Player Matchup

Nemesis
Nemesis
ElistsYao
Nemesis
Level 120
God Stats
9W - 6L
1,306 SR
Queue Stats
369W - 348L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shmidrick
Cu Chulainn
Level 101
God Stats
247W - 203L
1,538 SR
Queue Stats
505W - 492L
1,526 Elo+
Solo
Zeus
Zeus
SpeX Shadow
Zeus
Level 117
God Stats
6W - 3L
1,637 SR
Queue Stats
250W - 227L
1,551 Elo+
Solo
Sylvanus
Sylvanus
StrongerLuisito
Sylvanus
Level 127
God Stats
4W - 2L
1,506 SR
Queue Stats
408W - 370L
1,420 Elo+
Party 1
Cupid
Cupid
godfb1887
Cupid
Level 135
God Stats
2W - 1L
1,200 SR
Queue Stats
137W - 120L
1,471 Elo+
Solo
Team Averages
Level 120
1,437 SR
1,484 Elo+

VS

Team Averages
Level 100
1,578 SR
1,510 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CreepyGiraffe63
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 261L
1,543 Elo+
Solo
Izanami
Izanami
Funky_Fanton
Izanami
Level 116
God Stats
33W - 13L
1,804 SR
Queue Stats
481W - 478L
1,520 Elo+
Solo
Kukulkan
Kukulkan
SnzuBn
Kukulkan
Level 96
God Stats
3W - 4L
1,553 SR
Queue Stats
146W - 142L
1,515 Elo+
Party 2
Bellona
Bellona
Taikeno
Bellona
Level 67
God Stats
7W - 9L
1,531 SR
Queue Stats
250W - 245L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElistsYao
Nemesis
15
2 / 4 / 3
9,045
532
4,902
12,943
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Shmidrick
Cu Chulainn
15
2 / 3 / 0
8,671
510
7,771
14,739
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
9,562
562
7,912
8,622
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
12
1 / 2 / 3
7,179
422
6,864
16,049
8,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
godfb1887
Cupid
17
4 / 0 / 1
10,139
596
8,781
12,063
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 2
7,886
464
9,907
15,027
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 5
7,595
447
3,560
11,299
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Funky_Fanton
Izanami
14
0 / 4 / 0
8,562
504
7,375
9,735
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SnzuBn
Kukulkan
15
4 / 2 / 2
9,236
543
7,008
8,307
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Taikeno
Bellona
15
4 / 1 / 2
9,123
537
11,256
11,649
10,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
11
11
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
2
4
L
0
2
5
1.25
W
Nemesis
ElistsYao
Nemesis
2
4
3
0.88
L
Izanami
Funky_Fanton
Izanami
0
4
0
0
W
Cu Chulainn
Shmidrick
Cu Chulainn
2
3
0
0.67
L
Kukulkan
SnzuBn
Kukulkan
4
2
2
2.5
W
1
2
3
1.25
W
Sylvanus
1
2
3
1.25
L
Bellona
Taikeno
Bellona
4
1
2
5
W
Cupid
godfb1887
Cupid
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
39,106
64,416
Taken
56,017
30,977
Mitigated
31,521
30,151
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,907
2,667
0
2,084
15,027
11,849
219
6,086
8,775
41,404
0
L
3,560
774
0
1,865
11,299
3,606
0
3,185
7,890
0
46,501
W
Nemesis
ElistsYao
Nemesis
4,902
1,192
0
5,973
12,943
5,216
328
3,306
9,623
0
55,873
L
Izanami
Funky_Fanton
Izanami
7,375
5,082
0
2,509
9,735
1,684
649
180
9,555
0
72,012
W
Cu Chulainn
Shmidrick
Cu Chulainn
7,771
1,663
94
3,720
14,739
9,842
52
2,654
12,006
4,721
49,049
L
Kukulkan
SnzuBn
Kukulkan
7,008
1,265
0
2,112
8,307
3,678
0
3,469
4,672
64,151
0
W
7,912
1,307
128
1,961
8,622
3,596
328
4,146
4,289
71,980
0
W
Sylvanus
6,864
1,946
3,555
7,599
16,049
8,868
128
7,485
7,910
20,109
5,533
L
Bellona
Taikeno
Bellona
11,256
2,313
0
4,036
11,649
10,704
0
1,541
9,228
12,785
46,808
W
Cupid
godfb1887
Cupid
8,781
6,060
357
6,764
12,063
3,455
156
657
11,159
0
84,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
42,402
569
Minions Killed
548
0
Camps Cleared
0
1,646,248
Distance Traveled
1,528,642
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,886
464
63
4
0
317,607
3
L
Ne Zha
7,595
447
70
4
0
325,626
0
W
Nemesis
9,045
532
105
6
0
395,844
6
L
Izanami
8,562
504
146
9
0
279,926
2
W
Cu Chulainn
8,671
510
114
7
0
336,601
3
L
Kukulkan
9,236
543
142
8
0
295,894
2
W
Zeus
9,562
562
147
9
0
278,699
1
W
Sylvanus
7,179
422
42
2
0
310,867
2
L
Bellona
9,123
537
127
7
0
309,589
2
W
Cupid
10,139
596
161
9
0
324,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role