Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bow_Knows_1412_
Jing Wei
Level 89
God Stats
1W - 0L
1,690 SR
Queue Stats
130W - 133L
1,469 Elo+
Solo
Geb
Geb
Kintaro Sensei
Geb
Level 148
God Stats
2W - 1L
1,561 SR
Queue Stats
123W - 131L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
TokumeiRonin
Ah Puch
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,502 Elo+
Party 1
Chaac
Chaac
Wing Chun Foo
Chaac
Level 149
God Stats
4W - 2L
1,557 SR
Queue Stats
312W - 295L
1,530 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,501 Elo+

VS

Team Averages
Level 128
1,391 SR
1,513 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King GongaBlack
Cu Chulainn
Level 157
God Stats
19W - 13L
1,657 SR
Queue Stats
961W - 1,000L
1,524 Elo+
Solo
Raijin
Raijin
RealMrSoundWave
Raijin
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
163W - 144L
1,506 Elo+
Solo
Agni
Agni
T0NYB0NES
Agni
Level 108
God Stats
0W - 5L
1,017 SR
Queue Stats
141W - 127L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
0 / 1 / 14
7,418
742
4,422
9,410
12,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
13
1 / 2 / 15
7,604
760
6,777
8,253
3,516
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 12
8,758
876
6,525
11,953
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
TokumeiRonin
Ah Puch
15
8 / 3 / 6
9,044
904
14,207
7,921
3,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 1 / 12
8,586
859
10,323
15,058
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 4
7,205
721
7,906
7,086
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
 
Medusa
12
1 / 5 / 5
6,805
681
7,483
9,079
3,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
King GongaBlack
Cu Chulainn
13
3 / 5 / 3
7,235
724
5,016
15,846
11,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 1 / 4
7,678
768
6,364
6,613
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
12
2 / 4 / 4
6,904
690
11,599
6,883
2,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
18
Kills
8
8
Deaths
18
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
1
14
7
L
Charybdis
 
Charybdis
0
3
4
0.67
L
Medusa
 
Medusa
1
5
5
0.7
W
Jing Wei
1
2
15
4.25
L
Cu Chulainn
King GongaBlack
Cu Chulainn
3
5
3
0.9
W
4
1
12
10
L
2
1
4
4
L
Agni
2
4
4
1
W
Ah Puch
TokumeiRonin
Ah Puch
8
3
6
3.67
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
38,368
52,595
Taken
45,507
44,961
Mitigated
23,186
20,428
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,422
517
2,655
2,205
9,410
12,616
70
2,883
6,527
0
7,558
L
Charybdis
 
Charybdis
7,906
2,731
571
437
7,086
2,766
0
2,981
3,936
0
15,498
L
Medusa
 
Medusa
7,483
1,946
946
793
9,079
3,728
0
5,148
3,832
0
13,487
W
Jing Wei
6,777
5,583
879
819
8,253
3,516
754
2,993
5,260
0
11,945
L
Cu Chulainn
King GongaBlack
Cu Chulainn
5,016
783
694
2,669
15,846
11,329
0
7,657
7,821
0
7,104
W
6,525
420
566
2,184
11,953
11,703
84
3,909
8,044
17,128
0
L
6,364
419
735
1,643
6,613
2,736
0
1,899
4,631
19,459
0
L
Agni
11,599
398
624
430
6,883
2,627
0
3,047
3,699
21,110
0
W
Ah Puch
TokumeiRonin
Ah Puch
14,207
846
0
332
7,921
3,474
374
2,957
4,964
26,297
0
W
10,323
918
2,936
7,852
15,058
13,652
429
5,221
9,837
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
35,827
101
Minions Killed
96
0
Camps Cleared
0
993,018
Distance Traveled
913,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,418
742
3
0
0
210,278
0
L
Charybdis
7,205
721
33
3
0
165,930
2
L
Medusa
6,805
681
13
1
0
191,600
0
W
Jing Wei
7,604
760
24
2
0
195,354
0
L
Cu Chulainn
7,235
724
2
0
0
173,148
0
W
Geb
8,758
876
18
2
0
202,960
0
L
Raijin
7,678
768
38
4
0
185,751
0
L
Agni
6,904
690
10
1
0
196,832
0
W
Ah Puch
9,044
904
25
3
0
173,745
1
W
Chaac
8,586
859
31
3
0
210,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role