Player Matchup

Scylla
Scylla
Bolitaamarilla
Scylla
Level 15
God Stats
1W - 0L
1,234 SR
Queue Stats
9W - 10L
1,376 Elo+
Party 1
Bastet
Bastet
Termineitor9990
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,520 Elo+
Party 1
Ymir
Ymir
albertocubby412
Ymir
Level 17
God Stats
1W - 0L
1,494 SR
Queue Stats
5W - 1L
1,630 Elo+
Party 1
Team Averages
Level 24
1,409 SR
1,509 Elo+

VS

Team Averages
Level 40
1,535 SR
1,338 Elo+
Xing Tian
Xing Tian
DoctorJakell
Xing Tian
Level 49
God Stats
2W - 4L
1,604 SR
Queue Stats
38W - 35L
1,468 Elo+
Party 2
Izanami
Izanami
Oojowie
Izanami
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2
Chang'e
Chang'e
SadisticDummie
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 7
9,007
901
15,167
8,101
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 14
7,923
792
10,320
6,787
2,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 12
7,802
780
3,636
9,121
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoctorJakell
Xing Tian
9
1 / 5 / 1
6,915
692
4,593
13,387
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Oojowie
Izanami
9
0 / 8 / 1
5,843
584
3,145
9,511
3,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 7 / 1
5,708
571
5,830
10,012
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
1
2
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
1
7
16.5
L
Xing Tian
DoctorJakell
Xing Tian
1
5
1
0.3
L
Izanami
Oojowie
Izanami
0
8
1
0.06
L
0
7
1
0.07
W
4
0
14
11
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
13,568
24,009
Taken
32,910
12,293
Mitigated
14,637
11,016
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,167
1,338
711
4,788
8,101
2,755
0
4,362
3,739
28,283
0
L
Xing Tian
DoctorJakell
Xing Tian
4,593
430
0
1,708
13,387
8,115
0
7,919
5,108
9,744
0
L
Izanami
Oojowie
Izanami
3,145
1,862
0
470
9,511
3,125
15
4,307
4,910
0
18,250
L
5,830
306
679
1,249
10,012
3,397
0
5,931
3,889
14,180
0
W
10,320
1,850
0
2,214
6,787
2,466
52
3,279
3,508
0
32,583
W
3,636
946
0
3,303
9,121
7,072
230
3,309
5,812
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
18,466
111
Minions Killed
70
8
Camps Cleared
1
566,907
Distance Traveled
488,491
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,007
901
33
3
1
192,612
1
L
Xing Tian
6,915
692
8
1
0
182,402
3
L
Izanami
5,843
584
42
4
0
147,319
2
L
Chang'e
5,708
571
20
2
1
158,770
2
W
Bastet
7,923
792
52
5
6
214,224
2
W
Ymir
7,802
780
26
3
1
160,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role