Player Matchup

Chaac
Chaac
ArgentumLuna
Chaac
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 23L
1,596 Elo+
Solo
Odin
Odin
Bow_Knows_1412_
Odin
Level 89
God Stats
2W - 0L
1,744 SR
Queue Stats
130W - 133L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
LSmustang18
Tsukuyomi
Level 128
God Stats
2W - 2L
1,773 SR
Queue Stats
129W - 117L
1,502 Elo+
Party 2
Janus
Janus
Mayo81Bacon
Janus
Level 154
God Stats
5W - 4L
1,587 SR
Queue Stats
296W - 343L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
Statiky Volt
Kumbhakarna
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,501 Elo+
Party 2
Team Averages
Level 118
1,664 SR
1,505 Elo+

VS

Team Averages
Level 134
1,446 SR
1,513 Elo+
Sol
Sol
BAMBAMbi 17
Sol
Level 105
God Stats
12W - 14L
1,425 SR
Queue Stats
373W - 377L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
LUCIFER6356
Hun Batz
Level 155
God Stats
0W - 2L
1,213 SR
Queue Stats
456W - 486L
1,471 Elo+
Party 1
Chiron
Chiron
Nicox626
Chiron
Level 135
God Stats
4W - 5L
1,580 SR
Queue Stats
602W - 580L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
echoingeuphoria
Jing Wei
Level 117
God Stats
6W - 9L
1,476 SR
Queue Stats
564W - 497L
1,615 Elo+
Party 1
Thor
Thor
mrbear35
Thor
Level 156
God Stats
1W - 3L
1,535 SR
Queue Stats
190W - 205L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 19
11,449
881
13,196
24,217
36,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 21
10,039
772
7,567
18,734
18,453
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
LSmustang18
Tsukuyomi
18
8 / 4 / 16
11,263
866
16,120
14,116
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
13 / 2 / 14
12,393
953
16,531
10,591
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Statiky Volt
Kumbhakarna
17
3 / 3 / 20
10,802
831
5,600
21,150
24,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
10,616
817
18,254
12,248
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LUCIFER6356
Hun Batz
13
2 / 9 / 6
8,688
668
9,784
15,372
8,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Nicox626
Chiron
14
1 / 10 / 7
9,160
705
10,157
15,570
6,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
19
10 / 5 / 5
11,645
896
15,228
11,844
6,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
0 / 7 / 8
8,606
662
11,206
11,621
4,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
35
Kills
16
16
Deaths
35
90
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
3
19
6.5
L
3
4
9
1.88
W
1
4
21
2.88
W
Tsukuyomi
LSmustang18
Tsukuyomi
8
4
16
4
L
Hun Batz
LUCIFER6356
Hun Batz
2
9
6
0.56
W
13
2
14
10
L
Chiron
Nicox626
Chiron
1
10
7
0.45
W
Kumbhakarna
Statiky Volt
Kumbhakarna
3
3
20
4.33
L
Jing Wei
10
5
5
2.5
L
Thor
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,014
Damage
64,629
88,808
Taken
66,655
90,765
Mitigated
30,116
34,648
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,196
1,622
1,368
11,677
24,217
36,307
1,659
3,855
20,362
0
20,779
L
18,254
2,006
1,371
4,697
12,248
4,560
179
3,885
7,990
36,396
0
W
7,567
1,999
442
3,909
18,734
18,453
436
6,736
11,839
32
10,526
W
Tsukuyomi
LSmustang18
Tsukuyomi
16,120
4,137
1,502
3,499
14,116
7,447
2,156
1,147
12,799
0
31,967
L
Hun Batz
LUCIFER6356
Hun Batz
9,784
1,521
472
1,286
15,372
8,438
0
4,583
10,257
0
14,977
W
16,531
1,075
2,540
1,827
10,591
4,144
1,788
1,042
9,433
49,304
0
L
Chiron
Nicox626
Chiron
10,157
1,630
938
2,008
15,570
6,054
0
7,207
7,864
0
19,039
W
Kumbhakarna
Statiky Volt
Kumbhakarna
5,600
733
2,639
5,245
21,150
24,414
816
5,474
15,627
9,342
0
L
Jing Wei
15,228
10,228
278
1,495
11,844
6,409
1,228
4,103
7,395
0
30,520
L
Thor
11,206
984
570
1,161
11,621
4,655
657
2,355
8,772
0
21,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
48,715
134
Minions Killed
127
0
Camps Cleared
0
1,258,573
Distance Traveled
1,076,991
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,449
881
11
1
0
263,972
1
L
Sol
10,616
817
49
4
0
262,946
1
W
Odin
10,039
772
10
1
0
243,943
0
W
Tsukuyomi
11,263
866
22
2
0
256,787
0
L
Hun Batz
8,688
668
7
1
0
202,243
0
W
Janus
12,393
953
86
7
0
234,988
4
L
Chiron
9,160
705
18
1
0
205,166
0
W
Kumbhakarna
10,802
831
5
0
0
258,883
1
L
Jing Wei
11,645
896
30
2
0
201,185
0
L
Thor
8,606
662
23
2
0
205,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role