Player Matchup

Mulan
Mulan
CDHXtreme
Mulan
Level 117
God Stats
15W - 4L
1,639 SR
Queue Stats
303W - 405L
1,421 Elo+
Solo
Thoth
Thoth
Cease_System32-
Thoth
Level 95
God Stats
9W - 6L
1,507 SR
Queue Stats
410W - 454L
1,406 Elo+
Solo
Hel
Hel
DannieDelvito
Hel
Level 117
God Stats
3W - 3L
1,515 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
FancyGasMask
Gilgamesh
Level 69
God Stats
30W - 15L
1,554 SR
Queue Stats
329W - 329L
1,426 Elo+
Solo
Hachiman
Hachiman
TTG xZBoogie
Hachiman
Level 89
God Stats
4W - 1L
1,749 SR
Queue Stats
49W - 43L
1,505 Elo+
Solo
Team Averages
Level 97
1,593 SR
1,449 Elo+

VS

Team Averages
Level 113
1,587 SR
1,602 Elo+
Hera
Hera
DarkZone_Ant
Hera
Level 125
God Stats
0W - 1L
1,587 SR
Queue Stats
7W - 3L
1,868 Elo+
Party 1
Serqet
Serqet
DatMan_Dre
Serqet
Level 127
God Stats
10W - 16L
1,496 SR
Queue Stats
32W - 39L
1,445 Elo+
Party 1
Rama
Rama
KEVIN3XD
Rama
Level 108
God Stats
0W - 2L
1,530 SR
Queue Stats
333W - 338L
1,431 Elo+
Solo
Ganesha
Ganesha
MrBigAlexWall
Ganesha
Level 121
God Stats
0W - 1L
1,819 SR
Queue Stats
5W - 2L
1,868 Elo+
Party 1
Bellona
Bellona
Siax_21
Bellona
Level 85
God Stats
2W - 2L
1,502 SR
Queue Stats
62W - 72L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CDHXtreme
Mulan
20
11 / 4 / 7
15,196
633
19,742
24,045
13,771
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 12
12,955
540
11,608
11,217
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 2 / 18
11,700
488
9,171
14,646
11,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
FancyGasMask
Gilgamesh
20
6 / 1 / 11
14,131
589
22,454
28,812
29,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TTG xZBoogie
Hachiman
20
10 / 1 / 5
13,652
569
17,067
16,037
5,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
9,088
379
10,486
14,393
4,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
DatMan_Dre
Serqet
18
9 / 5 / 3
11,718
488
9,803
18,706
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
10
0 / 6 / 2
7,644
319
3,994
11,457
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
14
0 / 7 / 7
9,303
388
8,947
26,709
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Siax_21
Bellona
16
1 / 6 / 4
9,958
415
19,900
29,301
34,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
32
Kills
12
12
Deaths
32
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
CDHXtreme
Mulan
11
4
7
3.63
W
5
4
12
2.75
W
0
2
18
4.5
L
2
8
3
0.44
L
Serqet
DatMan_Dre
Serqet
9
5
3
2.1
W
Gilgamesh
FancyGasMask
Gilgamesh
6
1
11
11.5
L
Rama
0
6
2
0.17
L
Ganesha
0
7
7
0.5
L
Bellona
Siax_21
Bellona
1
6
4
0.5
W
Hachiman
TTG xZBoogie
Hachiman
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,042
Damage
53,130
94,757
Taken
100,566
65,038
Mitigated
74,691
44,071
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CDHXtreme
Mulan
19,742
2,493
0
12,842
24,045
13,771
2,694
6,224
17,215
0
143,883
W
11,608
750
271
2,424
11,217
4,619
3,344
3,852
7,320
76,478
0
W
9,171
625
5,234
8,257
14,646
11,506
2,236
4,697
9,558
65,070
0
L
10,486
4,275
795
2,742
14,393
4,033
0
3,564
10,684
53,470
0
L
Serqet
DatMan_Dre
Serqet
9,803
2,377
0
3,252
18,706
6,908
104
4,279
14,262
0
57,721
W
Gilgamesh
FancyGasMask
Gilgamesh
22,454
4,975
0
6,591
28,812
29,196
1,922
6,732
20,815
12,778
86,652
L
Rama
3,994
3,552
332
2,163
11,457
2,528
288
2,033
9,424
0
32,034
L
Ganesha
8,947
561
542
6,482
26,709
26,620
0
7,741
18,676
35,570
0
L
Bellona
Siax_21
Bellona
19,900
2,565
162
9,154
29,301
34,602
107
6,563
21,198
14,920
53,303
W
Hachiman
TTG xZBoogie
Hachiman
17,067
9,713
0
8,452
16,037
5,946
4,805
3,399
12,399
0
116,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
47,711
714
Minions Killed
430
0
Camps Cleared
0
2,359,385
Distance Traveled
1,867,679
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,196
633
169
7
0
493,018
0
W
Thoth
12,955
540
118
5
0
442,949
8
W
Hel
11,700
488
104
4
0
456,119
3
L
Hera
9,088
379
113
5
0
357,017
4
L
Serqet
11,718
488
100
4
0
456,229
3
W
Gilgamesh
14,131
589
179
7
0
500,439
2
L
Rama
7,644
319
78
3
0
234,751
1
L
Ganesha
9,303
388
17
1
0
391,672
2
L
Bellona
9,958
415
122
5
0
428,010
1
W
Hachiman
13,652
569
144
6
0
466,860
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role