Player Matchup

Cabrakan
Cabrakan
Bignative75
Cabrakan
Level 130
God Stats
31W - 12L
1,720 SR
Queue Stats
698W - 512L
1,648 Elo+
Solo
Guan Yu
Guan Yu
NOFlamer
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 108L
1,549 Elo+
Solo
Ullr
Ullr
OptxKronic
Ullr
Level 121
God Stats
10W - 7L
1,512 SR
Queue Stats
284W - 298L
1,580 Elo+
Solo
Hun Batz
Hun Batz
Smooken
Hun Batz
Level 147
God Stats
1W - 1L
1,438 SR
Queue Stats
45W - 26L
1,659 Elo+
Solo
Hel
Hel
ZERP76
Hel
Level 86
God Stats
39W - 31L
1,571 SR
Queue Stats
145W - 134L
1,506 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,589 Elo+

VS

Team Averages
Level 109
1,566 SR
1,539 Elo+
Bellona
Bellona
BroSisMotDad
Bellona
Level 113
God Stats
6W - 9L
1,546 SR
Queue Stats
82W - 75L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
LordGimp
Zhong Kui
Level 64
God Stats
2W - 4L
1,760 SR
Queue Stats
68W - 77L
1,499 Elo+
Solo
Ravana
Ravana
R3D4C3_YT
Ravana
Level 104
God Stats
3W - 9L
1,248 SR
Queue Stats
196W - 211L
1,449 Elo+
Solo
Tiamat
Tiamat
SacredKnight20
Tiamat
Level 157
God Stats
0W - 1L
1,643 SR
Queue Stats
67W - 54L
1,623 Elo+
Solo
Danzaburou
Danzaburou
Teddybear9556
Danzaburou
Level 107
God Stats
10W - 3L
1,631 SR
Queue Stats
67W - 66L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bignative75
Cabrakan
20
9 / 6 / 23
16,687
1,043
32,195
37,415
66,859
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
NOFlamer
Guan Yu
20
8 / 4 / 25
16,631
1,039
25,415
48,388
66,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 19
15,867
992
26,368
26,724
13,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Smooken
Hun Batz
20
5 / 7 / 23
15,537
971
28,058
34,189
29,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
ZERP76
Hel
20
6 / 5 / 17
14,951
934
17,187
29,103
24,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BroSisMotDad
Bellona
20
5 / 4 / 21
16,892
1,056
34,556
28,705
45,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
LordGimp
Zhong Kui
20
2 / 13 / 16
14,525
908
28,815
36,738
22,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
R3D4C3_YT
Ravana
20
7 / 10 / 11
14,998
937
21,709
24,515
21,676
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 4 / 22
14,790
924
41,420
20,127
17,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Teddybear9556
Danzaburou
20
12 / 4 / 11
17,146
1,072
40,461
26,322
11,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
109
35
Kills
28
28
Deaths
35
107
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bignative75
Cabrakan
9
6
23
3.42
L
Bellona
BroSisMotDad
Bellona
5
4
21
3.88
L
Zhong Kui
LordGimp
Zhong Kui
2
13
16
0.77
W
Guan Yu
NOFlamer
Guan Yu
8
4
25
5.13
W
7
6
19
2.75
L
Ravana
R3D4C3_YT
Ravana
7
10
11
1.25
L
2
4
22
3.25
W
Hun Batz
Smooken
Hun Batz
5
7
23
2.36
L
Danzaburou
Teddybear9556
Danzaburou
12
4
11
4.38
W
Hel
ZERP76
Hel
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,223
Damage
166,961
175,819
Taken
136,407
200,121
Mitigated
118,139
57,010
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bignative75
Cabrakan
32,195
3,551
0
2,439
37,415
66,859
0
19,136
17,668
56,357
0
L
Bellona
BroSisMotDad
Bellona
34,556
5,577
0
1,869
28,705
45,758
0
9,796
17,317
6,883
61,267
L
Zhong Kui
LordGimp
Zhong Kui
28,815
266
661
5,015
36,738
22,228
0
14,154
21,719
50,988
0
W
Guan Yu
NOFlamer
Guan Yu
25,415
3,834
7,653
9,387
48,388
66,107
0
21,518
26,190
633
43,898
W
26,368
11,196
0
320
26,724
13,227
0
8,965
17,446
0
59,423
L
Ravana
R3D4C3_YT
Ravana
21,709
6,646
0
1,110
24,515
21,676
0
9,797
14,225
0
30,954
L
41,420
3,038
0
3,364
20,127
17,444
0
7,254
12,631
73,586
0
W
Hun Batz
Smooken
Hun Batz
28,058
4,245
0
232
34,189
29,050
0
9,156
24,738
0
70,024
L
Danzaburou
Teddybear9556
Danzaburou
40,461
23,372
0
4,234
26,322
11,033
0
5,475
20,500
0
74,005
W
Hel
ZERP76
Hel
17,187
62
23,308
13,671
29,103
24,878
0
12,403
16,332
34,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,673
Gold Earned
78,351
319
Minions Killed
288
12
Camps Cleared
6
1,581,610
Distance Traveled
1,664,352
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,687
1,043
51
3
0
280,987
0
L
Bellona
16,892
1,056
64
4
0
366,904
13
L
Zhong Kui
14,525
908
65
4
3
307,000
0
W
Guan Yu
16,631
1,039
39
2
2
375,295
0
W
Ullr
15,867
992
75
5
1
264,682
0
L
Ravana
14,998
937
14
1
1
314,286
2
L
Tiamat
14,790
924
83
5
1
354,022
2
W
Hun Batz
15,537
971
97
6
7
312,989
2
L
Danzaburou
17,146
1,072
62
4
1
322,140
3
W
Hel
14,951
934
57
4
2
347,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role