Player Matchup

Cerberus
Cerberus
BarbarossaX
Cerberus
Level 27
God Stats
0W - 2L
1,733 SR
Queue Stats
34W - 23L
1,626 Elo+
Solo
He Bo
He Bo
Demon_King_of_S
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,496 Elo+
Solo
Rama
Rama
Rjim
Rama
Level 27
God Stats
0W - 2L
1,756 SR
Queue Stats
49W - 47L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
julylv
Xbalanque
Level 20
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 3L
1,595 Elo+
Solo
King Arthur
King Arthur
zeMarinco
King Arthur
Level 160
God Stats
3W - 7L
1,338 SR
Queue Stats
610W - 630L
1,552 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,556 Elo+

VS

Team Averages
Level 103
1,447 SR
1,648 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
OmegaPoom
Khepri
Level 118
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 13L
1,729 Elo+
Party 2
Vulcan
Vulcan
borriS_fairdude
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,641 Elo+
Party 2
Ao Kuang
Ao Kuang
brotherofleo
Ao Kuang
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
41W - 24L
1,692 Elo+
Party 2
Charybdis
Charybdis
thehvo
Charybdis
Level 155
God Stats
1W - 0L
1,216 SR
Queue Stats
50W - 31L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarbarossaX
Cerberus
17
1 / 3 / 11
9,170
834
15,391
15,489
18,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 6 / 5
9,867
897
8,722
11,427
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Rjim
Rama
14
6 / 7 / 5
9,037
822
11,891
12,183
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
julylv
Xbalanque
13
1 / 9 / 8
8,432
767
9,920
12,670
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
zeMarinco
King Arthur
13
3 / 7 / 6
8,127
739
6,087
13,056
8,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 14
9,528
866
10,868
7,796
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
OmegaPoom
Khepri
16
4 / 3 / 23
10,328
939
5,440
16,987
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 9
8,267
752
4,869
10,320
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
brotherofleo
Ao Kuang
18
9 / 3 / 16
10,151
923
11,297
17,605
17,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
thehvo
Charybdis
18
14 / 3 / 17
11,254
1,023
25,710
15,169
7,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
15
Kills
32
32
Deaths
16
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
14
5.5
L
Cerberus
BarbarossaX
Cerberus
1
3
11
2.17
L
4
6
5
1.08
W
Khepri
OmegaPoom
Khepri
4
3
23
5.17
L
Rama
Rjim
Rama
6
7
5
1.21
W
1
5
9
1.1
W
Ao Kuang
brotherofleo
Ao Kuang
9
3
16
5.67
L
Xbalanque
julylv
Xbalanque
1
9
8
0.56
W
Charybdis
thehvo
Charybdis
14
3
17
7.5
L
King Arthur
zeMarinco
King Arthur
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,011
Damage
58,184
64,825
Taken
67,877
41,338
Mitigated
55,461
18,044
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,868
582
2,126
1,311
7,796
6,000
981
2,645
4,915
29,891
0
L
Cerberus
BarbarossaX
Cerberus
15,391
731
1,968
6,530
15,489
18,717
0
7,574
7,915
25,336
0
L
8,722
400
361
2,965
11,427
3,954
291
6,035
5,392
22,634
0
W
Khepri
OmegaPoom
Khepri
5,440
523
1,249
2,893
16,987
19,617
251
6,403
10,124
10,895
0
L
Rama
Rjim
Rama
11,891
7,116
12
1,772
12,183
5,597
185
5,689
6,494
0
18,256
W
4,869
2,054
1,028
1,110
10,320
4,224
919
3,264
6,749
13,293
0
W
Ao Kuang
brotherofleo
Ao Kuang
11,297
1,540
3,413
6,614
17,605
17,730
747
5,915
11,020
15,042
0
L
Xbalanque
julylv
Xbalanque
9,920
5,705
674
1,739
12,670
4,313
972
6,066
6,604
0
18,971
W
Charybdis
thehvo
Charybdis
25,710
13,406
1,069
3,828
15,169
7,890
2,323
4,840
9,925
0
43,727
L
King Arthur
zeMarinco
King Arthur
6,087
545
165
1,858
13,056
8,757
82
7,110
5,946
102
10,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
49,528
131
Minions Killed
109
0
Camps Cleared
0
908,146
Distance Traveled
1,126,419
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,528
866
34
3
0
224,164
3
L
Cerberus
9,170
834
33
3
0
219,068
0
L
He Bo
9,867
897
31
3
0
181,540
0
W
Khepri
10,328
939
8
1
0
234,702
0
L
Rama
9,037
822
24
2
0
170,150
0
W
Vulcan
8,267
752
16
1
0
226,321
0
W
Ao Kuang
10,151
923
7
1
0
235,939
0
L
Xbalanque
8,432
767
28
3
0
176,534
1
W
Charybdis
11,254
1,023
44
4
0
205,293
0
L
King Arthur
8,127
739
15
1
0
160,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role