Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BestNep
Cthulhu
Level 84
God Stats
0W - 3L
1,691 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Atlas
Atlas
Savage_WAR725
Atlas
Level 143
God Stats
2W - 2L
1,579 SR
Queue Stats
30W - 34L
1,485 Elo+
Party 3
Izanami
Izanami
cocoman545
Izanami
Level 129
God Stats
0W - 1L
1,581 SR
Queue Stats
77W - 68L
1,495 Elo+
Party 3
Hel
Hel
framedinhell
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Team Averages
Level 110
1,570 SR
1,511 Elo+

VS

Team Averages
Level 137
1,552 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BOK69_
Chiron
Level 126
God Stats
4W - 4L
1,589 SR
Queue Stats
88W - 59L
1,566 Elo+
Solo
Mulan
Mulan
Lord_8thHoekage
Mulan
Level 101
God Stats
17W - 11L
1,538 SR
Queue Stats
295W - 321L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
RiichardTudon
Kuzenbo
Level 158
God Stats
5W - 4L
1,605 SR
Queue Stats
211W - 206L
1,510 Elo+
Party 2
Bakasura
Bakasura
RodrigoTM19
Bakasura
Level 159
God Stats
8W - 3L
1,526 SR
Queue Stats
353W - 350L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 6 / 1
7,101
546
3,992
9,819
2,892
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
BestNep
Cthulhu
8
0 / 3 / 1
5,673
436
4,606
9,885
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,211
478
2,079
8,228
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
cocoman545
Izanami
11
0 / 4 / 1
6,599
508
5,737
8,261
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 1
6,578
506
4,812
11,257
3,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 0 / 4
8,428
648
7,299
5,912
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
BOK69_
Chiron
12
2 / 0 / 5
7,149
550
6,011
7,884
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 0
8,147
627
6,013
7,930
5,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
12
3 / 0 / 8
7,729
595
5,691
15,093
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
RodrigoTM19
Bakasura
15
8 / 1 / 1
8,829
679
6,462
9,775
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
21
21
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
6
1
0.25
W
Tiamat
 
Tiamat
5
0
4
7
W
Chiron
BOK69_
Chiron
2
0
5
4.5
L
Cthulhu
BestNep
Cthulhu
0
3
1
0.17
W
3
1
0
3
W
Kuzenbo
3
0
8
7
W
Bakasura
RodrigoTM19
Bakasura
8
1
1
8.5
L
1
3
0
0.33
L
Izanami
cocoman545
Izanami
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
31,476
47,450
Taken
46,594
17,490
Mitigated
33,933
12,314
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,992
818
0
2,895
9,819
2,892
0
2,630
6,990
0
38,165
W
Tiamat
 
Tiamat
7,299
768
0
2,634
5,912
2,990
396
2,592
3,320
41,507
0
W
Chiron
BOK69_
Chiron
6,011
2,041
773
4,488
7,884
2,548
868
1,871
6,013
0
45,202
L
Cthulhu
BestNep
Cthulhu
4,606
492
333
2,260
9,885
5,170
0
3,371
6,307
19,915
0
W
6,013
831
0
2,222
7,930
5,035
47
1,961
5,969
9,651
30,733
W
Kuzenbo
5,691
1,859
292
4,789
15,093
18,065
56
3,870
11,223
31,439
0
W
Bakasura
RodrigoTM19
Bakasura
6,462
4,305
0
4,636
9,775
5,295
76
1,085
8,690
0
58,986
L
2,079
733
0
1,361
8,228
4,010
0
816
7,412
24,294
2,658
L
Izanami
cocoman545
Izanami
5,737
3,583
0
750
8,261
2,392
20
2,708
5,503
0
50,042
L
4,812
699
65
4,650
11,257
3,026
0
3,891
6,636
43,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
40,282
380
Minions Killed
412
0
Camps Cleared
0
1,203,270
Distance Traveled
1,335,699
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,101
546
76
6
0
266,747
1
W
Tiamat
8,428
648
76
6
0
261,286
2
W
Chiron
7,149
550
75
6
0
261,041
7
L
Cthulhu
5,673
436
24
2
0
278,284
7
W
Mulan
8,147
627
98
8
0
266,477
1
W
Kuzenbo
7,729
595
55
4
0
243,000
1
W
Bakasura
8,829
679
108
8
0
303,895
0
L
Atlas
6,211
478
66
5
0
186,996
0
L
Izanami
6,599
508
117
9
0
230,921
6
L
Hel
6,578
506
97
7
0
240,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role