Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Beast4334Mode
Hachiman
Level 82
God Stats
2W - 2L
1,433 SR
Queue Stats
50W - 52L
1,448 Elo+
Solo
Bastet
Bastet
ItsNinjaMon
Bastet
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 115L
1,534 Elo+
Solo
Atlas
Atlas
Meiokiumi
Atlas
Level 128
God Stats
4W - 4L
1,595 SR
Queue Stats
534W - 536L
1,563 Elo+
Solo
Cabrakan
Cabrakan
gaeton_dugas_2
Cabrakan
Level 103
God Stats
29W - 21L
1,601 SR
Queue Stats
667W - 623L
1,532 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,515 Elo+

VS

Team Averages
Level 123
1,557 SR
1,515 Elo+
Susano
Susano
 
Susano
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blanck 300
Jing Wei
Level 123
God Stats
3W - 3L
1,415 SR
Queue Stats
810W - 825L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Capitan Pedro
Sylvanus
Level 125
God Stats
12W - 11L
1,586 SR
Queue Stats
282W - 268L
1,481 Elo+
Solo
Tiamat
Tiamat
SharperLemming
Tiamat
Level 127
God Stats
200W - 141L
1,603 SR
Queue Stats
564W - 554L
1,541 Elo+
Party 1
Mulan
Mulan
jeanfranco261
Mulan
Level 107
God Stats
7W - 6L
1,680 SR
Queue Stats
748W - 791L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 3 / 6
11,829
623
11,973
12,105
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Beast4334Mode
Hachiman
17
4 / 2 / 4
10,442
550
11,501
12,727
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
13 / 0 / 5
11,978
630
16,884
14,513
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Meiokiumi
Atlas
14
2 / 0 / 10
9,533
502
7,443
12,513
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
18
2 / 1 / 4
11,535
607
10,709
13,801
12,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 5 / 4
8,572
451
7,672
13,347
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Blanck 300
Jing Wei
15
2 / 6 / 0
8,653
455
4,382
16,628
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Capitan Pedro
Sylvanus
11
0 / 6 / 2
7,425
391
5,663
17,975
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 9 / 1
8,904
469
9,193
15,051
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 0
9,056
477
7,964
15,825
11,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
29
Kills
6
6
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
3
6
3.67
L
Susano
 
Susano
2
5
4
0.8
W
Hachiman
Beast4334Mode
Hachiman
4
2
4
3
L
Jing Wei
Blanck 300
Jing Wei
2
6
0
0.33
L
Sylvanus
Capitan Pedro
Sylvanus
0
6
2
0.17
W
Bastet
13
0
5
15.5
W
Atlas
Meiokiumi
Atlas
2
0
10
7
L
2
9
1
0.28
W
Cabrakan
2
1
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,510
Damage
34,874
65,659
Taken
78,826
40,074
Mitigated
38,644
28,321
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,973
863
0
6,692
12,105
4,325
187
3,583
8,280
82,742
0
L
Susano
 
Susano
7,672
1,393
0
3,404
13,347
3,776
0
3,858
9,489
0
51,508
W
Hachiman
Beast4334Mode
Hachiman
11,501
4,068
0
6,935
12,727
4,383
0
2,749
9,894
0
88,661
L
Jing Wei
Blanck 300
Jing Wei
4,382
2,949
0
6,045
16,628
4,261
0
2,971
13,657
0
65,600
L
Sylvanus
Capitan Pedro
Sylvanus
5,663
899
1,401
6,270
17,975
12,634
0
8,141
9,834
20,859
0
W
Bastet
16,884
4,084
0
7,593
14,513
6,065
480
3,141
11,114
0
90,762
W
Atlas
Meiokiumi
Atlas
7,443
2,777
0
1,560
12,513
12,432
0
3,864
8,563
24,977
0
L
9,193
991
78
3,846
15,051
6,208
305
6,661
8,390
48,580
0
W
Cabrakan
10,709
1,353
0
5,541
13,801
12,869
0
1,068
12,655
76,676
0
L
7,964
1,105
0
4,043
15,825
11,765
0
8,494
7,331
0
55,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
42,610
612
Minions Killed
464
0
Camps Cleared
0
1,878,941
Distance Traveled
1,654,098
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,829
623
154
8
0
390,639
1
L
Susano
8,572
451
92
5
0
301,415
2
W
Hachiman
10,442
550
125
7
0
338,315
4
L
Jing Wei
8,653
455
119
6
0
333,450
6
L
Sylvanus
7,425
391
25
1
0
311,457
2
W
Bastet
11,978
630
122
6
0
431,039
2
W
Atlas
9,533
502
30
2
0
392,910
0
L
Tiamat
8,904
469
98
5
0
342,203
19
W
Cabrakan
11,535
607
181
10
0
326,038
2
L
Mulan
9,056
477
130
7
0
365,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role