,816
4
W
Awilix
18,035
644
86
3
6
465,109
3
W
Cthulhu
19,043
680
142
5
4
483,414
3
L
Baron Samedi
17,086
610
150
5
3
420,399
0
L
Bastet
17,490
625
70
3
5
446,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role