Player Matchup

Camazotz
Camazotz
BNS5420
Camazotz
Level 34
God Stats
5W - 8L
1,388 SR
Queue Stats
69W - 144L
1,237 Elo+
Solo
Chang'e
Chang'e
KarmaDeadly
Chang'e
Level 8
God Stats
7W - 12L
1,344 SR
Queue Stats
11W - 19L
1,190 Elo+
Party 1
Sylvanus
Sylvanus
Stickenidus
Sylvanus
Level 128
God Stats
35W - 45L
1,488 SR
Queue Stats
152W - 153L
1,402 Elo+
Solo
Heimdallr
Heimdallr
gripitx
Heimdallr
Level 110
God Stats
2W - 2L
1,723 SR
Queue Stats
422W - 414L
1,456 Elo+
Party 1
Izanami
Izanami
prjctcalisto
Izanami
Level 109
God Stats
5W - 11L
1,351 SR
Queue Stats
473W - 543L
1,458 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,349 Elo+

VS

Team Averages
Level 85
1,366 SR
1,514 Elo+
Bacchus
Bacchus
Cwirk_112
Bacchus
Level 114
God Stats
3W - 1L
1,641 SR
Queue Stats
357W - 344L
1,507 Elo+
Party 2
Yemoja
Yemoja
Dill_Pixels
Yemoja
Level 146
God Stats
15W - 23L
1,382 SR
Queue Stats
217W - 240L
1,402 Elo+
Solo
Cabrakan
Cabrakan
Ttv-_-not_good
Cabrakan
Level 65
God Stats
1W - 4L
1,126 SR
Queue Stats
261W - 286L
1,541 Elo+
Party 2
Ymir
Ymir
Vegas_Playz
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 2
Cerberus
Cerberus
Wolfzuv
Cerberus
Level 84
God Stats
1W - 4L
1,179 SR
Queue Stats
324W - 300L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BNS5420
Camazotz
9
1 / 3 / 0
6,046
432
3,272
10,976
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
KarmaDeadly
Chang'e
6
0 / 8 / 0
4,915
351
3,275
8,555
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Stickenidus
Sylvanus
9
0 / 6 / 1
5,963
426
6,720
10,259
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
gripitx
Heimdallr
13
2 / 5 / 0
7,465
533
6,889
8,985
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
prjctcalisto
Izanami
8
0 / 8 / 0
5,625
402
4,503
9,424
2,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cwirk_112
Bacchus
13
9 / 0 / 4
8,345
596
8,513
8,621
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
2 / 0 / 12
6,539
467
4,699
7,461
6,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
13
6 / 1 / 6
7,939
567
8,718
8,379
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,594
542
2,997
10,318
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Wolfzuv
Cerberus
15
11 / 0 / 3
8,700
621
11,004
10,895
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
30
30
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BNS5420
Camazotz
1
3
0
0.33
W
Bacchus
Cwirk_112
Bacchus
9
0
4
11
W
Yemoja
2
0
12
8
L
Chang'e
KarmaDeadly
Chang'e
0
8
0
0
L
Sylvanus
Stickenidus
Sylvanus
0
6
1
0.08
W
Cabrakan
6
1
6
9
W
2
2
1
1.25
W
Cerberus
Wolfzuv
Cerberus
11
0
3
12.5
L
Heimdallr
gripitx
Heimdallr
2
5
0
0.4
L
Izanami
prjctcalisto
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
35,931
48,199
Taken
45,674
14,269
Mitigated
25,771
10,105
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BNS5420
Camazotz
3,272
1,103
0
4,852
10,976
3,024
0
6,908
3,918
0
20,952
W
Bacchus
Cwirk_112
Bacchus
8,513
1,405
0
3,990
8,621
4,805
0
1,600
6,972
47,923
0
W
Yemoja
4,699
1,697
1,629
2,523
7,461
6,329
0
2,023
5,291
26,598
0
L
Chang'e
KarmaDeadly
Chang'e
3,275
511
397
558
8,555
2,015
273
7,392
993
9,568
0
L
Sylvanus
Stickenidus
Sylvanus
6,720
2,616
880
2,339
10,259
3,612
248
7,707
2,512
22,122
5,585
W
Cabrakan
8,718
1,416
0
3,072
8,379
4,705
0
1,868
6,256
44,541
0
W
2,997
139
0
3,058
10,318
5,336
0
177
10,137
34,287
0
W
Cerberus
Wolfzuv
Cerberus
11,004
1,064
0
5,603
10,895
4,596
234
2,894
7,912
64,269
0
L
Heimdallr
gripitx
Heimdallr
6,889
3,505
0
134
8,985
3,399
586
6,030
2,871
0
45,132
L
Izanami
prjctcalisto
Izanami
4,503
2,836
0
945
9,424
2,219
0
7,422
1,974
0
28,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
39,117
273
Minions Killed
448
0
Camps Cleared
0
1,145,734
Distance Traveled
1,356,758
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,046
432
51
4
0
267,095
0
W
Bacchus
8,345
596
85
6
0
289,081
2
W
Yemoja
6,539
467
39
3
0
243,784
9
L
Chang'e
4,915
351
18
1
0
222,561
1
L
Sylvanus
5,963
426
52
4
0
217,236
11
W
Cabrakan
7,939
567
82
6
0
265,487
1
W
Ymir
7,594
542
87
6
0
284,127
0
W
Cerberus
8,700
621
155
11
0
274,279
3
L
Heimdallr
7,465
533
94
7
0
227,809
0
L
Izanami
5,625
402
58
4
0
211,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role