Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
A_Corby_
Set
Level 65
God Stats
10W - 11L
1,501 SR
Queue Stats
118W - 136L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Polka078
Jormungandr
Level 100
God Stats
13W - 11L
1,310 SR
Queue Stats
356W - 379L
1,379 Elo+
Party 1
Zeus
Zeus
Tiaanking
Zeus
Level 67
God Stats
8W - 9L
1,483 SR
Queue Stats
270W - 335L
1,338 Elo+
Solo
Neith
Neith
agente2764
Neith
Level 44
God Stats
5W - 8L
1,378 SR
Queue Stats
211W - 244L
1,344 Elo+
Solo
Team Averages
Level 69
1,434 SR
1,391 Elo+

VS

Team Averages
Level 62
1,387 SR
1,408 Elo+
Thanatos
Thanatos
AlphaSoulSlayer
Thanatos
Level 47
God Stats
1W - 9L
1,127 SR
Queue Stats
99W - 121L
1,318 Elo+
Party 2
Mulan
Mulan
B-Turk34
Mulan
Level 103
God Stats
10W - 7L
1,528 SR
Queue Stats
180W - 186L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Delta2998
Danzaburou
Level 66
God Stats
85W - 78L
1,514 SR
Queue Stats
361W - 408L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
Grugasmic
Aphrodite
Level 89
God Stats
0W - 1L
1,266 SR
Queue Stats
283W - 321L
1,385 Elo+
Party 2
Cerberus
Cerberus
Haruka__Blue
Cerberus
Level 6
God Stats
20W - 12L
1,500 SR
Queue Stats
53W - 52L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 16
9,339
492
4,722
15,289
11,050
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 3 / 8
10,072
530
15,126
15,843
5,790
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Polka078
Jormungandr
16
10 / 1 / 13
10,399
547
21,336
12,621
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
16
3 / 3 / 9
9,811
516
10,678
10,788
3,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
6 / 1 / 10
9,681
510
7,604
8,202
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 6 / 3
9,439
497
7,240
16,043
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
B-Turk34
Mulan
13
2 / 8 / 1
8,568
451
10,329
20,689
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Delta2998
Danzaburou
15
3 / 4 / 1
8,726
459
13,542
14,273
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Grugasmic
Aphrodite
14
0 / 5 / 4
8,538
449
8,101
14,115
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Haruka__Blue
Cerberus
13
0 / 6 / 4
8,087
426
4,095
19,993
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
29
Kills
9
9
Deaths
29
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
16
10
W
8
3
8
4
L
Thanatos
4
6
3
0.92
L
Mulan
B-Turk34
Mulan
2
8
1
0.31
L
Danzaburou
Delta2998
Danzaburou
3
4
1
0.88
L
Aphrodite
Grugasmic
Aphrodite
0
5
4
0.4
L
Cerberus
Haruka__Blue
Cerberus
0
6
4
0.33
W
Jormungandr
Polka078
Jormungandr
10
1
13
16.5
W
Zeus
3
3
9
2.5
W
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,466
Damage
43,307
62,743
Taken
85,113
35,222
Mitigated
38,096
27,903
Healing
36,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,722
1,510
4,847
7,583
15,289
11,050
782
3,930
11,091
19,085
0
W
15,126
8,949
356
6,939
15,843
5,790
2,140
2,139
13,377
0
63,970
L
Thanatos
7,240
1,267
0
10,939
16,043
5,058
194
6,925
8,763
0
54,344
L
Mulan
B-Turk34
Mulan
10,329
1,699
0
5,103
20,689
14,001
278
8,229
11,721
0
50,842
L
Danzaburou
Delta2998
Danzaburou
13,542
6,732
676
6,004
14,273
4,640
2,161
6,273
7,808
0
76,668
L
Aphrodite
Grugasmic
Aphrodite
8,101
682
1,525
6,697
14,115
4,895
861
8,474
5,325
51,216
0
L
Cerberus
Haruka__Blue
Cerberus
4,095
696
0
5,226
19,993
9,502
183
5,048
14,760
13,848
0
W
Jormungandr
Polka078
Jormungandr
21,336
3,730
0
2,884
12,621
11,843
495
997
11,139
61,020
0
W
Zeus
10,678
1,452
0
3,720
10,788
3,449
1,097
3,390
7,118
57,123
0
W
Neith
7,604
3,144
0
1,574
8,202
3,090
1,248
1,301
6,761
0
51,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
43,358
435
Minions Killed
474
0
Camps Cleared
0
1,742,989
Distance Traveled
1,635,096
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,339
492
30
2
0
327,942
0
W
Set
10,072
530
90
5
0
373,382
3
L
Thanatos
9,439
497
97
5
0
370,419
1
L
Mulan
8,568
451
103
5
0
311,442
4
L
Danzaburou
8,726
459
128
7
0
325,871
0
L
Aphrodite
8,538
449
112
6
0
310,843
2
L
Cerberus
8,087
426
34
2
0
316,521
0
W
Jormungandr
10,399
547
109
6
0
368,114
0
W
Zeus
9,811
516
108
6
0
321,406
1
W
Neith
9,681
510
98
5
0
352,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role