Player Matchup

Da Ji
Da Ji
Skooks2784
Da Ji
Level 103
God Stats
3W - 2L
1,491 SR
Queue Stats
61W - 41L
1,517 Elo+
Party 2
Achilles
Achilles
daddybardock
Achilles
Level 119
God Stats
5W - 9L
1,575 SR
Queue Stats
196W - 135L
1,599 Elo+
Party 2
Zhong Kui
Zhong Kui
xxFrogger
Zhong Kui
Level 68
God Stats
5W - 5L
1,522 SR
Queue Stats
24W - 16L
1,587 Elo+
Party 2
Team Averages
Level 97
1,529 SR
1,568 Elo+

VS

Team Averages
Level 94
1,561 SR
1,419 Elo+
Artemis
Artemis
AStormRyder
Artemis
Level 64
God Stats
6W - 6L
1,522 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 1
Ganesha
Ganesha
KGB Goblin
Ganesha
Level 112
God Stats
0W - 1L
1,909 SR
Queue Stats
9W - 14L
1,428 Elo+
Party 1
Agni
Agni
SquizzNight
Agni
Level 106
God Stats
0W - 2L
1,251 SR
Queue Stats
19W - 22L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 1 / 8
8,165
817
9,008
9,042
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
daddybardock
Achilles
12
9 / 0 / 7
8,216
822
7,678
10,138
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xxFrogger
Zhong Kui
11
1 / 2 / 15
7,345
735
7,321
8,010
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AStormRyder
Artemis
8
1 / 7 / 0
6,191
619
6,296
7,044
2,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
KGB Goblin
Ganesha
9
0 / 5 / 2
6,314
631
3,054
13,021
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 1
6,714
671
7,247
7,495
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AStormRyder
Artemis
1
7
0
0.14
L
Ganesha
KGB Goblin
Ganesha
0
5
2
0.2
W
Da Ji
7
1
8
11
L
2
5
1
0.5
W
Achilles
daddybardock
Achilles
9
0
7
12.5
W
Zhong Kui
xxFrogger
Zhong Kui
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
16,597
27,190
Taken
27,560
19,284
Mitigated
15,273
8,199
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AStormRyder
Artemis
6,296
3,267
0
565
7,044
2,447
49
1,777
5,015
0
11,304
L
Ganesha
KGB Goblin
Ganesha
3,054
830
0
2,644
13,021
10,380
0
3,772
8,008
10,822
0
W
Da Ji
9,008
3,044
0
2,571
9,042
3,810
0
3,937
5,105
0
22,199
L
7,247
648
0
750
7,495
2,446
0
1,477
5,667
28,339
0
W
Achilles
daddybardock
Achilles
7,678
1,896
630
3,334
10,138
8,590
558
3,788
6,350
2,507
17,385
W
Zhong Kui
xxFrogger
Zhong Kui
7,321
870
0
1,664
8,010
6,884
632
3,002
5,008
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
19,219
88
Minions Killed
90
5
Camps Cleared
2
527,487
Distance Traveled
469,957
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,191
619
21
2
0
143,865
2
L
Ganesha
6,314
631
2
0
0
166,403
1
W
Da Ji
8,165
817
29
3
4
180,499
2
L
Agni
6,714
671
67
7
2
159,689
1
W
Achilles
8,216
822
27
3
1
190,162
1
W
Zhong Kui
7,345
735
32
3
0
156,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role