Player Matchup

Khepri
Khepri
IamSlothe44
Khepri
Level 47
God Stats
25W - 21L
1,493 SR
Queue Stats
90W - 94L
1,426 Elo+
Solo
Sol
Sol
Migueru2207
Sol
Level 105
God Stats
4W - 5L
1,479 SR
Queue Stats
153W - 147L
1,495 Elo+
Solo
Chiron
Chiron
OG Dolo3027
Chiron
Level 160
God Stats
1W - 0L
1,488 SR
Queue Stats
74W - 91L
1,413 Elo+
Solo
Mulan
Mulan
ProjectJrod95
Mulan
Level 157
God Stats
13W - 13L
1,532 SR
Queue Stats
86W - 100L
1,380 Elo+
Solo
Chang'e
Chang'e
godsmackSMITE
Chang'e
Level 81
God Stats
1W - 0L
1,426 SR
Queue Stats
39W - 44L
1,444 Elo+
Solo
Team Averages
Level 110
1,483 SR
1,431 Elo+

VS

Team Averages
Level 103
1,527 SR
1,444 Elo+
Chaac
Chaac
LegoBuilder1207
Chaac
Level 97
God Stats
10W - 16L
1,376 SR
Queue Stats
98W - 120L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
Schemes23
Kukulkan
Level 84
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Poseidon
Poseidon
ThePyroAssassin_
Poseidon
Level 124
God Stats
1W - 3L
1,422 SR
Queue Stats
227W - 236L
1,405 Elo+
Party 1
Thanatos
Thanatos
buildybunny56
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
krangers66
Jing Wei
Level 127
God Stats
3W - 6L
1,632 SR
Queue Stats
288W - 274L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 1 / 9
10,558
754
5,725
15,648
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 0 / 5
9,402
672
11,032
6,240
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
18
9 / 1 / 3
12,137
867
11,223
13,202
5,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 7
8,751
625
8,444
15,742
13,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
17
3 / 0 / 7
9,873
705
6,473
7,671
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
7,735
553
8,143
13,221
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Schemes23
Kukulkan
15
1 / 4 / 1
8,512
608
5,993
7,693
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
9,168
655
15,972
9,001
3,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
buildybunny56
Thanatos
14
0 / 4 / 3
7,916
565
7,371
10,709
4,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
krangers66
Jing Wei
16
1 / 2 / 3
9,120
651
10,134
9,957
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
14
Kills
5
5
Deaths
14
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
9
5.5
L
0
2
1
0.25
W
1
0
5
3.5
W
Chiron
9
1
3
10.5
W
0
3
7
1.17
L
Kukulkan
Schemes23
Kukulkan
1
4
1
0.38
L
3
2
1
1.75
L
Thanatos
buildybunny56
Thanatos
0
4
3
0.38
W
Chang'e
3
0
7
6.5
L
Jing Wei
krangers66
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
47,613
58,503
Taken
50,581
41,191
Mitigated
23,639
22,103
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,725
273
531
5,434
15,648
16,807
31
8,857
6,592
30,566
0
L
8,143
769
0
3,595
13,221
10,000
0
7,415
5,806
0
23,426
W
11,032
4,353
0
2,179
6,240
2,519
626
2,930
3,310
38,993
0
W
Chiron
11,223
3,274
465
3,212
13,202
5,196
1,783
5,495
7,707
0
44,767
W
8,444
729
220
2,552
15,742
13,137
0
3,621
11,739
0
34,715
L
Kukulkan
Schemes23
Kukulkan
5,993
460
211
1,531
7,693
2,573
1
2,455
5,238
28,332
0
L
15,972
1,680
0
1,199
9,001
3,251
1
5,214
3,787
52,646
0
L
Thanatos
buildybunny56
Thanatos
7,371
539
0
5,523
10,709
4,051
0
5,012
5,697
0
19,998
W
Chang'e
6,473
686
3,884
3,626
7,671
3,532
198
1,661
5,706
30,353
0
L
Jing Wei
krangers66
Jing Wei
10,134
7,035
0
1,692
9,957
3,764
0
3,294
6,663
0
44,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
42,451
352
Minions Killed
318
9
Camps Cleared
8
1,397,891
Distance Traveled
1,285,676
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,558
754
38
3
0
301,796
1
L
Chaac
7,735
553
34
2
2
273,619
1
W
Sol
9,402
672
96
7
2
275,924
0
W
Chiron
12,137
867
91
7
6
265,881
1
W
Mulan
8,751
625
68
5
1
260,345
1
L
Kukulkan
8,512
608
58
4
0
188,463
3
L
Poseidon
9,168
655
85
6
2
283,568
0
L
Thanatos
7,916
565
33
2
2
257,991
2
W
Chang'e
9,873
705
59
4
0
293,945
1
L
Jing Wei
9,120
651
108
8
2
282,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role