Player Matchup

Gilgamesh
Gilgamesh
EXOTIC GAMER 54
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,340 Elo+
Solo
Bellona
Bellona
LuMamkhammergeil
Bellona
Level 83
God Stats
21W - 26L
1,440 SR
Queue Stats
238W - 255L
1,398 Elo+
Solo
Scylla
Scylla
MuyCaliente69
Scylla
Level 127
God Stats
18W - 13L
1,563 SR
Queue Stats
328W - 346L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
bow_bert
Kuzenbo
Level 78
God Stats
6W - 5L
1,427 SR
Queue Stats
53W - 48L
1,424 Elo+
Solo
Cernunnos
Cernunnos
uZ_ReDzone
Cernunnos
Level 100
God Stats
40W - 35L
1,527 SR
Queue Stats
429W - 479L
1,349 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,372 Elo+

VS

Team Averages
Level 45
1,552 SR
1,353 Elo+
Ymir
Ymir
Gamble02
Ymir
Level 62
God Stats
4W - 5L
1,494 SR
Queue Stats
187W - 220L
1,248 Elo+
Party 1
Chaac
Chaac
SisYourKitty
Chaac
Level 48
God Stats
10W - 5L
1,607 SR
Queue Stats
134W - 164L
1,362 Elo+
Solo
Freya
Freya
ToxicDID911
Freya
Level 66
God Stats
4W - 4L
1,555 SR
Queue Stats
219W - 244L
1,426 Elo+
Solo
Skadi
Skadi
WhiskeeOnIce
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 155L
1,240 Elo+
Party 1
Kukulkan
Kukulkan
nV CoZZ 42o
Kukulkan
Level 11
God Stats
5W - 8L
1,603 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EXOTIC GAMER 54
Gilgamesh
9
3 / 0 / 1
5,682
631
1,807
4,164
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
5,511
612
3,514
4,933
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 1
5,544
616
1,218
2,238
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
bow_bert
Kuzenbo
9
1 / 0 / 1
5,281
587
2,198
4,719
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
uZ_ReDzone
Cernunnos
9
1 / 0 / 1
4,793
533
2,394
3,175
906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 0
4,001
445
246
4,066
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
3,744
416
605
2,872
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,653
517
3,221
6,057
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,608
401
1,454
2,199
415
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
nV CoZZ 42o
Kukulkan
6
0 / 3 / 0
3,730
414
1,408
2,275
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EXOTIC GAMER 54
Gilgamesh
3
0
1
3.5
L
Ymir
0
1
0
0
W
2
1
2
3
W
2
0
1
2.5
L
0
2
0
0
L
1
2
0
0.5
L
0
1
0
0
W
Kuzenbo
bow_bert
Kuzenbo
1
0
1
1.5
L
Kukulkan
nV CoZZ 42o
Kukulkan
0
3
0
0
W
Cernunnos
uZ_ReDzone
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
6,934
19,229
Taken
17,469
9,653
Mitigated
5,572
7,686
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EXOTIC GAMER 54
Gilgamesh
1,807
479
51
2,082
4,164
1,403
0
884
3,280
0
22,759
L
Ymir
246
120
0
612
4,066
1,665
0
1,556
2,510
2,888
0
W
3,514
1,418
0
1,034
4,933
3,768
1,176
1,690
3,130
0
26,070
W
1,218
219
0
375
2,238
549
0
220
1,962
28,647
0
L
605
104
0
1,054
2,872
1,226
0
0
2,872
0
7,064
L
3,221
1,040
0
2,835
6,057
1,645
0
211
5,846
15,402
0
L
1,454
552
0
448
2,199
415
0
468
1,731
0
10,642
W
Kuzenbo
bow_bert
Kuzenbo
2,198
806
0
2,055
4,719
3,027
193
1,383
3,284
11,380
0
L
Kukulkan
nV CoZZ 42o
Kukulkan
1,408
356
0
20
2,275
621
0
1,111
1,094
10,239
0
W
Cernunnos
uZ_ReDzone
Cernunnos
2,394
1,038
0
2,089
3,175
906
0
582
2,585
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
19,736
261
Minions Killed
101
0
Camps Cleared
0
844,776
Distance Traveled
676,979
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,682
631
59
7
0
212,804
1
L
Ymir
4,001
445
10
1
0
142,848
4
W
Bellona
5,511
612
61
7
0
154,576
1
W
Scylla
5,544
616
60
7
0
160,944
4
L
Chaac
3,744
416
23
3
0
73,709
0
L
Freya
4,653
517
30
3
0
159,812
0
L
Skadi
3,608
401
20
2
0
131,336
2
W
Kuzenbo
5,281
587
20
2
0
170,016
5
L
Kukulkan
3,730
414
18
2
0
169,274
0
W
Cernunnos
4,793
533
61
7
0
146,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role