Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gio__the__hunter
Danzaburou
Level 45
God Stats
8W - 3L
1,493 SR
Queue Stats
100W - 118L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Sprinte94
Heimdallr
Level 160
God Stats
3W - 2L
1,685 SR
Queue Stats
379W - 376L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
ardi93siva
Jormungandr
Level 137
God Stats
0W - 2L
1,238 SR
Queue Stats
112W - 121L
1,477 Elo+
Party 2
Merlin
Merlin
bernyboy84
Merlin
Level 153
God Stats
14W - 11L
1,576 SR
Queue Stats
841W - 889L
1,440 Elo+
Party 2
Team Averages
Level 125
1,498 SR
1,461 Elo+

VS

Team Averages
Level 97
1,496 SR
1,461 Elo+
Bellona
Bellona
Aetherytis
Bellona
Level 77
God Stats
3W - 2L
1,492 SR
Queue Stats
187W - 182L
1,470 Elo+
Solo
Hercules
Hercules
DarkStiffie
Hercules
Level 144
God Stats
1W - 1L
1,226 SR
Queue Stats
173W - 178L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
PSYWL
Zhong Kui
Level 69
God Stats
4W - 2L
1,507 SR
Queue Stats
55W - 47L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Y1pp1e
Guan Yu
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 55L
1,495 Elo+
Party 1
Nox
Nox
jonimentero
Nox
Level 137
God Stats
2W - 2L
1,756 SR
Queue Stats
190W - 210L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
8 / 6 / 9
13,106
690
14,241
33,615
38,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Gio__the__hunter
Danzaburou
17
2 / 5 / 10
11,725
617
16,026
18,047
8,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Sprinte94
Heimdallr
20
2 / 3 / 13
12,499
658
41,916
15,862
7,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
ardi93siva
Jormungandr
20
4 / 7 / 13
13,636
718
27,823
32,274
47,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
bernyboy84
Merlin
20
6 / 4 / 9
13,358
703
41,721
17,088
8,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aetherytis
Bellona
20
5 / 4 / 12
14,065
740
20,117
39,064
43,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
DarkStiffie
Hercules
19
2 / 5 / 12
12,445
655
15,888
40,387
29,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
PSYWL
Zhong Kui
20
5 / 2 / 18
13,541
713
28,965
24,728
16,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Y1pp1e
Guan Yu
20
7 / 5 / 14
14,613
769
15,963
37,289
41,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 6 / 11
13,483
710
26,070
21,327
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
92
22
Kills
25
25
Deaths
22
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
8
6
9
2.08
W
Bellona
Aetherytis
Bellona
5
4
12
2.75
W
Hercules
DarkStiffie
Hercules
2
5
12
1.6
L
Danzaburou
Gio__the__hunter
Danzaburou
2
5
10
1.4
W
Zhong Kui
PSYWL
Zhong Kui
5
2
18
7
L
Heimdallr
Sprinte94
Heimdallr
2
3
13
2.83
W
Guan Yu
Y1pp1e
Guan Yu
7
5
14
2.8
L
Jormungandr
ardi93siva
Jormungandr
4
7
13
1.5
L
Merlin
bernyboy84
Merlin
6
4
9
2.63
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,727
Damage
107,003
116,886
Taken
162,795
111,288
Mitigated
139,014
48,536
Healing
76,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,241
2,903
8,404
14,353
33,615
38,648
502
19,312
14,303
0
21,217
W
Bellona
Aetherytis
Bellona
20,117
3,233
5,281
10,145
39,064
43,101
1,878
14,416
24,648
1,908
37,452
W
Hercules
DarkStiffie
Hercules
15,888
2,798
1,985
16,278
40,387
29,485
26
16,445
23,942
11,644
23,896
L
Danzaburou
Gio__the__hunter
Danzaburou
16,026
4,627
617
4,741
18,047
8,665
527
7,166
10,881
0
27,711
W
Zhong Kui
PSYWL
Zhong Kui
28,965
6,373
3,515
9,542
24,728
16,234
2,575
9,162
15,566
55,826
0
L
Heimdallr
Sprinte94
Heimdallr
41,916
22,543
1,896
2,067
15,862
7,893
1,739
9,925
5,937
0
65,214
W
Guan Yu
Y1pp1e
Guan Yu
15,963
3,634
9,885
13,574
37,289
41,873
58
17,158
20,131
1,009
26,205
L
Jormungandr
ardi93siva
Jormungandr
27,823
4,927
3,752
5,922
32,274
47,364
204
17,278
14,996
49,050
0
L
Merlin
bernyboy84
Merlin
41,721
2,108
2,167
4,617
17,088
8,718
515
7,352
9,736
73,109
0
W
26,070
1,547
2,390
3,444
21,327
8,321
364
12,363
8,964
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,324
Gold Earned
68,147
209
Minions Killed
216
0
Camps Cleared
0
1,735,834
Distance Traveled
1,907,187
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,106
690
10
1
0
366,907
0
W
Bellona
14,065
740
23
1
0
396,030
1
W
Hercules
12,445
655
43
2
0
377,112
1
L
Danzaburou
11,725
617
32
2
0
352,871
1
W
Zhong Kui
13,541
713
81
4
0
382,026
1
L
Heimdallr
12,499
658
63
3
0
339,928
0
W
Guan Yu
14,613
769
12
1
0
407,085
0
L
Jormungandr
13,636
718
42
2
0
299,987
0
L
Merlin
13,358
703
62
3
0
376,141
1
W
Nox
13,483
710
57
3
0
344,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role